// ==UserScript==
// @name let the madness begin
// @namespace http://tampermonkey.net/
// @version 21.0
// @description try to take over the world!
// @author sslr3o0
// @match http://oib.io/
// @grant none
// ==/UserScript==
( function ()
{
var ScrptKeys =
{
AttackNearby: 73,
HealQueen: 85,
SetQueenHealth: 48,
MakeNuke: 76,
HealNuke: 75,
MoveArmyToPoint: 77,
Aimbot: 78,
MoveAllPoint: 79,
MoveAllWide: 192,
Autospawn: 54,
NukeLevel_Plus: 187,
NukeLevel_Minus: 189,
SetRingsize_3: 222,
SetRingsize_5: 186
};
var MousePos =
{
x: 0,
y: 0
};
var LastCommandSent = new Date()
.getTime();
var Global_ContinueScript = false;
var spawnoibs = false;
var splitbigger = false;
var Internet_Stress = 15;
var NukeLevel = 4;
var ringsize = 5;
var ringangle = 0;
var Autospawn = 0;
var AimbotTarget = new Object();
var My_QueenMaxHealth = 100;
window.addEventListener ( "keydown", CaptureKeyPress );
window.addEventListener ( "keyup", CaptureKeyPress );
window.addEventListener ( "mousemove", captureMousePos );
function CaptureKeyPress ( a )
{
if ( a.keyCode == ScrptKeys.AttackNearby )
{
if ( a.type == "keydown" && Global_ContinueScript == false )
{
Global_ContinueScript = true;
AttackNearby();
}
if ( a.type == "keyup" && Global_ContinueScript == true )
{
Global_ContinueScript = false;
}
}
if ( a.keyCode == ScrptKeys.HealQueen )
{
if ( a.type == "keydown" && Global_ContinueScript == false )
{
Global_ContinueScript = true;
HealQueen();
}
if ( a.type == "keyup" && Global_ContinueScript == true )
{
Global_ContinueScript = false;
}
}
if ( a.keyCode == ScrptKeys.HealNuke )
{
if ( a.type == "keydown" && Global_ContinueScript == false )
{
Global_ContinueScript = true;
HealNuke();
}
if ( a.type == "keyup" && Global_ContinueScript == true )
{
Global_ContinueScript = false;
}
}
if ( a.keyCode == ScrptKeys.SetQueenHealth && a.type == "keydown" )
{
SetQueenHealth();
}
if ( a.keyCode == ScrptKeys.SetNukelevel_2 && a.type == "keydown" )
{
NukeLevel = 2;
}
if ( a.keyCode == ScrptKeys.SetNukelevel_3 && a.type == "keydown" )
{
NukeLevel = 3;
}
if ( a.keyCode == ScrptKeys.SetNukelevel_4 && a.type == "keydown" )
{
NukeLevel = 4;
}
if ( a.keyCode == ScrptKeys.SetNukelevel_5 && a.type == "keydown" )
{
NukeLevel = 5;
}
if ( a.keyCode == ScrptKeys.SetNukelevel_6 && a.type == "keydown" )
{
NukeLevel = 6;
}
if ( a.keyCode == ScrptKeys.SetNukelevel_7 && a.type == "keydown" )
{
NukeLevel = 7;
}
if ( a.keyCode == ScrptKeys.SetNukelevel_8 && a.type == "keydown" )
{
NukeLevel = 8;
}
if ( a.keyCode == ScrptKeys.SetNukelevel_9 && a.type == "keydown" )
{
NukeLevel = 9;
}
if ( a.keyCode == ScrptKeys.SetRingsize_3 && a.type == "keydown" )
{
ringsize = 3;
}
if ( a.keyCode == ScrptKeys.SetRingsize_5 && a.type == "keydown" )
{
ringsize = 5;
}
if ( a.keyCode == ScrptKeys.NukeLevel_Plus && a.type == "keydown" )
{
NukeLevel += 1;
}
if ( a.keyCode == ScrptKeys.NukeLevel_Minus && a.type == "keydown" )
{
NukeLevel -= 1;
if ( NukeLevel <= 1 )
{
NukeLevel = 2;
}
}
if ( a.keyCode == ScrptKeys.Autospawn && a.type == "keydown" )
{
