Speed Randomizer

Fun tool that will randomly change the speed of media

Version vom 07.04.2025. Aktuellste Version

Du musst eine Erweiterung wie Tampermonkey, Greasemonkey oder Violentmonkey installieren, um dieses Skript zu installieren.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

Sie müssten eine Skript Manager Erweiterung installieren damit sie dieses Skript installieren können

(Ich habe schon ein Skript Manager, Lass mich es installieren!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name         Speed Randomizer
// @namespace    http://tampermonkey.net/
// @version      2025-04-07
// @description  Fun tool that will randomly change the speed of media
// @author       CCGameing
// @match        file://*/*
// @license      MIT
// @grant        none
// ==/UserScript==

(function() {
    'use strict';

    window.vid = document.querySelector("video");

    var vid = window.vid;

    var scriptActive = true;

    var min = 0.2;

    function validateMax(num) {
        if (num < 0 || isNaN(num)) return 0;
        if (num > 16) return 1;
        if (num < 16 && num > 0) return 2;
    }

    var loop = true;

    while (loop) {
        var input = prompt("How fast can the vid go? \nMin = 0.2, Max = 16, Default = 8", 8)

        if (input == null) {
            scriptActive = false
            loop = false
            break
        }

        var max = input - min;

        switch (validateMax(max)) {
            case 2:
                alert("Using values: Min = 0.2, Max = " + (min + max))
                loop = false;
                break;
            case 1:
                max = 16 - min;
                alert("Using values: Min = 0.2, Max = " + (min + max));
                loop = false;
                break;
            case 0:
                alert("Please enter a number!")
        }
    }

    var fileTitle = window.location.href.split('/').pop()

    function update() {
        vid.playbackRate = min + (Math.random() * max);

        document.title = "x" + (Math.round(vid.playbackRate * 100) / 100) + ": " + fileTitle
        console.log("Video Looped! current speed = " + vid.playbackRate)
    }

    if (scriptActive) {
        update()
    }

    vid.onended = () => {
        if (scriptActive) {
            update()
        }
        vid.play()
    }

    vid.onpause = () => {
        if (scriptActive) {
            update()
        }
    }

    // Your code here...
})();