RECK

Reroll to a good corruption!

Du musst eine Erweiterung wie Tampermonkey, Greasemonkey oder Violentmonkey installieren, um dieses Skript zu installieren.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

Sie müssten eine Skript Manager Erweiterung installieren damit sie dieses Skript installieren können

(Ich habe schon ein Skript Manager, Lass mich es installieren!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name        RECK
// @namespace   http://tampermonkey.net
// @match       https://melvoridle.com
// @match       https://melvoridle.com/*
// @match       https://www.melvoridle.com/*
// @match       https://test.melvoridle.com/*
// @grant       none
// @version     1.02
// @author      Gardens#3738
// @description Reroll to a good corruption!
// ==/UserScript==
window.reroll = function(equipmentSlot, rollsLeft = 20, lastMods = "default") {
    let cost = getRandomModifierCost(equipmentSlot);
    let element = document.getElementById("corruption-equipment-slot-" + equipmentSlot);
    // if modding possible
    if (rollsLeft > 0 && gp >= cost && equippedItems[equipmentSlot] > 0) {
        // let currentText;
        // get current mods
        if (lastMods == "default")
            lastMods = element.innerHTML;

        // reroll
        getEquipmentCorruption(equipmentSlot);

        let modHTML = element.innerHTML;
        console.log("modHTML")
        console.log(modHTML)
        console.log("lastMods")
        console.log(lastMods)
        console.log();
        // if same mods or bad mods, reroll
        let goodMod = false;
        for (let child of element.children) {
            if (child.outerHTML.indexOf("success") != -1 &&
                child.innerHTML.toLowerCase().indexOf("movement") == -1 &&
                child.innerHTML.toLowerCase().indexOf("stamina") == -1 &&
                child.innerHTML.toLowerCase().indexOf("teleportation") == -1 &&
                child.innerHTML.toLowerCase().indexOf("update") == -1 &&
                child.innerHTML.toLowerCase().indexOf("gang") == -1 &&
                child.innerHTML.length > 0) {
                goodMod = true;
            } else {}
        }

        if (goodMod == false || modHTML == lastMods) {
            setTimeout(() => {
                reroll(equipmentSlot, rollsLeft - 1, modHTML)
            }, 50);
        } else
            return;
    }
}

window.enableCorruptionReroller = function(retries = 20) {
    if (document.getElementById("corruption-equipment-slot-0")) {
        for (let i = 0; i < 20; i++) {
            let element = document.getElementById("corruption-equipment-slot-" + i);
            if (element) {
                element.parentElement.parentElement.setAttribute("onclick", `reroll(${i})`)
            }
        }
        console.log("RECK enabled. Reroll away! - Gardens")
    } else {
        if (retries == 0) {
            "RECK: retries ran out. Maybe you're not in Chaos Mode?";
        } else {
            setTimeout(() => enableCorruptionReroller(retries - 1), 1000);
        }
    }
}

enableCorruptionReroller();