pbr Game Scout statslib

You don't need this - Game Scout stats

Από την 21/05/2014. Δείτε την τελευταία έκδοση.

Αυτός ο κώδικας δεν πρέπει να εγκατασταθεί άμεσα. Είναι μια βιβλιοθήκη για άλλους κώδικες που περιλαμβάνεται μέσω της οδηγίας meta // @require https://update.greasyfork.org/scripts/1373/3537/pbr%20Game%20Scout%20statslib.js

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey, το Greasemonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Userscripts για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

Θα χρειαστεί να εγκαταστήσετε μια επέκταση διαχείρισης κώδικα χρήστη για να εγκαταστήσετε αυτόν τον κώδικα.

(Έχω ήδη έναν διαχειριστή κώδικα χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Έχω ήδη έναν διαχειριστή στυλ χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

// ==UserScript==
// @name           pbr Game Scout statslib
// @namespace      pbr
// @copyright      2008, pabst
// @license        (CC) Attribution Share Alike; http://creativecommons.org/licenses/by-sa/3.0/
// @version        09.11.04
// @description You don't need this - Game Scout stats
// ==/UserScript==

function Stats() {
	this.toString = function() {
		return this.team_name[0]+" ("+this.team_id[0]+") vs. "+this.team_name[1]+" ("+this.team_id[1]+")";
	}
	
	this.team_name = [];
	this.team_id = [];
	this.team_possession = [0,0,0,0,0,0,0,0,0,0,0,0];
	this.team_penalty    = [0,0,0,0,0,0,0,0,0,0,0,0];
    
	this.team_att     = [0,0,0,0,0,0,0,0,0,0];
	this.team_yards   = [0,0,0,0,0,0,0,0,0,0];
	this.team_success = [0,0,0,0,0,0,0,0,0,0];
	this.team_firsts  = [0,0,0,0,0,0,0,0,0,0];
	this.team_lyards  = [0,0,0,0,0,0,0,0,0,0];
	
	this.team_pass_att    = [0,0,0,0,0,0];
	this.team_pass_comp   = [0,0,0,0,0,0];
	this.team_pass_yards  = [0,0,0,0,0,0];
	this.team_pass_firsts = [0,0,0,0,0,0];

	this.team_att_down     = [0,0,0,0,0,0,0,0];
	this.team_yards_down   = [0,0,0,0,0,0,0,0];
	this.team_success_down = [0,0,0,0,0,0,0,0];
	this.team_firsts_down  = [0,0,0,0,0,0,0,0];
	this.team_lyards_down  = [0,0,0,0,0,0,0,0];

	this.team_pass_att_down    = [0,0,0,0,0,0,0,0];
	this.team_pass_comp_down   = [0,0,0,0,0,0,0,0];
	this.team_pass_yards_down  = [0,0,0,0,0,0,0,0];
	this.team_pass_firsts_down = [0,0,0,0,0,0,0,0];
    this.team_pass_pressure_down = [0,0,0,0,0,0,0,0];

	this.team_quarter_totals = new Array(6);
	for (var i=0; i<6; i++) {
		this.team_quarter_totals[i] = [0,0,0,0,0,0,0,0,0,0,0,0,0,0];
	}

	this.playerRushingName = [[],[]];
	this.playerRushingStats = [[],[]];   //[att,yard,long,succ,fd,brtk]
	this.playerRushingStatsCombine = [true,true,false,true,true,true];

	this.playerPassingName = [[],[]];
	this.playerPassingStats = [[],[]];   //[comp,att,yard,td,int,pd,drop,bad,hurry]
	this.playerPassingStatsCombine = [true,true,true,true,true,true,true,true,true];

	this.playerReceivingName = [[],[]];
	this.playerReceivingStats = [[],[]]; //[comp,att,drop,yard,long,yac,pd,fd,brtk.kl]
	this.playerReceivingStatsCombine = [true,true,true,true,false,true,true,true,true,true];

	this.playerDefensiveName = [[],[]];
	this.playerDefensiveStats = [[],[]]; //[tot,rtack,rmiss,ptack,pmiss,sttack,stmiss]
	this.playerDefensiveStatsCombine = [true,true,true,true,true,true,true,true];

	this.playerDefensiveRushName = [[],[]];
	this.playerDefensiveRushStats = [[],[]]; //tack,miss,yards,stop,defeat,ff
	this.playerDefensivePassName = [[],[]];
	this.playerDefensivePassStats = [[],[]]; //tack,miss,yards,stop,defeat,ff,int,pd,kl
	this.playerDefensiveSTName = [[],[]];
	this.playerDefensiveSTStats = [[],[]];   //tack,miss,yards,ff
	
