[INSTAGRAM] PROGRESS BAR

Adds a seekable progress bar to Instagram videos and Reels.

Du musst eine Erweiterung wie Tampermonkey, Greasemonkey oder Violentmonkey installieren, um dieses Skript zu installieren.

Um dieses Skript zu installieren, müssen Sie eine Erweiterung wie Tampermonkey oder Violentmonkey installieren.

Um dieses Skript zu installieren, müssen Sie eine Erweiterung wie Tampermonkey oder Violentmonkey installieren.

Um dieses Skript zu installieren, müssen Sie eine Erweiterung wie Tampermonkey oder Userscripts installieren.

Um dieses Skript zu installieren, müssen Sie eine Erweiterung wie Tampermonkey installieren.

Sie müssten eine Skript Manager Erweiterung installieren damit sie dieses Skript installieren können

(Ich habe schon ein Skript Manager, Lass mich es installieren!)

Um dieses Design zu installieren, müssen Sie eine Erweiterung wie Stylus installieren.

Um dieses Design zu installieren, müssen Sie eine Erweiterung wie Stylus installieren.

Um dieses Design zu installieren, müssen Sie eine Erweiterung wie Stylus installieren.

Um diesen Stil zu installieren, müssen Sie eine Erweiterung für den Benutzerstil Verwaltung installieren.

Um diesen Stil zu installieren, müssen Sie eine Erweiterung für den Benutzerstil Verwaltung installieren.

Um diesen Stil zu installieren, müssen Sie eine Erweiterung für den Benutzerstil Verwaltung installieren.

(Ich habe bereits einen Benutzerstil Verwaltung, ich möchte ihn installieren!)

// ==UserScript==
// @name         [INSTAGRAM] PROGRESS BAR
// @namespace    http://tampermonkey.net/
// @version      2.0
// @description  Adds a seekable progress bar to Instagram videos and Reels.
// @author       Emree.el on Instagram
// @match        *://*.instagram.com/*
// @grant        none
// @license      MIT
// ==/UserScript==

(function () {
    'use strict';

    const CLASS_NAME = 'emree-instagram-progress-bar';
    const FILL_CLASS_NAME = 'emree-instagram-progress-fill';

    // Keeps track of videos we've already processed.
    const progressBars = new WeakMap();

    function getVideoContainer(video) {
        /*
         * Instagram changes its DOM structure constantly.
         * Instead of assuming video.parentElement is always correct,
         * walk upward and find a reasonably sized container.
         */
        let element = video.parentElement;

        for (let i = 0; element && i < 6; i++) {
            const style = window.getComputedStyle(element);
            const rect = element.getBoundingClientRect();

            if (
                rect.width >= video.clientWidth &&
                rect.height >= video.clientHeight &&
                style.display !== 'contents'
            ) {
                return element;
            }

            element = element.parentElement;
        }

        return video.parentElement;
    }

    function isValidDuration(video) {
        return Number.isFinite(video.duration) && video.duration > 0;
    }

    function createProgressBar(video) {
        if (!(video instanceof HTMLVideoElement)) return;

        // Already processed and still connected to the DOM.
        const existing = progressBars.get(video);

        if (existing && existing.bar.isConnected) {
            return;
        }

        const container = getVideoContainer(video);

        if (!container) return;

        // Avoid creating duplicate bars inside the same container.
        const existingBar = container.querySelector(
            `:scope > .${CLASS_NAME}`
        );

        if (existingBar) {
            progressBars.set(video, {
                bar: existingBar,
                fill: existingBar.querySelector(`.${FILL_CLASS_NAME}`)
            });
            return;
        }

        // Make sure the progress bar can be positioned correctly.
        const containerStyle = window.getComputedStyle(container);

        if (containerStyle.position === 'static') {
            container.style.position = 'relative';
        }

        // Create progress bar.
        const progressBar = document.createElement('div');
        progressBar.className = CLASS_NAME;

        Object.assign(progressBar.style, {
            position: 'absolute',
            left: '0',
            bottom: '5px',
            width: '100%',
            height: '6px',
            background: 'rgba(0, 0, 0, 0.5)',
            cursor: 'pointer',
            zIndex: '999999',
            borderRadius: '999px',
            overflow: 'hidden',
            touchAction: 'none',
            userSelect: 'none'
        });

