Efficiency Stat Script

Shows efficiency (attack per piece + downstack per piece)

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey, το Greasemonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Userscripts για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

Θα χρειαστεί να εγκαταστήσετε μια επέκταση διαχείρισης κώδικα χρήστη για να εγκαταστήσετε αυτόν τον κώδικα.

(Έχω ήδη έναν διαχειριστή κώδικα χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Έχω ήδη έναν διαχειριστή στυλ χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

// ==UserScript==
// @name         Efficiency Stat Script
// @namespace    http://tampermonkey.net/
// @version      0.3.9
// @description  Shows efficiency (attack per piece + downstack per piece)
// @author       Oki
// @match        https://*.jstris.jezevec10.com/*
// @grant        none
// ==/UserScript==

/**************************
   Efficiency Stat Script
**************************/


(function() {
    window.addEventListener('load', function(){

STAT_POS = 970;
STAT_NAME = "Eff"

STAT_POS2 = 1000;
STAT_NAME2 = "VS"

enable_playing = true
enable_replay = true
display_vsscore = true
display_eff = false


var trim=a=>{a=a.slice(0,-1);a=a.substr(a.indexOf("{")+1);return a}
var getParams=a=>{var params=a.slice(a.indexOf("(")+1);params=params.substr(0,params.indexOf(")")).split(",");return params}

x = true
count_downstack = false

function afterPlaceBlock() {
    if(this.clock == 0 && x){
      cat = this["v"]["kppElement"].id.slice(-1)
      if((GameCore['oldPieces'+cat] < this['placedBlocks']) || GameCore['oldPieces'+cat] == undefined){
          GameCore['downstack'+cat] += (GameCore['currentGarbage'+cat] - (JSON.stringify(this.matrix).split(8).length-1)/9)
          pieces = this['placedBlocks']
          GameCore['oldPieces'+cat] = pieces
          APP = this["gamedata"]["attack"] / pieces
          DPP = GameCore['downstack'+cat] / pieces
          EFF = (APP + DPP)
          time = this['actions'][this['ptr']]["t"]
          GameCore[STAT_NAME + "Timestamps"+cat] = GameCore[STAT_NAME + "Timestamps"+cat] || []
          GameCore[STAT_NAME + "Timestamps"+cat].push([(EFF).toFixed(2), time])
      } else {
          x = false
      }
    } else {
      x = false;
      ["1","2","P"].map(y=>{
        GameCore['downstack'+y] = 0;
      })
    }

}

function afterUpdateTextBar() {

    if(count_downstack){
        var change = (GameCore['currentGarbageP'] - (JSON.stringify(this.matrix).split(8).length-1)/9)
        if(change>0){
            GameCore['downstack'] += change
        }
        count_downstack = false
    }
    pieces = this["GameStats"]["stats"]["BLOCKS"].value
    APP = (this["gamedata"]["attack"] / pieces) || 0
    DPP = (GameCore['downstack'] / pieces) || 0
    if(display_vsscore){
      PPS = this['getPPS']()
      //console.log((APP + DPP)*PPS)
      if(this['GameStats'].get('VS'))this['GameStats'].get('VS').set(((APP + DPP)*PPS).toFixed(2));
    }
    if(display_eff){
      if(this['GameStats'].get('EFF'))this['GameStats'].get('EFF').set((APP + DPP).toFixed(2));
    }
}

function beforeCheckLineClears() {
  cat = this["v"]["kppElement"] ? this["v"]["kppElement"].id.slice(-1) : "P"
  GameCore['currentGarbage'+cat] = (JSON.stringify(this.matrix).split(8).length-1)/9;
  count_downstack = true
}

if(enable_playing | enable_replay){
  var checkLineClearsFunc = GameCore['prototype']['checkLineClears'].toString()
  var params = getParams(checkLineClearsFunc)
  checkLineClearsFunc = trim(beforeCheckLineClears.toString()) + trim(checkLineClearsFunc)
  GameCore['prototype']['checkLineClears'] = new Function(...params, checkLineClearsFunc);
}