Autospawn += 1;
if ( Autospawn >= 2 )
{
Autospawn = 0;
}
}
if ( a.keyCode == ScrptKeys.MakeNuke )
{
if ( a.type == "keydown" && Global_ContinueScript == false )
{
Global_ContinueScript = true;
MakeNuke();
}
if ( a.type == "keyup" && Global_ContinueScript == true )
{
Global_ContinueScript = false;
}
}
if ( a.keyCode == ScrptKeys.MoveAllPoint )
{
if ( a.type == "keydown" && Global_ContinueScript == false )
{
Global_ContinueScript = true;
MoveAllPoint();
}
if ( a.type == "keyup" && Global_ContinueScript == true )
{
Global_ContinueScript = false;
}
}
if ( a.keyCode == ScrptKeys.MoveAllWide )
{
if ( a.type == "keydown" && Global_ContinueScript == false )
{
FocusCameraQueen();
Global_ContinueScript = true;
MoveAllWide();
}
if ( a.type == "keyup" && Global_ContinueScript == true )
{
Global_ContinueScript = false;
}
}
if ( a.keyCode == ScrptKeys.Aimbot )
{
if ( a.type == "keydown" && Global_ContinueScript == false )
{
Global_ContinueScript = true;
AimbotTarget = undefined;
Aimbot();
}
if ( a.type == "keyup" && Global_ContinueScript == true )
{
Global_ContinueScript = false;
}
}
if ( a.keyCode == ScrptKeys.MoveArmyToPoint )
{
if ( a.type == "keydown" && Global_ContinueScript == false )
{
Global_ContinueScript = true;
MoveArmyToPoint();
}
if ( a.type == "keyup" && Global_ContinueScript == true )
{
Global_ContinueScript = false;
}
}
}
function AttackNearby ()
{
var j = 0;
var k = 0;
var MinDistance = Infinity;
var Enemy_Queens = new Array();
var Enemy_oibs = new Array();
var My_Oibs = new Array();
var My_Queen = new Object();
var GameOibs = lapa10315mauve.lapa10277mauve;
var CmdSnt = new Date()
.getTime();
for ( k = 0; k < GameOibs.length; k++ )
{
if ( GameOibs[ k ] != undefined )
{
if ( GameOibs[ k ].id == player.id )
{
if ( GameOibs[ k ].queen == true )
{
My_Queen = GameOibs[ k ];
}
else
{
My_Oibs.push ( GameOibs[ k ] );
}
}
else
{
if ( GameOibs[ k ].queen == true )
{
Enemy_Queens = GameOibs[ k ];
}
else
{
Enemy_oibs.push ( GameOibs[ k ] );
}
}
}
}
var NearOibs = new Array();
NearOibs = [];
var DistanceWary = 300;
var tempdistance = 0;
var Flag_AttackOib = false;
for ( k = 0; k < Enemy_oibs.length; k++ )
{
tempdistance = GetDistance ( Enemy_oibs[ k ].x, Enemy_oibs[ k ].y, My_Queen.x, My_Queen.y );
if ( tempdistance < DistanceWary )
{
NearOibs.push ( Enemy_oibs[ k ] );
Flag_AttackOib = true;
}
}
if ( Internet_Stress < CmdSnt - LastCommandSent )
{
LastCommandSent = new Date()
.getTime();
for ( k = 0; k < My_Oibs.length; k++ )
{
player.select.units.push ( My_Oibs[ k ] );
}
lapa10233mauve.feed();
player.select.clean();
setTimeout ( function ()
{
player.select.clean();
player.select.units.push ( My_Queen );
FCallMove();
player.select.clean();
} , 160 );
}
if ( Global_ContinueScript == true )
{
setTimeout ( function ()
{
AttackNearby();
}, 1 );
}
}
function HealQueen ()
{
var j = 0;
var k = 0;
var MinDistance = Infinity;
var Enemy_Queens = new Array();
var Enemy_oibs = new Array();
var My_Oibs = new Array();
var My_Queen = new Object();
var GameOibs = lapa10315mauve.lapa10277mauve;
