AirconsolePC

Attempts to make airconsole playable on PC. Expect bugs and shitty experience.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey, το Greasemonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Userscripts για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

Θα χρειαστεί να εγκαταστήσετε μια επέκταση διαχείρισης κώδικα χρήστη για να εγκαταστήσετε αυτόν τον κώδικα.

(Έχω ήδη έναν διαχειριστή κώδικα χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Έχω ήδη έναν διαχειριστή στυλ χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

// ==UserScript==
// @name         AirconsolePC
// @namespace    Danielv123
// @version      1.1
// @description  Attempts to make airconsole playable on PC. Expect bugs and shitty experience.
// @author       Danielv123
// @match        https://www.airconsole.com/
// @match        https://storage.googleapis.com/com.airconsole.store.cdn.airconsole.com/*/controller.html
// @match        https://game.airconsole.com/com.bighutgames.*.cdn.airconsole.com/*/controller.html
// @match        https://game.airconsole.com/ch.dnastudios.towerofbabel.cdn.airconsole.com/*/controller.html
// @match        https://game.airconsole.com/com.aniode.battlesnakes.cdn.airconsole.com/*/controller.html
// @grant        none
// @require      https://greasyfork.org/scripts/7927-mousetrap/code/Mousetrap.js?version=35548
// ==/UserScript==

games = {
    racingWars: {
        active: function(){
            if(window.rate_limiter && rate_limiter.airconsole){
                console.log("Playing racingWars!");
                return true;
            } else return false;
        },
        stop: function(){
            if(this.active()){
                rate_limiter.message(undefined, {right:{pressed:false, message:{}},left:{pressed:false, message:{}}});console.log("stopping");
            }
        },
        reverse: function(){
            if(this.active()){
                rate_limiter.message(undefined, {right:{pressed:true, message:{}},left:{pressed:true, message:{}}});console.log("reversing");
            }
        },
        right: function(){
            if(this.active()){
                rate_limiter.message(undefined, {right:{pressed:true, message:{}},left:{pressed:false, message:{}}});console.log("going right");
            }
        },
        left: function(){
            if(this.active()){
                rate_limiter.message(undefined, {right:{pressed:false, message:{}},left:{pressed:true, message:{}}});console.log("going left");
            }
        },
        fire: function(){
            if(this.active()){
                rate_limiter.message(undefined, {fire:{pressed:false, message:{}}});console.log("Attempting to fire weapon/press start");
            }
        },
    },
    towerOfBabel: {
        active: function(){
            if(window.app && window.app.sendMessageToScreen){
                console.log("Playing towerOfBabel!");
                return true;
            } else return false;
        },
        drop: function(){
            if(this.active()){
                console.log("Dropping object/activating thing/hitting the big button");
                app.sendMessageToScreen("act");
            }
        },
    },
    battleSnakes: {
        move: function(direction, active) { // "right", "left", "up", "down" AND "true"/"false"
            if(active === undefined) active = true;
            airconsole.message(AirConsole.SCREEN, {
                "dpad2": {
                    "directionchange": {
                        "key": direction,
                        "pressed": active,
                    }
                }
            });
        },
    },
};

// handle pressing the "start game button", enter button, whatever the thing in middle is
Mousetrap.bind(["space", "enter"], function() {
    // if(window.app && app.airconsole) app.airconsole.message(AirConsole.SCREEN, {unlock:true}); // this just shows the "please buy premium thing", not sure what to use that for.....
    if(window.app && app.airconsole) app.airconsole.message(AirConsole.SCREEN, {navigate:"enter"});
    games.racingWars.fire(); // press START
    games.towerOfBabel.drop();
}, 'keydown');

// menu navigation with wasd
Mousetrap.bind(["w", "up"], function() {
    if(window.app && app.airconsole) app.airconsole.message(AirConsole.SCREEN, {navigate:"up"});
    games.battleSnakes.move("up");
}, 'keydown');
Mousetrap.bind(["s", "down"], function() {
    if(window.app && app.airconsole) app.airconsole.message(AirConsole.SCREEN, {navigate:"down"});

    games.racingWars.reverse();
    games.towerOfBabel.drop();
    games.battleSnakes.move("down");
}, 'keydown');
Mousetrap.bind(["s", "down"], function() {
    games.racingWars.stop();
}, "keyup");
Mousetrap.bind(["a", "left"], function() {
    if(window.app && app.airconsole) app.airconsole.message(AirConsole.SCREEN, {navigate:"left"});

    games.racingWars.left();
    games.battleSnakes.move("left");
}, 'keydown');
Mousetrap.bind(["a", "left"], function() {
    games.racingWars.stop();
}, "keyup");
Mousetrap.bind(["d", "right"], function() {
    if(window.app && app.airconsole) app.airconsole.message(AirConsole.SCREEN, {navigate:"right"});

    games.racingWars.right();
    games.battleSnakes.move("right");
}, 'keydown');
Mousetrap.bind(["d", "right"], function(){
    games.racingWars.stop();
}, "keyup");