Server List v2

Splix Server List has been updated with a server selector and now allows a single player to join a team server.

Du musst eine Erweiterung wie Tampermonkey, Greasemonkey oder Violentmonkey installieren, um dieses Skript zu installieren.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

Sie müssten eine Skript Manager Erweiterung installieren damit sie dieses Skript installieren können

(Ich habe schon ein Skript Manager, Lass mich es installieren!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name         Server List v2
// @namespace    http://tampermonkey.net/
// @version      0.2
// @description  Splix Server List has been updated with a server selector and now allows a single player to join a team server.
// @author       The Retired Splixer
// @match        https://splix.io/*
// @license GPLv3
// @grant        none
// ==/UserScript==

(function() {
    'use strict';

    const selNotCreated = ()=>{ return (document.forms[0].childElementCount == 8) };
    function sortServers() {
        window.servers.sort((a,b) => {
            if ( a.loc < b.loc ) return -1;
            if ( a.loc > b.loc ) return 1;
            return 0;
        });
    }
    function renderServerList(gameMode, flag, selectedValue) {
        let mode;
        (gameMode == 'Normal') ? (mode = servers[0].gamemodes[0].gm.startsWith('d') ? 0 : 1) : (mode = servers[0].gamemodes[0].gm.startsWith('t') ? 0 : 1);
        let selectedServerInnerHtml='<option value="" hidden disabled selected>'+(gameMode.startsWith("N")?('Select a server&ensp;(Current: auto)</option><option value="">auto') : 'Possible Servers: ') + '</option>';
        window.servers.forEach((srv,indx)=>{
            let serverDown = false;
            if(typeof(srv.gamemodes[mode].versions[0].lobbies[0]) == 'undefined') serverDown = true;

            if(serverDown) { selectedServerInnerHtml += '<option value="undefined"'+(window.selectedGamemode.startsWith("N")?"":" disabled")+'word-spacing: 30px;>'+'~DOWN~'+'&emsp;('+srv.loc+')</option>';}
            else {selectedServerInnerHtml += '<option value="'+ srv.gamemodes[mode].versions[0].lobbies[0].hash + '"'+(window.selectedGamemode.startsWith("N")?"":" disabled")+'word-spacing: 30px;>'+srv.gamemodes[mode].versions[0].lobbies[0].hash+'&emsp;('+srv.loc+')</option>'; }

            if(indx+1 == window.servers.length){
                window.serverSel.innerHTML=selectedServerInnerHtml;
                if(flag&&[...window.serverSel.options].some(e=>e.value==window.location.hash.slice(1)))window.serverSel.value=window.location.hash.slice(1);
                if(selectedValue == 0) window.serverSel.selectedIndex = 0;
            }
        });
    }
    function createServerSelect(gameMode, flag, selectedValue) {
        setTimeout(()=>{document.getElementById('joinButton').disabled = false;},1000);
        if(selNotCreated()) {
            window.serverSel = document.createElement("SELECT");
            Object.assign(window.serverSel.style, {
                width: '226px',
                background: 'url(/img/arrowD.svg) right center no-repeat #3bad48',
                color: '#fff',
                backgroundSize: '30px',
                fontSize: '14px'
            });
            window.serverSel.onchange = function(){
                if(window.serverSel.value == "") {
                    window.history.replaceState(null,null,' ');
                }else{ window.location.hash = window.serverSel.value; }
            };
            window.serverSel.className="fancyBox inputFancy";
            document.getElementById('joinButton').insertAdjacentElement("afterend", window.serverSel);
            document.getElementById('joinButton').insertAdjacentElement("afterend", document.createElement("BR"));
            sortServers();
            renderServerList(gameMode, flag, selectedValue);
        }
        else {
            while(serverSel.options.length > 0){ serverSel.remove(0); }
            renderServerList(gameMode, flag, selectedValue);
        }
    }
    const selUpd = ()=>{
        if(window.serverSel == null) return;
        var selectedValue = window.serverSel.selectedIndex;
        window.serverSel.outerHTML="";
        setTimeout(async ()=>{
        while(!serversRequestDone) await new window.Promise(r => window.setTimeout(r,1));
        createServerSelect(window.selectedGamemode, true, selectedValue);
        },100);
    };
    /* Server List print in console(Old-code)  */
    var locCountries = {
		"nyc": "USA",
		"sfo": "USA",
		"tor": "Canada",
		"ams": "Netherlands",
		"fra": "Germany",
		"sgp": "Singapore",
		"blr": "India"
	}

    function printServerList(DATA) {
		console.log("%c" + "Location".padEnd(20, " ") + "%c" + "Normal".padEnd(10, " ") + "%c" + "Team".padEnd(10, " "),
			"color:black; font-weight: bold; background: #FFFFFF; font-size: 130%; font-weight: bold;",
			"color: #0086BF;background: #FFFFFF; font-size: 130%; font-weight: bold;",
			"color: #B152B1;background: #FFFFFF;font-size: 130%; font-weight: bold;");
        for (var l = 0; l < DATA.locations.length; l++) {
			var singleServerName = "Unknown";
			var teamServerName = "Unknown";
			if (DATA.locations[l].loc in locCountries) {
				let locString = DATA.locations[l].loc + " (" + locCountries[DATA.locations[l].loc] + ")";
			}
			else {
				let locString = DATA.locations[l].loc + "";
			}
			locString = locString.padEnd(20, " ");
			try {
				for (var gm = 0; gm < DATA.locations[l].gamemodes.length; gm++) {
					for (var ver = 0; ver < DATA.locations[l].gamemodes[gm].versions.length; ver++) {
						for (var lob = 0; lob < DATA.locations[l].gamemodes[gm].versions[ver].lobbies.length; lob++) {
							if (DATA.locations[l].gamemodes[gm].gm == "default") {
								singleServerName = DATA.locations[l].gamemodes[gm].versions[ver].lobbies[lob].hash;
							}
							else {
								teamServerName = DATA.locations[l].gamemodes[gm].versions[ver].lobbies[lob].hash;
							}
						}
					}
				}
				console.log("%c" + locString + "%c" + singleServerName.padEnd(10, " ") + "%c" + teamServerName.padEnd(10, " "),
					"color:black; font-weight: bold; background: #FFFFFF; font-size: 130%;",
					"color: #0086BF;background: #FFFFFF; font-size: 130%;",
					"color: #B152B1;background: #FFFFFF;font-size: 130%;");
			}
			catch (err) {
				console.log("%c" + locString+ "%c" + "Error",
					"color:black; font-weight: bold; background: #FFFFFF; font-size: 130%;",
					"color: #FF4F4F;background: #FFFFFF;font-size: 130%;");
			}
    	}
	}

	function parse(obj) {
		var DATA = JSON.parse(obj);
		printServerList(DATA);
	}
	var request = new XMLHttpRequest();
	request.open('GET', '/json/servers.2.json');
	request.onloadend = function() {
		parse(request.responseText);
	}
	request.send();

    (async ()=>{
        while(!serversRequestDone) await new window.Promise(r=>window.setTimeout(r,1));
        createServerSelect(window.selectedGamemode, false, 0);
    })();
    window.addEventListener("hashchange", function() {
        if(window.serverSel!=null && window.selectedGamemode.startsWith("N") && "#"+window.serverSel.value != window.location.hash) selUpd();
    },false);
    document.querySelector('#gamemodeSelect').addEventListener("change", (e) => createServerSelect(e.target.value, false, 0));
    // Your code here...
})();