        // Create fill.
        const progressFill = document.createElement('div');
        progressFill.className = FILL_CLASS_NAME;

        Object.assign(progressFill.style, {
            width: '0%',
            height: '100%',
            background: '#ff0000',
            pointerEvents: 'none',
            borderRadius: 'inherit',
            willChange: 'width'
        });

        progressBar.appendChild(progressFill);
        container.appendChild(progressBar);

        progressBars.set(video, {
            bar: progressBar,
            fill: progressFill,
            container
        });

        function updateProgress() {
            if (!progressBar.isConnected) return;

            if (!isValidDuration(video)) {
                progressFill.style.width = '0%';
                return;
            }

            const progress = Math.max(
                0,
                Math.min(100, (video.currentTime / video.duration) * 100)
            );

            progressFill.style.width = `${progress}%`;
        }

        // Update on normal playback events.
        video.addEventListener('timeupdate', updateProgress, {
            passive: true
        });

        video.addEventListener('loadedmetadata', updateProgress, {
            passive: true
        });

        video.addEventListener('durationchange', updateProgress, {
            passive: true
        });

        video.addEventListener('seeked', updateProgress, {
            passive: true
        });

        // Smooth progress updates.
        let animationFrame = null;

        function animationLoop() {
            if (!video.isConnected || !progressBar.isConnected) {
                animationFrame = null;
                return;
            }

            updateProgress();
            animationFrame = requestAnimationFrame(animationLoop);
        }

        animationFrame = requestAnimationFrame(animationLoop);

        function seek(event) {
            if (!isValidDuration(video)) return;

            const rect = progressBar.getBoundingClientRect();

            if (!rect.width) return;

            const position = Math.max(
                0,
                Math.min(1, (event.clientX - rect.left) / rect.width)
            );

            try {
                video.currentTime = position * video.duration;
                updateProgress();
            } catch (error) {
                // Instagram may temporarily replace the video source.
                // Silently ignore invalid seek attempts.
            }
        }

        /*
         * Pointer events work with mouse, trackpads and touch input.
         * stopPropagation is important because Instagram often attaches
         * its own gesture handlers to parent elements.
         */
        progressBar.addEventListener('pointerdown', (event) => {
            event.preventDefault();
            event.stopPropagation();

            try {
                progressBar.setPointerCapture(event.pointerId);
            } catch (error) {}

            seek(event);
        });

        progressBar.addEventListener('pointermove', (event) => {
            if (event.buttons === 1 || event.pressure > 0) {
                event.preventDefault();
                event.stopPropagation();
                seek(event);
            }
        });

        progressBar.addEventListener('pointerup', (event) => {
            event.preventDefault();
            event.stopPropagation();
            seek(event);

            try {
                progressBar.releasePointerCapture(event.pointerId);
            } catch (error) {}
        });

        // Prevent Instagram click handlers from interfering.
        ['click', 'dblclick'].forEach((eventName) => {
            progressBar.addEventListener(eventName, (event) => {
                event.stopPropagation();
            });
        });

        updateProgress();
    }

    function scanForVideos(root = document) {
        if (root instanceof HTMLVideoElement) {
            createProgressBar(root);
        }

        if (root.querySelectorAll) {
            root.querySelectorAll('video').forEach(createProgressBar);
        }
    }

    /*
     * Instagram is a single-page app and dynamically replaces content.
     * Continuously scan added DOM nodes for new videos.
     */
    const observer = new MutationObserver((mutations) => {
        for (const mutation of mutations) {
            for (const node of mutation.addedNodes) {
                if (!(node instanceof Element)) continue;

                scanForVideos(node);
            }
        }
    });

    function start() {
        scanForVideos();

        observer.observe(document.documentElement, {
            childList: true,
            subtree: true
        });

        // Backup scan for cases where Instagram reuses an existing DOM node.
        setInterval(() => {
            scanForVideos();
        }, 2000);
    }

    if (document.readyState === 'loading') {
        document.addEventListener('DOMContentLoaded', start, {
            once: true
        });
    } else {
        start();
    }
})();