	this.playerKickingName = [[],[]];
	this.playerKickingStats = [[],[]];   //[ko,yards,long,tb,in20,net]
	this.playerKickingStatsCombine = [true,true,false,true,true,true];

	this.playerPuntingName = [[],[]];
	this.playerPuntingStats = [[],[]];   //[p,yards,long,tb,in20,net]
	this.playerPuntingStatsCombine = [true,true,false,true,true,true];

	this.playerKickReturnStats = [[],[]];
	this.playerKickReturnName = [[],[]]; //[kr,yards,long,td,brtk,dst]
	this.playerKickReturnStatsCombine = [true,true,false,true,true,true];

	this.playerPuntReturnStats = [[],[]]; 
	this.playerPuntReturnName = [[],[]]; //[pr,yards,long,td,brtk,dst]
	this.playerPuntReturnStatsCombine = [true,true,false,true,true,true];

	this.playerPenaltyName = [[],[]];
	this.playerPenaltyStats = [[],[]];   //[false start, offsides, encroachment]
	this.playerPenaltyStatsCombine = [true,true,true];
	
	this.distanceStats = new Array(4);
	for (var i=0; i<4; i++) {
		this.distanceStats[i]=[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]; 
		//>0cay - >5cay - >15cay
	}

	this.driveList = [[],[]];
}

function Drive() {
	this.teamName;
	this.quarter;
	this.startTime;
	this.endTime;
	this.driveBegan;
	this.driveEnded;
	this.numOfPlays = 0;
	this.netYards = 0;
	this.result;

	this.toString = function() {
		return this.quarter+" : "+this.startTime+" : "+this.endTime+" : " +
		this.timePoss+" : "+this.driveBegan+" : " +
		this.driveEnded+" : "+this.numOfPlays+" : " +
		yardDiff(this.driveBegan,this.driveEnded) +
		" : "+this.result;
	}
}

function addition(left,right) {
	var stats = new Stats();
	var aligned = false;

	//console.log("addition start");
	/*
	if ((left.team_id[0] == right.team_id[0]) ||
			(left.team_id[1] == right.team_id[1])) {
		aligned = true;
	}
	else if ((left.team_name[0] == right.team_name[0]) ||
			(left.team_name[1] == right.team_name[1])) {
		aligned = true;
	}
	else {
		aligned = false;
	}
	*/
	try {
		//if (left.team_id[0].indexOf(parseFloat(right.team_id[0])) != -1) {
		if (parseFloat(left.team_id[0]) == parseFloat(right.team_id[0])) {
			aligned = true;
		}
		else if ((left.team_name[0] == right.team_name[0]) ||
				(left.team_name[1] == right.team_name[1])) {
			aligned = true;
		}
		//else if (left.team_id[1].indexOf(parseFloat(right.team_id[1])) != -1) {
		else if (parseFloat(left.team_id[1]) == parseFloat(right.team_id[1])) {
			aligned = true;
		}
		else {
			aligned = false;
		}
	}
	catch (err) {
		//console.log("addition() says: "+err);
		if ((left.team_id[0] == right.team_id[0]) ||
				(left.team_id[1] == right.team_id[1])) {
			aligned = true;
		}
		else if ((left.team_name[0] == right.team_name[0]) ||
				(left.team_name[1] == right.team_name[1])) {
			aligned = true;
		}
		else {
			aligned = false;
		}
	}

	//console.log(left.team_id+" -- "+right.team_id+" -- "+aligned);