var CmdSnt = new Date()
.getTime();
for ( k = 0; k < GameOibs.length; k++ )
{
if ( GameOibs[ k ] != undefined )
{
if ( GameOibs[ k ].id == player.id )
{
if ( GameOibs[ k ].queen == true )
{
My_Queen = GameOibs[ k ];
}
else
{
My_Oibs.push ( GameOibs[ k ] );
}
}
else
{
if ( GameOibs[ k ].queen == true )
{
Enemy_Queens = GameOibs[ k ];
}
else
{
Enemy_oibs.push ( GameOibs[ k ] );
}
}
}
}
sortByKey ( My_Oibs, "level" );
if ( Internet_Stress < CmdSnt - LastCommandSent )
{
LastCommandSent = new Date()
.getTime();
player.select.clean();
var HealthDifference = My_QueenMaxHealth - My_Queen.life;
if ( HealthDifference > 0 )
{
for ( k = 0; k < My_Oibs.length; k++ )
{
player.select.units.push ( My_Oibs[ k ] );
HealthDifference -= My_Oibs[ k ].life;
}
lapa10233mauve.feed();
player.select.clean();
if ( HealthDifference <= 0 )
{
k = My_Oibs.length;
}
}
else
{
for ( j = 0; j < My_Oibs.length; j++ )
{
if ( My_Oibs[ j ].x != My_Queen.x && My_Oibs[ j ].y != My_Queen.y )
{
player.select.clean();
player.select.units.push ( My_Oibs[ j ] );
FCallMoveOib ( My_Queen );
player.select.clean();
}
}
for ( j = 0; j < My_Oibs.length; j++ )
{
player.select.clean();
player.select.units.push ( My_Oibs[ j ] );
}
FCallMoveOib ( My_Queen );
player.select.clean();
}
}
if ( Global_ContinueScript == true )
{
setTimeout ( function ()
{
HealQueen();
}, 1 );
}
}
function SetQueenHealth ()
{
var k = 0;
var My_Queen = new Object();
var GameOibs = lapa10315mauve.lapa10277mauve;
for ( k = 0; k < GameOibs.length; k++ )
{
if ( GameOibs[ k ] != undefined )
{
if ( GameOibs[ k ].id == player.id )
{
if ( GameOibs[ k ].queen == true )
{
My_QueenMaxHealth = GameOibs[ k ].life;
k = GameOibs.length;
}
}
}
}
}
function HealNuke ()
{
var j = 0;
var k = 0;
var MinDistance = Infinity;
var Enemy_Queens = new Array();
var Enemy_oibs = new Array();
var My_Oibs_Nukelevel = new Array();
var My_Oibs_LowLevel = new Array();
var My_Queen = new Object();
var GameOibs = lapa10315mauve.lapa10277mauve;
var CmdSnt = new Date()
.getTime();
for ( k = 0; k < GameOibs.length; k++ )
{
if ( GameOibs[ k ] != undefined )
{
if ( GameOibs[ k ].id == player.id )
{
if ( GameOibs[ k ].queen == true )
{
My_Queen = GameOibs[ k ];
}
else
{
if ( GameOibs[ k ].level < NukeLevel )
{
My_Oibs_LowLevel.push ( GameOibs[ k ] );
}
else
{
My_Oibs_Nukelevel.push ( GameOibs[ k ] );
}
}
}
else
{
if ( GameOibs[ k ].queen == true )
{
Enemy_Queens = GameOibs[ k ];
}
else
{
Enemy_oibs.push ( GameOibs[ k ] );
}
}
}
}
sortByKey ( My_Oibs_Nukelevel, "life" );
sortByKey ( My_Oibs_LowLevel, "uid" );
if ( Internet_Stress < CmdSnt - LastCommandSent )
{
LastCommandSent = new Date()
.getTime();
for ( k = 0; k < My_Oibs_Nukelevel.length; k++ )
{
if ( My_Oibs_Nukelevel[ k ] != undefined )
{
for ( j = 0; j < My_Oibs_LowLevel.length; j++ )
{
player.select.units.push ( My_Oibs_LowLevel[ j ] );
}
player.select.units.push ( My_Oibs_Nukelevel[ k ] );
lapa10233mauve.regroup();
player.select.clean();
}
}
}
if ( Global_ContinueScript == true )
{
setTimeout ( function ()
{
HealNuke();
}, 1 );
