Play Tone

Function to play a sound file by adding an HTML5 audio tag to the document. ver 1.0 2014-09-07.

Du musst eine Erweiterung wie Tampermonkey, Greasemonkey oder Violentmonkey installieren, um dieses Skript zu installieren.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

Sie müssten eine Skript Manager Erweiterung installieren damit sie dieses Skript installieren können

(Ich habe schon ein Skript Manager, Lass mich es installieren!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name        Play Tone
// @author      Jefferson "jscher2000" Scher
// @namespace   JeffersonScher
// @description Function to play a sound file by adding an HTML5 audio tag to the document. ver 1.0 2014-09-07.
// @include     *
// @version     1.0
// @copyright   Copyright 2014 Jefferson Scher
// @license     BSD 3-clause
// @grant       GM_registerMenuCommand
// ==/UserScript==

function playTone(e){
  // create audio tag for WAV file
  var el = document.createElement("audio");
  el.setAttribute("autoplay", "autoplay");
  // grab tone file from my site; to avoid mixed content, omit the protocol
  el.setAttribute("src", "//www.jeffersonscher.com/gm/snd/A-Tone-His_Self-1266414414.wav");
  // add to document body
  document.body.appendChild(el);
}
// Add menu item
GM_registerMenuCommand("Play Tone", playTone);