if(enable_playing){
  if(typeof Game != "undefined"){

    checkLineClearsFunc = Game['prototype']['updateTextBar'].toString()
    checkLineClearsFunc = trim(checkLineClearsFunc) + trim(afterUpdateTextBar.toString())
    Game['prototype']['updateTextBar'] = new Function(...params, checkLineClearsFunc);

    var readyGoFunc = Game['prototype']["startReadyGo"].toString()
    readyGoFunc = `
    GameCore['downstack']=0;
    if(display_eff){
    this['GameStats'].addStat(new StatLine('EFF', '`+STAT_NAME+`', `+STAT_POS+`),true);
    }
    if(display_vsscore){
    this['GameStats'].addStat(new StatLine('VS', '`+STAT_NAME2+`', `+STAT_POS2+`),true);}` + trim(readyGoFunc)
    Game['prototype']["startReadyGo"] = new Function(readyGoFunc);





  }
}


if(enable_replay){

  var website = "jstris.jezevec10.com"
  var url = window.location.href
  var parts = url.split("/")

  if(typeof Replayer != "undefined"){
      Replayer["addStat"] = function(id,into,name) {
          var newStat = document.createElement("tr");
          newStat.innerHTML = '<td class="ter">'+name+'</td><td class="sval"><span id="'+id+'">0</span></td>'
          into.appendChild(newStat);
      }
  }

  if(parts[3]=="replay" && parts[2].endsWith(website) && parts.length>4){

      ["1","2","P"].map(y=>{GameCore['downstack'+y] = 0});
      var placeBlockFunc = GameCore['prototype']['placeBlock'].toString()
      var params2 = getParams(placeBlockFunc)
      placeBlockFunc =  trim(placeBlockFunc) + trim(afterPlaceBlock.toString())
      GameCore['prototype']['placeBlock'] = new Function(...params2, placeBlockFunc);

      if(parts[4]=="1v1"){
          if(display_eff){
              Replayer["addStat"](STAT_NAME+"Element1",document.getElementsByTagName("tbody")[0],STAT_NAME)
              Replayer["addStat"](STAT_NAME+"Element2",document.getElementsByTagName("tbody")[2],STAT_NAME)
          }
          if(display_vsscore){
              Replayer["addStat"](STAT_NAME2+"Element1",document.getElementsByTagName("tbody")[0],STAT_NAME2)
              Replayer["addStat"](STAT_NAME2+"Element2",document.getElementsByTagName("tbody")[2],STAT_NAME2)
          }
      } else {
          if(display_eff){
              Replayer["addStat"](STAT_NAME+"ElementP",document.getElementsByClassName("moreStats")[0],STAT_NAME)
          }
          if(display_vsscore){
              Replayer["addStat"](STAT_NAME2+"ElementP",document.getElementsByClassName("moreStats")[0],STAT_NAME2)
          }
      }

     Replayer['prototype']['getStat'] = function(cat) {
      if(stamps=GameCore[STAT_NAME+"Timestamps"+cat]){
        for (var i = 1; i < stamps.length; i++) {
          if(stamps[i][1]>this['clock']){
            return stamps[i-1][0]
          }
        }
        return stamps[stamps.length-1][0]
      }
      return 0
     };

     var oldTextBar = View.prototype.updateTextBar.toString();
     oldTextBar = trim(oldTextBar) + `;
     var cat = this.kppElement.id.slice(-1);
     if(display_eff){
     eval("`+STAT_NAME+`Element"+cat+"&&(`+STAT_NAME+`Element"+cat+".innerHTML = this.g.getStat(cat))");}
     if(display_vsscore){
     eval("`+STAT_NAME2+`Element"+cat+"&&(`+STAT_NAME2+`Element"+cat+".innerHTML = (PPS"+(cat=='P'?'':cat)+".innerHTML*this.g.getStat(cat)).toFixed(2))");
     }`

     View.prototype.updateTextBar = new Function(oldTextBar);

  }
}

    });
})();