}
}
function Aimbot ()
{
var j = 0;
var k = 0;
var MinDistance = Infinity;
var Enemy_Queens = new Array();
var Enemy_oibs = new Array();
var My_Oibs = new Array();
var My_Oibs_LowLevel = new Array();
var My_Queen = new Object();
var GameOibs = lapa10315mauve.lapa10277mauve;
var CmdSnt = new Date()
.getTime();
for ( k = 0; k < GameOibs.length; k++ )
{
if ( GameOibs[ k ] != undefined )
{
if ( GameOibs[ k ].id == player.id )
{
if ( GameOibs[ k ].queen == true )
{
My_Queen = GameOibs[ k ];
}
else
{
My_Oibs.push ( GameOibs[ k ] );
if ( GameOibs[ k ].level < NukeLevel )
{
My_Oibs_LowLevel.push ( GameOibs[ k ] );
}
}
}
else
{
if ( GameOibs[ k ].queen == true )
{
Enemy_Queens = GameOibs[ k ];
}
else
{
Enemy_oibs.push ( GameOibs[ k ] );
}
}
}
}
var Mpos = TranslateMouse();
if ( AimbotTarget == undefined )
{
for ( j = 0; j < Enemy_Queens.length; j++ )
{
if ( MinDistance > GetDistance ( ( Enemy_Queens[ j ].x ), ( Enemy_Queens[ j ].y ), Math.abs ( Mpos.x ), Math.abs ( Mpos.y ) ) )
{
MinDistance = GetDistance ( ( Enemy_Queens[ j ].x ), ( Enemy_Queens[ j ].y ), Math.abs ( Mpos.x ), Math.abs ( Mpos.y ) );
AimbotTarget = Enemy_Queens[ j ];
}
}
}
sortByKey ( My_Oibs, "life" );
sortByKey ( My_Oibs, "level" );
var diffX = 0;
var diffY = 0;
var angle = 0;
var nPos =
{
x: 0,
y: 0
};
var radius = 400;
var levelSplit = 2;
if ( Internet_Stress < CmdSnt - LastCommandSent )
{
LastCommandSent = new Date()
.getTime();
for ( k = 0; k < My_Oibs.length; k++ )
{
if ( My_Oibs[ k ].level > 1 )
{
levelSplit = My_Oibs[ k ].level;
k = My_Oibs.length;
}
}
for ( k = 0; k < My_Oibs.length; k++ )
{
if ( My_Oibs[ k ].level == levelSplit )
{
player.select.units.push ( My_Oibs[ k ] );
}
lapa10233mauve.split();
player.select.clean();
if ( My_Oibs[ k ].level >= 1 )
{
radius = 410;
diffX = My_Oibs[ k ].x - AimbotTarget.x;
diffY = My_Oibs[ k ].y - AimbotTarget.y;
angle = Math.atan2 ( diffY, diffX );
nPos.x = Math.round ( AimbotTarget.x - radius * Math.cos ( angle ) );
nPos.y = Math.round ( AimbotTarget.y - radius * Math.sin ( angle ) );
setTimeout ( function ()
{
player.select.clean();
player.select.lapa10165mauve();
FCallMoveOib ( nPos );
player.select.clean();
} , 160 );
}
}
}
if ( Global_ContinueScript == true )
{
setTimeout ( function ()
{
Aimbot();
}, 1 );
}
}
function MakeNuke ()
{
var j = 0;
var k = 0;
var MinDistance = Infinity;
var Enemy_Queens = new Array();
var Enemy_oibs = new Array();
var My_Oibs = new Array();
var My_Oibs_LowLevel = new Array();
var My_Queen = new Object();
var GameOibs = lapa10315mauve.lapa10277mauve;
var CmdSnt = new Date()
.getTime();
for ( k = 0; k < GameOibs.length; k++ )
{
if ( GameOibs[ k ] != undefined )
{
if ( GameOibs[ k ].id == player.id )
{
if ( GameOibs[ k ].queen == true )
{
My_Queen = GameOibs[ k ];
}
else
{
My_Oibs.push ( GameOibs[ k ] );
if ( GameOibs[ k ].level < NukeLevel )
{
My_Oibs_LowLevel.push ( GameOibs[ k ] );
}
}
}
else
{
if ( GameOibs[ k ].queen == true )
{
Enemy_Queens = GameOibs[ k ];
}
else
{
Enemy_oibs.push ( GameOibs[ k ] );
}
}
}
}
