github fake commits

自定义github commit历史

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey, το Greasemonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Userscripts για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

Θα χρειαστεί να εγκαταστήσετε μια επέκταση διαχείρισης κώδικα χρήστη για να εγκαταστήσετε αυτόν τον κώδικα.

(Έχω ήδη έναν διαχειριστή κώδικα χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Έχω ήδη έναν διαχειριστή στυλ χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

// ==UserScript==
// @name           github fake commits
// @author         wusuluren
// @description    自定义github commit历史
// @require        http://cdn.bootcss.com/jquery/1.8.3/jquery.min.js
// @match          *://github.com/*
// @supportURL     https://github.com/Wusuluren
// @version        0.0.1
// @grant          None
// @namespace https://greasyfork.org/users/194747
// ==/UserScript==
(function () {
    'use strict';
  
    var color_table = new Array()
    
    $(function(){
        get_color_table()
        //full(color_table.length-1)
        random()
        //love()
        //the_520()
        //the_666()
        //i_love_u()
    })
  
    function get_color_table () {
      var lis = $('.legend').children()
      for (var i = 0; i < lis.length; i++) {
        color_table[i] = lis[i].style.backgroundColor
      }
    }
    
    function draw_point(x, y, depth) {
        var gs = document.getElementsByTagName('g')
        if (x < gs.length)
        {
          var days = gs[x].getElementsByClassName('day')
          if (y < days.length)
          {
            days[y].setAttribute('fill', color_table[depth])
          }
        }
    }
  
    function draw_rect(start_x, start_y, end_x, end_y, depth) {
      var step_x, step_y
      if (start_x <= end_x) {
        step_x = 1
      } else {
        step_x = -1
      }
      if (start_y <= end_y) {
        step_y = 1
      } else {
        step_y = -1
      }
      for (var x = start_x; x <= end_x; x += step_x) {
        for (var y = start_y; y <= end_y; y += step_y)
          draw_point(x, y, depth)
      }
    }
  
    function draw_line(start_x, start_y, end_x, end_y, depth) {
      var step_x, step_y
      if (start_x < end_x) {
        step_x = 1
      } else if (start_x > end_x) {
        step_x = -1
      } else {
        step_x = 0
      }
      if (start_y < end_y) {
        step_y = 1
      } else if (start_y > end_y) {
        step_y = -1
      } else {
        step_y = 0
      }
      while (start_x !== end_x || start_y !== end_y) {
        draw_point(start_x, start_y, depth)
        if (start_x < end_x)
          start_x += step_x
        if (start_y < end_y)
          start_y += step_y
      } 
    }
    
    function full (depth) {
      var gs = document.getElementsByTagName('g')
      if (gs === undefined)
        return false
      for (var x = 1; x < gs.length; x++) {        
        for (var y = 0; y < 7; y++)
          draw_point(x, y, depth)
      }
      return true
    }
    
   function random() {
      var gs = document.getElementsByTagName('g')
      if (gs === undefined)
        return false
      for (var x = 1; x < gs.length; x++) {        
        for (var y = 0; y < 7; y++)
          draw_point(x, y, Math.floor(Math.random() * color_table.length))
      }
      return true
   }
   
   function love () {
        var gs = document.getElementsByTagName('g')
        if (gs === undefined)
          return false
        full(0)
     
        var depth = color_table.length - 1
        var step = Math.floor((gs.length - 1) / 4)
        
        //L
        draw_line(4, 0, 4, 7, depth)
        draw_line(4, 6, 9, 6, depth)
     
        //O
        draw_line(step+3, 0, step+3+7, 0, depth)
        draw_line(step+3, 6, step+3+7, 6, depth)
        draw_line(step+3, 0, step+3, 7, depth)
        draw_line(step+3+7, 0, step+3+7, 7, depth)
     
        //V
        draw_line(step*2+3, 0, step*2+3, 3, depth)
        draw_line(step*2+3+5, 0, step*2+3+5, 3, depth)
        draw_line(step*2+4, 3, step*2+4, 6, depth)
        draw_line(step*2+4+3, 3, step*2+4+3, 6, depth)
        draw_point(step*2+5, 6, step*2+5, 7, depth)
        draw_point(step*2+6, 6, step*2+6, 7, depth)
     
