Mute Players

Right-click a player to mute them

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey, το Greasemonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Userscripts για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

Θα χρειαστεί να εγκαταστήσετε μια επέκταση διαχείρισης κώδικα χρήστη για να εγκαταστήσετε αυτόν τον κώδικα.

(Έχω ήδη έναν διαχειριστή κώδικα χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Έχω ήδη έναν διαχειριστή στυλ χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

// ==UserScript==
// @name        Mute Players
// @namespace   https://greasyfork.org/users/281093
// @match       https://sketchful.io/
// @grant       none
// @version     1.1
// @author      Bell
// @license     MIT
// @copyright   2020, Bell
// @description Right-click a player to mute them
// ==/UserScript==
/* jshint esversion: 6 */

const mutedPlayers = new Set();
const playerList = document.querySelector('#gamePlayersList');

playerList.addEventListener('contextmenu', (e) => {
	if (e.target.tagName === 'UL') return;
	e.preventDefault();

	const player = e.target.querySelector('.gameAvatarName');
	if (!player || player.style.color === 'teal') return;
	const playerName = player.textContent.trim();

	if (mutedPlayers.has(playerName)) {
		mutedPlayers.delete(playerName);
		player.style.filter = '';
	}
	else {
		mutedPlayers.add(playerName);
		player.style.filter = 'blur(1px) opacity(0.5)';
	}
});

const checkChat = (mutations) => {
	mutations.forEach(mutation => {
		const msgNode = mutation.addedNodes[0];
		if (!msgNode || msgNode.classList.contains('chatAdmin')) return;
		parseMessage(msgNode);
	});
};

const chat = document.querySelector('#gameChatList');
new MutationObserver(checkChat).observe(chat, { childList: true });

function parseMessage(msg) {
	let sender = msg.querySelector('b').textContent.trim();
	sender = sender.substring(0, sender.length - 1).trim();
	if (mutedPlayers.has(sender)) msg.remove();
}

new MutationObserver((mutations) => {
	mutations.forEach(mutation => {
		mutation.addedNodes.forEach(checkPlayer);
	});
}).observe(playerList, { childList: true });

function checkPlayer(playerNode) {
	const player = playerNode.querySelector('.gameAvatarName');
	if (!player) return;
	
	const playerName = player.textContent.trim();
	
	if (mutedPlayers.has(playerName)) { 
		player.style.filter = 'blur(1px) opacity(0.5)';
	}
}