sortByKey ( My_Oibs_LowLevel, "uid" );
if ( Internet_Stress < CmdSnt - LastCommandSent )
{
LastCommandSent = new Date()
.getTime();
for ( j = 0; j < My_Oibs.length; j++ )
{
if ( My_Oibs[ j ].level > NukeLevel )
{
player.select.units.push ( My_Oibs[ j ] );
}
}
lapa10233mauve.split();
player.select.clean();
for ( k = 0; k < My_Oibs_LowLevel.length; k++ )
{
player.select.units.push ( My_Oibs_LowLevel[ k ] );
}
lapa10233mauve.regroup();
player.select.clean();
}
if ( Global_ContinueScript == true )
{
setTimeout ( function ()
{
MakeNuke();
}, 1 );
}
}
function MoveAllPoint ()
{
var j = 0;
var k = 0;
var MinDistance = Infinity;
var Enemy_Queens = new Array();
var Enemy_oibs = new Array();
var My_Oibs = new Array();
var My_Queen = new Object();
var GameOibs = lapa10315mauve.lapa10277mauve;
var CmdSnt = new Date()
.getTime();
for ( k = 0; k < GameOibs.length; k++ )
{
if ( GameOibs[ k ] != undefined )
{
if ( GameOibs[ k ].id == player.id )
{
if ( GameOibs[ k ].queen == true )
{
My_Queen = GameOibs[ k ];
}
else
{
My_Oibs.push ( GameOibs[ k ] );
}
}
else
{
if ( GameOibs[ k ].queen == true )
{
Enemy_Queens = GameOibs[ k ];
}
else
{
Enemy_oibs.push ( GameOibs[ k ] );
}
}
}
}
if ( Internet_Stress < CmdSnt - LastCommandSent )
{
LastCommandSent = new Date()
.getTime();
player.select.clean();
player.select.units = My_Oibs;
FCallMove();
player.select.clean();
setTimeout ( function ()
{
player.select.clean();
player.select.units.push ( My_Queen );
FCallMove();
player.select.clean();
} , 160 );
}
if ( Global_ContinueScript == true )
{
setTimeout ( function ()
{
MoveAllPoint();
}, 1 );
}
}
function MoveAllWide ( Mine, Enemy )
{
var l = 0;
var j = 0;
var k = 0;
var MinDistance = Infinity;
var Enemy_Queens = new Array();
var Enemy_oibs = new Array();
var My_Oibs = new Array();
var My_Queen = new Object();
var GameOibs = lapa10315mauve.lapa10277mauve;
var CmdSnt = new Date()
.getTime();
for ( k = 0; k < GameOibs.length; k++ )
{
if ( GameOibs[ k ] != undefined )
{
if ( GameOibs[ k ].id == player.id )
{
if ( GameOibs[ k ].queen == true )
{
My_Queen = GameOibs[ k ];
}
else
{
My_Oibs.push ( GameOibs[ k ] );
}
}
else
{
if ( GameOibs[k].queen == true )
{
Enemy_Queens = GameOibs[ k ];
}
else
{
Enemy_oibs.push ( GameOibs[ k ] );
}
}
}
}
sortByKey ( My_Oibs, "level" );
sortByKey ( My_Oibs, "life" );
if ( Internet_Stress < CmdSnt - LastCommandSent )
{
LastCommandSent = new Date()
.getTime();
for ( k = 0; k < My_Oibs.length; k++ )
{
player.select.clean();
player.select.units.push ( My_Oibs[ k ] );
FCallMoveOibRing ( My_Queen, k );
player.select.clean();
}
for ( k = 0; k < My_Oibs.length; k++ )
{
player.select.clean();
player.select.units.push ( My_Oibs[ k ] );
}
FCallMoveOibRing ( My_Queen, k );
player.select.clean();
}
if ( Global_ContinueScript == true )
{
setTimeout ( function ()
{
MoveAllWide();
} , 1 );
}
}
function MoveArmyToPoint ()
{
var distance = 0;
var j = 0;
var k = 0;
var My_Oibs = new Array();
var EneMy_Oibs = new Array();
var CmdSnt = new Date()
.getTime();
for ( k = 0; lapa10315mauve.lapa10277mauve.length > k; k++ )
