Faction activity + growth tracking, ranked-war opponent scouting, recruit scouting, and an organized-crime board. Read-only against the Torn API.
Mobile layout fix
Members — a 0-100 growth index, a rolling trend, optional stat estimates, and low-activity flagging. Growth is deliberately activity-weighted, not power-weighted:
40% Xanax/day (capped at 3) 30% active hrs/day (capped at 6)
20% login streak (capped 100) 10% stat enhancers/30d
FFScouter tells you how strong someone is today; this tells you whether they're still putting the work in — which is the actual question for both a member review and a recruit. The extra stats cost zero additional API calls: stat= takes a comma list, so I widened the existing request rather than adding new ones.
War scout — "Find current war" reads faction/rankedwars, or type an opponent faction ID. Ranks the enemy roster by FFScouter bs_estimate, then level; shows who's online and who's hospitalised, with copy-all-IDs and copy-online-IDs.
Recruits — accepts either a list of player IDs or f12345 to scan a whole faction roster. I built it to take both because there's no "unfactioned players" endpoint, so every sourcing route ends in one of those two shapes.
Crimes — ocPanel logic, plus open slots called out and copy buttons on every participant. Quick-copy is on names and IDs across all four tabs, as you asked.
Settings — thresholds, message template, FFScouter toggle.