	var len = left.team_possession.length
	for (var i=0; i<len; i++) {
		if (aligned == true) idx = i;
		else idx = (i+len/2)%len;
		stats.team_possession[i] = left.team_possession[i] +
			right.team_possession[idx];
	}
	len = left.team_penalty.length
	for (var i=0; i<len; i++) {
		if (aligned == true) idx = i;
		else idx = (i+len/2)%len;
		stats.team_penalty[i] = left.team_penalty[i] +
			right.team_penalty[idx];
	}
	len = left.team_att.length;
	for (var i=0; i<len; i++) {
		if (aligned == true) idx = i;
		else idx = (i+len/2)%len;
		stats.team_att[i] = left.team_att[i] +
			right.team_att[idx];
		stats.team_yards[i] = left.team_yards[i] +
			right.team_yards[idx];
		stats.team_success[i] = left.team_success[i] +
			right.team_success[idx];
		stats.team_firsts[i] = left.team_firsts[i] +
			right.team_firsts[idx];
		stats.team_lyards[i] = left.team_lyards[i] +
			right.team_lyards[idx];
	}
	len = left.team_pass_comp.length;
	for (var i=0; i<len; i++) {
		if (aligned == true) idx = i;
		else idx = (i+len/2)%len;
		stats.team_pass_comp[i] = left.team_pass_comp[i] +
			right.team_pass_comp[idx];
		stats.team_pass_att[i] = left.team_pass_att[i] +
			right.team_pass_att[idx];
		stats.team_pass_yards[i] = left.team_pass_yards[i] +
			right.team_pass_yards[idx];
		stats.team_pass_firsts[i] = left.team_pass_firsts[i] +
			right.team_pass_firsts[idx];
	}
	len = left.team_att_down.length;
	for (var i=0; i<len; i++) {
		if (aligned == true) idx = i;
		else idx = (i+len/2)%len;
		stats.team_att_down[i] = left.team_att_down[i] +
			right.team_att_down[idx];
		stats.team_yards_down[i] = left.team_yards_down[i] +
			right.team_yards_down[idx];
		stats.team_success_down[i] = left.team_success_down[i] +
			right.team_success_down[idx];
		stats.team_firsts_down[i] = left.team_firsts_down[i] +
			right.team_firsts_down[idx];
		stats.team_lyards_down[i] = left.team_lyards_down[i] +
			right.team_lyards_down[idx];
	}
	len = left.team_pass_comp_down.length;
	for (var i=0; i<len; i++) {
		if (aligned == true) idx = i;
		else idx = (i+len/2)%len;
		stats.team_pass_comp_down[i] = left.team_pass_comp_down[i] +
			right.team_pass_comp_down[idx];
		stats.team_pass_att_down[i] = left.team_pass_att_down[i] +
			right.team_pass_att_down[idx];
		stats.team_pass_yards_down[i] = left.team_pass_yards_down[i] +
			right.team_pass_yards_down[idx];
		stats.team_pass_firsts_down[i] = left.team_pass_firsts_down[i] +
			right.team_pass_firsts_down[idx];
		stats.team_pass_pressure_down[i] = left.team_pass_pressure_down[i] +
			right.team_pass_pressure_down[idx];
	}
	for (var i=0; i<6; i++) {
		len = left.team_quarter_totals[i].length;
		for (var j=0; j<len; j++) {
			if (aligned == true) idx = j;
			else idx = (j+len/2)%len;
			stats.team_quarter_totals[i][j] = left.team_quarter_totals[i][j] +
				right.team_quarter_totals[i][idx];
		}
	}
	for (var i=0; i<4; i++) {
		len = left.distanceStats[i].length;
		for (var j=0; j<len; j++) {
			if (aligned == true) idx = j;
			else idx = (j+len/2)%len;
			stats.distanceStats[i][j] = left.distanceStats[i][j] +
				right.distanceStats[i][idx];
		}
	}

	var x = left;
	if (x.team_id[0] == null) {
		x = right;
	}
	//console.log(left.team_id+" -- "+right.team_id+" -- "+x.team_id);
    //console.log(left.team_id+":"+left.team_name+" -- "+right.team_id+":"+right.team_name);
	stats.team_name[0] = x.team_name[0];
	stats.team_id[0] = x.team_id[0];
	stats.team_name[1] = x.team_name[1];
	stats.team_id[1] = x.team_id[1];

	var i=0;
	if (aligned == false) {
		i++;
	}
	stats.driveList[0] = right.driveList[i];
	stats.driveList[1] = right.driveList[(i+1)%2];
	
	stats.playerRushingName = [[],[]];
	stats.playerRushingStats = [[],[]];
	combineRushing(stats,left,right,aligned);

	stats.playerReceivingName = [[],[]];
	stats.playerReceivingStats = [[],[]];
	combineReceiving(stats,left,right,aligned);

	stats.playerPassingName = [[],[]];
	stats.playerPassingStats = [[],[]];
	combinePassing(stats,left,right,aligned);

	stats.playerDefensiveName = [[],[]];
	stats.playerDefensiveStats = [[],[]];
	combineDefensive(stats,left,right,aligned);

	stats.playerKickingName = [[],[]];
	stats.playerKickingStats = [[],[]];
	combineKicking(stats,left,right,aligned);

	stats.playerPuntingName = [[],[]];
	stats.playerPuntingStats = [[],[]];
	combinePunting(stats,left,right,aligned);

	stats.playerKickReturnName = [[],[]];
	stats.playerKickReturnStats = [[],[]];
	combineKickReturn(stats,left,right,aligned);

	stats.playerPuntReturnName = [[],[]];
	stats.playerPuntReturnStats = [[],[]];
	combinePuntReturn(stats,left,right,aligned);

	stats.playerPenaltyName = [[],[]];
	stats.playerPenaltyStats = [[],[]];
	combinePenalty(stats,left,right,aligned);

