Kanban Your turn Notifier

Notify Kanban in your turn

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey, το Greasemonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Userscripts για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

Θα χρειαστεί να εγκαταστήσετε μια επέκταση διαχείρισης κώδικα χρήστη για να εγκαταστήσετε αυτόν τον κώδικα.

(Έχω ήδη έναν διαχειριστή κώδικα χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Έχω ήδη έναν διαχειριστή στυλ χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

// ==UserScript==
// @name Kanban Your turn Notifier
// @namespace tequila_j-script
// @version    0.4.2
// @description  Notify Kanban in your turn
// @match      http://*.boiteajeux.net/jeux/kan/*
// @match      https://*.boiteajeux.net/jeux/kan/*
// @match      http://www.boiteajeux.net/jeux/kan/*
// @match      https://www.boiteajeux.net/jeux/kan/*
// @grant    GM_addStyle
// @run-at document-idle
// ==/UserScript==

// request permission on page load

document.addEventListener('DOMContentLoaded', function () {
  if (Notification.permission !== "granted")
    Notification.requestPermission();
});

(function() {

  'use strict';
  /*jshint multistr: true */


var honkSound = new Audio("http://www.soundjay.com/transportation/car-locked-honk-1.mp3");

window.setCheckTurn = function(callbackFunc, timing) {
        var variableInterval = {
            config: timing,
            callback: callbackFunc,
            stopped: false,
            runLoop: function() {
                if (variableInterval.stopped) return;
                    var result = variableInterval.callback.call(variableInterval);
                    if (typeof result == 'number') {
                        if (result === 0) return;
                            variableInterval.interval = result;
                    };
                    variableInterval.loop();
                        },
                        stop: function() {
	                        this.stopped = true;
                            console.log("Auto refresh stopped");
                            window.clearTimeout(this.timeout);
                        },
                        start: function() {
                        this.stopped = false;
                            console.log("Auto refresh started");
                            return this.loop();
                        },
                        loop: function() {
                        this.timeout = window.setTimeout(this.runLoop, this.getInterval());
                                return this;
                        },
                        incrementInterval: function() {
                        var alic = this.getInterval() + this.config.step;
                                if (alic > this.config.max) {
                        this.setInterval(this.config.max)
                                console.log("Interval already set to maximum:" + this.getInterval());
                        } else {
                        this.setInterval(this.getInterval() + this.config.step);
                                console.log("Interval increased to:" + this.getInterval());
                        }
                        return this;
                        },
                        resetInterval: function() {
                        this.setInterval(this.config.start)
                                console.log("Interval reset to:" + this.getInterval());
                        },
                        getInterval: function() {
                        if (sessionStorage.getItem("currentTime") === null) {
                        sessionStorage.setItem("currentTime", this.config.start);
                        }
                        return Number(sessionStorage.getItem("currentTime"));
                        },
                        setInterval: function(val) {
                        sessionStorage.setItem("currentTime", val);
                        }

                }
                
       return variableInterval;
               
    };


var notificationTimeout = {
	start: 10000,
	max: 60000,
	step: 3000,
	current: 10000
};


var gameName = $("#dvBandeauHaut > div:first > div.clTexteFort:nth-child(2)").html();

function notify(message) {
  if (!Notification) {
    console.log('Desktop notifications are not available for your browser.'); 
    return;
  }

  if (Notification.permission !== "granted")
    Notification.requestPermission();

  else {
    var notification = new Notification(gameName + ': your turn!', {
      icon: 'http://www.boiteajeux.net/jeux/kan/img/sandra_1.png',
      body: message,
	  requireInteraction: true
    });
	notification.onclick = function () {
    	window.focus();
  	};
  }
  
  honkSound.play();

}

var isMyTurn = function() {
	var message = $('#dvMessage').html();
	return ! message.startsWith("Still twiddling your thumbs");
}


var turnNotifier = setCheckTurn(function() {
	actualiserPage();
	}, notificationTimeout
)


function startNotification() {
	turnNotifier.resetInterval();
	turnNotifier.start();
}


//override function so notification can start again when they are clicked
var proxied_finalizeActions = finalizeActions
finalizeActions = function() {
	turnNotifier.stop();
	proxied_finalizeActions.apply(this, arguments);
	startNotification();
}


var proxied_refreshDisplay = refreshDisplay;
refreshDisplay = function() {
	proxied_refreshDisplay.apply( this, arguments );
    console.log("Display refreshed");
  	if (isMyTurn()) {
      	var message = $('#dvMessage').html();
		notify(message);
		turnNotifier.stop();
      	console.log("Auto refresh stop");
    } else {
		turnNotifier.incrementInterval();
    }
}

var proxied_passer = passer;
passer = function() {
	turnNotifier.stop();
	var result =  proxied_passer.apply( this, arguments );
	startNotification();
}

var proxied_actualiserPage = actualiserPage;
actualiserPage = function() {
	turnNotifier.stop();
	var result = proxied_actualiserPage.apply( this, arguments);
  	turnNotifier.start();
}

var proxied_faire = faire;
faire = function() {
	var result = proxied_faire.apply( this, arguments );
	//if (arguments[0] == "moveWorker" || arguments[0] == "perfGoal" || arguments[0] == "nextperfgoal" || arguments[0] == "selectDesignInit" || arguments[0] == "selectPosCertifInit") // selectPosCertifInit does not work. It is used by any cert
	if (arguments[0] == "moveWorker" || arguments[0] == "perfGoal" || arguments[0] == "nextperfgoal" || arguments[0] == "selectDesignInit" )
			startNotification();
	return result;
};

startNotification();
  
})() //end of script