Ikariam desktop notifications

Runs when you have ikariam open and provides push notifications when the advisors lights up.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey, το Greasemonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Userscripts για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

Θα χρειαστεί να εγκαταστήσετε μια επέκταση διαχείρισης κώδικα χρήστη για να εγκαταστήσετε αυτόν τον κώδικα.

(Έχω ήδη έναν διαχειριστή κώδικα χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Έχω ήδη έναν διαχειριστή στυλ χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

// ==UserScript==
// @name         Ikariam desktop notifications
// @namespace    Danielv123
// @version      1.9
// @description  Runs when you have ikariam open and provides push notifications when the advisors lights up.
// @author       Danielv123
// @match        http://*.ikariam.gameforge.com/*
// @grant        none
// ==/UserScript==

// request permission on page load
document.addEventListener('DOMContentLoaded', function () {
    if (Notification.permission !== "granted") {
        Notification.requestPermission();
    }
});
// http://s28-en.ikariam.gameforge.com/skin/layout/advisors/mayor_premium_active.png
// $('#js_GlobalMenu_cities')[0].className == "premiumactive"
// main checking loop
setInterval(function() {
    if (Notification.permission !== "granted")
        Notification.requestPermission();
    else {
        // check if the advisors are glowing
        // City advisor
        if ($('#js_GlobalMenu_cities')[0].className == "normalactive") {
            console.log('Ding!');
            notifyMe("Ikariam", "Something happened in one of your towns!", "http://s28-en.ikariam.gameforge.com/skin/layout/advisors/mayor_active.png");
        }
        if ($('#js_GlobalMenu_cities')[0].className == "premiumactive") {
            console.log('Ding!');
            notifyMe("Ikariam", "Something happened in one of your towns!", "http://s28-en.ikariam.gameforge.com/skin/layout/advisors/mayor_premium_active.png");
        }
        // diplomacy advisor
        if ($('#js_GlobalMenu_diplomacy')[0].className == "normalactive") {
            console.log('Ding!');
            notifyMe("Ikariam", "Someone sent you a message!", "http://s28-en.ikariam.gameforge.com/skin/layout/advisors/diplomat_active.png");
        }
        if ($('#js_GlobalMenu_diplomacy')[0].className == "premiumactive") {
            console.log('Ding!');
            notifyMe("Ikariam", "Someone sent you a message!", "http://s28-en.ikariam.gameforge.com/skin/layout/advisors/diplomat_premium_active.png");
        }
        // military advisor
        // by checking if military is !normal we can also include the red status
        if ($('#js_GlobalMenu_military')[0].className == "normalactive") {
            console.log('Ding!');
            notifyMe("Ikariam", "Your military advisor is trying to tell you something!", "http://s28-en.ikariam.gameforge.com/skin/layout/advisors/general_active.png");
        }
        if ($('#js_GlobalMenu_military')[0].className == "premiumactive") {
            console.log('Ding!');
            notifyMe("Ikariam", "Your military advisor is trying to tell you something!", "http://s28-en.ikariam.gameforge.com/skin/layout/advisors/general_premium_active.png");
        }
        if ($('#js_GlobalMenu_military')[0].className == "normalalert") {
            console.log('Ding!');
            notifyMe("Ikariam", "You are under attack!", "http://s28-en.ikariam.gameforge.com/skin/layout/advisors/general_alert.png");
        }
        if ($('#js_GlobalMenu_military')[0].className == "premiumalert") {
            console.log('Ding!');
            notifyMe("Ikariam", "You are under attack!", "http://s28-en.ikariam.gameforge.com/skin/layout/advisors/general_premium_alert.png");
        }
        // research advisor
        if ($('#js_GlobalMenu_research')[0].className == "normalactive") {
            console.log('Ding!');
            notifyMe("Ikariam", "New research aviable!", "http://s28-en.ikariam.gameforge.com/skin/layout/advisors/scientist_active.png");
        }
        if ($('#js_GlobalMenu_research')[0].className == "premiumactive") {
            console.log('Ding!');
            notifyMe("Ikariam", "New research aviable!", "http://s28-en.ikariam.gameforge.com/skin/layout/advisors/scientist_premium_active.png");
        }
    }
    // wait 60.000 ms (1 min) between checking for notifications
},30000);


function notifyMe(title, message, picture) {
    // check if functionality exists
    if (!Notification) {
        alert('Desktop notifications not available in your browser. Try Chromium.');
        return;
    }

    if (!picture) {
        picture = "https://www.jcdanczak.com/images/samples.png";
    }

    // ask for permission to speak
    if (Notification.permission !== "granted")
        Notification.requestPermission();
    else {
        var notification = new Notification(title, {
            // notification icon, should be replaced with the correct advisor later
            icon: picture,
            body: message,
        });
        // kill notifications 700 ms after their birth
        setTimeout(function(){notification.close();}, 7000);
        // if user shows affection for notify, let notify do them a last service before it dies prematurely.
        notification.onclick = function () {
            window.open("http://s28-en.ikariam.gameforge.com/index.php");
        };
    }
}