	//console.log("addition end");
	return stats;
}

function combineRushing(total, left, right, align) {
	combineArrays(total.playerRushingName,total.playerRushingStats,
			left.playerRushingName, left.playerRushingStats,
			right.playerRushingName,right.playerRushingStats,
			align,total.playerRushingStatsCombine);
}

function combineReceiving(total, left, right, align) {
	combineArrays(total.playerReceivingName,total.playerReceivingStats,
			left.playerReceivingName, left.playerReceivingStats,
			right.playerReceivingName,right.playerReceivingStats,
			align,total.playerReceivingStatsCombine);
}

function combinePassing(total, left, right, align) {
	combineArrays(total.playerPassingName,total.playerPassingStats,
			left.playerPassingName, left.playerPassingStats,
			right.playerPassingName,right.playerPassingStats,
			align,total.playerPassingStatsCombine);
}

function combineDefensive(total, left, right, align) {
	combineArrays(total.playerDefensiveRushName,total.playerDefensiveRushStats,
			left.playerDefensiveRushName, left.playerDefensiveRushStats,
			right.playerDefensiveRushName,right.playerDefensiveRushStats,
			align,total.playerDefensiveStatsCombine);
	combineArrays(total.playerDefensivePassName,total.playerDefensivePassStats,
			left.playerDefensivePassName, left.playerDefensivePassStats,
			right.playerDefensivePassName,right.playerDefensivePassStats,
			align,total.playerDefensiveStatsCombine);
	combineArrays(total.playerDefensiveSTName,total.playerDefensiveSTStats,
			left.playerDefensiveSTName, left.playerDefensiveSTStats,
			right.playerDefensiveSTName,right.playerDefensiveSTStats,
			align,total.playerDefensiveStatsCombine);
//console.log(total.playerDefensivePassStats+"=="+left.playerDefensivePassStats+"++"+right.playerDefensivePassStats);
}

function combineKicking(total, left, right, align) {
	combineArrays(total.playerKickingName,total.playerKickingStats,
			left.playerKickingName, left.playerKickingStats,
			right.playerKickingName,right.playerKickingStats,
			align,total.playerKickingStatsCombine);
}

function combinePunting(total, left, right, align) {
	combineArrays(total.playerPuntingName,total.playerPuntingStats,
			left.playerPuntingName, left.playerPuntingStats,
			right.playerPuntingName,right.playerPuntingStats,
			align,total.playerPuntingStatsCombine);
}

function combineKickReturn(total, left, right, align) {
	combineArrays(total.playerKickReturnName,total.playerKickReturnStats,
			left.playerKickReturnName, left.playerKickReturnStats,
			right.playerKickReturnName,right.playerKickReturnStats,
			align,total.playerKickReturnStatsCombine);
}

function combinePuntReturn(total, left, right, align) {
	combineArrays(total.playerPuntReturnName,total.playerPuntReturnStats,
			left.playerPuntReturnName, left.playerPuntReturnStats,
			right.playerPuntReturnName,right.playerPuntReturnStats,
			align,total.playerPuntReturnStatsCombine);
}

function combinePenalty(total, left, right, align) {
	combineArrays(total.playerPenaltyName,total.playerPenaltyStats,
			left.playerPenaltyName, left.playerPenaltyStats,
			right.playerPenaltyName,right.playerPenaltyStats,
			align, total.playerPenaltyStatsCombine);
}

function combineArrays(totalName, totalStats, leftName, leftStats, 
		rightName, rightStats, align, combine) {
	for (var t=0; t<leftName.length; t++) {
		for (var i=0; i<leftName[t].length; i++) {
			totalName[t].push(leftName[t][i]);
			totalStats[t].push(leftStats[t][i]);
		}
	}

	for (var t=0; t<2; t++) {
		if (align == true) tidx = t;
		else tidx = (t+1)%2;

		if (rightName[tidx] == null) continue;
		for (var i=0; i<rightName[tidx].length; i++) {
			var idx = totalName[t].indexOf(rightName[tidx][i]);
			if (idx == -1) {
				totalName[t].push(rightName[tidx][i]);
				totalStats[t].push(rightStats[tidx][i]);
			}
			else {
				for (var j=0; j<rightStats[tidx][i].length; j++) {
					if (combine[j] == true) {
						totalStats[t][idx][j] += rightStats[tidx][i][j];
					}
					else {
						totalStats[t][idx][j] = Math.max(totalStats[t][idx][j],
								rightStats[tidx][i][j]);
					}
				}
			}
		}
		try {
			if (showEverything == false) return;
		}
		catch (err) {
		}
	}
}