game.hg0355.com hack

Hack: feel free to touch anywhere, no fail!

Du musst eine Erweiterung wie Tampermonkey, Greasemonkey oder Violentmonkey installieren, um dieses Skript zu installieren.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

Sie müssten eine Skript Manager Erweiterung installieren damit sie dieses Skript installieren können

(Ich habe schon ein Skript Manager, Lass mich es installieren!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

/* eslint-disable no-multi-spaces */

// ==UserScript==
// @name               game.hg0355.com hack
// @name:zh-CN         你是我的小苹果 判定破解
// @namespace          game.hg0355.com-hack
// @version            0.1
// @description        Hack: feel free to touch anywhere, no fail!
// @description:zh-CN  随便点哪都能接住苹果,飙手速的时候到了!
// @author             PY-DNG
// @license            MIT
// @match              http*://game.hg0355.com/game/xpg/
// @icon               https://api.iowen.cn/favicon/get.php?url=game.hg0355.com
// @grant              none
// @run-at             document-end
// ==/UserScript==


(function main() {
	if (typeof (GameLayerBG) != 'object') {
		setTimeout(main, 100);
		return false;
	}
	GameLayerBG.ontouchstart && (GameLayerBG.ontouchstart = _gameTapEvent);
	GameLayerBG.onmousedown && (GameLayerBG.onmousedown = _gameTapEvent);

	function _gameTapEvent(e) {
		if (_gameOver) {
			return false;
		}
		var tar = e.target;
		var y = e.clientY || e.targetTouches[0].clientY,
			x = (e.clientX || e.targetTouches[0].clientX) - body.offsetLeft,
			p = _gameBBList[_gameBBListIndex];
		if (y > touchArea[0] || y < touchArea[1]) {
			return false;
		}
		if (!_gameStart) {
			gameStart();
		}
		createjs.Sound.play("tap");
		tar = document.getElementById(p.id);
		tar.className = tar.className.replace(_ttreg, ' tt$1');
		_gameBBListIndex++;
		_gameScore++;
		gameLayerMoveNextRow();
		return false;
	}
})();