Detect Low Player Servers

A userscript that detects servers with a low amount of players in them, but also not 0 players.

Du musst eine Erweiterung wie Tampermonkey, Greasemonkey oder Violentmonkey installieren, um dieses Skript zu installieren.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

Sie müssten eine Skript Manager Erweiterung installieren damit sie dieses Skript installieren können

(Ich habe schon ein Skript Manager, Lass mich es installieren!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name  Detect Low Player Servers
// @description  A userscript that detects servers with a low amount of players in them, but also not 0 players.
// @author TheThreeBowlingBulbs
// @match  *://arras.io/*
// @version 1.0.1
// @namespace https://greasyfork.org/users/812261
// ==/UserScript==

// Modify setBar for client limit
let setBar = 5;

async function detector() {
    let fetchN = await fetch('https://ak7oqfc2u4qqcu6i.uvwx.xyz:2222/status');
    let fetchC = await fetch('https://ak7oqfc2u4qqcu6i.uvwx.xyz:2222/clientCount');
    let server = await fetchN.json();
    let client = await fetchC.json();
    let clientCount = client.clients;
    let sum = 0;
    let servers = server.status;
    console.log(servers);

    for (let c in servers) {
        if (servers[c].clients > setBar) {
            sum = sum + servers[c].clients;
        }
        if (servers[c].clients > 0 && servers[c].clients < setBar) {
            console.table(servers[c]);
        }

    }
    console.log(clientCount - sum);
}
detector();