        //E
        draw_line(step*3+3, 0, step*3+3+7, 0, depth)
        draw_line(step*3+3, 3, step*3+3+7, 3, depth)
        draw_line(step*3+3, 6, step*3+3+7, 6, depth)
        draw_line(step*3+3, 0, step*3+3, 6, depth)
     
        return true
    }
  
   function i_love_u () {
      var gs = document.getElementsByTagName('g')
      if (gs === undefined)
        return false
      full(0)

      var depth = color_table.length - 1
      var step = Math.floor((gs.length - 1) / 6)

      //I
      draw_line(4, 0, 4, 7,depth)

      //L
      draw_line(step+2, 0, step+2, 7, depth)
      draw_line(step+2, 6, step+7, 6, depth)

      //O
      draw_line(step*2+1, 0, step*2+1+5, 0, depth)
      draw_line(step*2+1, 6, step*2+1+5, 6, depth)
      draw_line(step*2+1, 0, step*2+1, 7, depth)
      draw_line(step*2+1+5, 0, step*2+1+5, 7, depth)

      //V
      draw_line(step*3+2, 0, step*3+2, 3, depth)
      draw_line(step*3+2+5, 0, step*3+2+5, 3, depth)
      draw_line(step*3+3, 3, step*3+3, 6, depth)
      draw_line(step*3+3+3, 3, step*3+3+3, 6, depth)
      draw_point(step*3+4, 6, step*3+4, 7, depth)
      draw_point(step*3+5, 6, step*3+5, 7, depth)

      //E
      draw_line(step*4+3, 0, step*4+3+5, 0, depth)
      draw_line(step*4+3, 3, step*4+3+5, 3, depth)
      draw_line(step*4+3, 6, step*4+3+5, 6, depth)
      draw_line(step*4+3, 0, step*4+3, 6, depth)

      //U
      draw_line(step*5+3, 0, step*5+3, 7, depth)
      draw_line(step*5+3, 6, step*5+8, 6, depth)
      draw_line(step*5+7, 0, step*5+7, 7, depth)

      return true
    }
  
   function the_520 () {
      var gs = document.getElementsByTagName('g')
      if (gs === undefined)
        return false
      full(0)

      var depth = color_table.length - 1
      var step = Math.floor((gs.length - 1) / 3)

      //5
      draw_line(5, 0, 5+7, 0, depth)
      draw_line(5, 3, 5+7, 3, depth)
      draw_line(5, 6, 5+7, 6, depth)
      draw_line(5, 0, 5, 3, depth)
      draw_line(5+6, 3, 5+6, 6, depth)

      //2
      draw_line(step+5, 0, step+5+7, 0, depth)
      draw_line(step+5, 3, step+5+7, 3, depth)
      draw_line(step+5, 6, step+5+7, 6, depth)
      draw_line(step+5, 3, step+5, 6, depth)
      draw_line(step+5+6, 0, step+5+6, 3, depth)

      //0
      draw_line(step*2+5, 0, step*2+5+7, 0, depth)
      draw_line(step*2+5, 6, step*2+5+7, 6, depth)
      draw_line(step*2+5, 0, step*2+5, 7, depth)
      draw_line(step*2+5+7, 0, step*2+5+7, 7, depth)

      return true
    }
  
   function the_666 () {
      var gs = document.getElementsByTagName('g')
      if (gs === undefined)
        return false
      full(0)

      var depth = color_table.length - 1
      var step = Math.floor((gs.length - 1) / 3)

      //6
      draw_line(5, 0, 5+7, 0, depth)
      draw_line(5, 3, 5+7, 3, depth)
      draw_line(5, 6, 5+7, 6, depth)
      draw_line(5, 0, 5, 6, depth)
      draw_line(5+6, 3, 5+6, 6, depth)

      //6
      draw_line(step+5, 0, step+5+7, 0, depth)
      draw_line(step+5, 3, step+5+7, 3, depth)
      draw_line(step+5, 6, step+5+7, 6, depth)
      draw_line(step+5, 0, step+5, 6, depth)
      draw_line(step+5+6, 3, step+5+6, 6, depth)

      //6
      draw_line(step*2+5, 0, step*2+5+7, 0, depth)
      draw_line(step*2+5, 3, step*2+5+7, 3, depth)
      draw_line(step*2+5, 6, step*2+5+7, 6, depth)
      draw_line(step*2+5, 0, step*2+5, 6, depth)
      draw_line(step*2+5+6, 3, step*2+5+6, 6, depth)

      return true
   }
})();