{
if ( lapa10315mauve.lapa10277mauve[ k ] != undefined )
{
if ( lapa10315mauve.lapa10277mauve[ k ].id == player.id && lapa10315mauve.lapa10277mauve[ k ].queen == false )
{
My_Oibs.push ( lapa10315mauve.lapa10277mauve[ k ] );
}
if ( lapa10315mauve.lapa10277mauve[ k ].id != player.id && lapa10315mauve.lapa10277mauve[ k ].queen == false )
{
EneMy_Oibs.push ( lapa10315mauve.lapa10277mauve[ k ] );
}
}
}
sortByKey ( My_Oibs, "level" );
if ( Internet_Stress < CmdSnt - LastCommandSent )
{
LastCommandSent = new Date()
.getTime();
var Big_Oib = new Object();
for ( k = 0; k < My_Oibs.length; k++ )
{
if ( k == 0 )
{
Big_Oib = My_Oibs[ k ];
}
else
{
if ( My_Oibs[ k ].level > Big_Oib.level )
{
Big_Oib = My_Oibs[ k ];
}
}
}
for ( k = 0; k < My_Oibs.length; k++ )
{
player.select.units.push ( My_Oibs[ k ] );
player.select.units.push ( Big_Oib );
}
lapa10233mauve.regroup();
player.select.clean();
setTimeout ( function ()
{
player.select.clean();
player.select.units.push ( Big_Oib );
FCallMove();
player.select.clean();
} , 160 );
}
if ( Global_ContinueScript == true )
{
setTimeout ( function ()
{
MoveArmyToPoint();
}, 1 );
}
}
var ShowInfo = setInterval ( function ()
{
for ( let i = 0; i < lapa10315mauve.lapa10277mauve.length; i++ )
{
if ( lapa10315mauve.lapa10277mauve[ i ] != undefined )
{
lapa10315mauve.lapa10277mauve[ i ].info_delay = 1.5;
}
}
} );
function sortByKey ( array, key )
{
return array.sort ( function ( a, b )
{
var x = a[ key ];
var y = b[ key ];
return ( ( x < y ) ? -1 : ( ( x > y ) ? 1 : 0 ) );
} );
}
function TranslateMouse ()
{
var pos =
{
x:
Math.abs ( player.cam.rx - MousePos.x ),
y:
Math.abs ( player.cam.ry - MousePos.y )
};
return pos;
}
function captureMousePos ( event )
{
MousePos.x = event.clientX;
MousePos.y = event.clientY;
}
function FocusCameraQueen ()
{
SendKey ( 66 );
SendKey ( 82 );
}
function AutoSpawn ()
{
if ( Autospawn == 1 )
{
SendKey ( 49 );
}
}
setInterval ( AutoSpawn );
function SendKey ( k )
{
var ev = new KeyboardEvent ( 'keydown',
{
'keyCode': k,
'which': k
} );
window.dispatchEvent ( ev );
ev = new KeyboardEvent ( 'keyup',
{
'keyCode': k,
'which': k
} );
window.dispatchEvent ( ev );
}
function GetDistance ( x, y, x2, y2 )
{
var d = Math.sqrt ( Math.pow ( x - x2, 2 ) + Math.pow ( y - y2, 2 ) );
return d;
}
function FCallMove ()
{
var PosBackUp =
{
x:
MousePos.x.toString(),
y:
MousePos.y.toString()
};
lapa10233mauve[ _0x8969 ( "0xd7" ) ] (
{
x: parseInt ( PosBackUp.x, 10 ),
y: parseInt ( PosBackUp.y, 10 )
} );
}
function FCallRadiusMove ( Mine, Enemy )
{
var diffX = 0;
var diffY = 0;
var angle = 0;
var My_Queen = new Object;
var nPos =
{
x: 0,
y: 0
};
var radius = 100;
var degrees = 20
diffX = Mine.x - Enemy.x;
diffY = Mine.y - Enemy.y;
angle = Math.atan2 ( diffY, diffX ) + 20;
nPos.x = Math.round ( Enemy.x - radius * Math.cos ( angle ) );
nPos.y = Math.round ( Enemy.y - radius * Math.sin ( angle ) );
player.select.clean();
player.select.units.push ( Mine );
FCallMoveOib ( nPos );
player.select.clean();
}
function FCallMoveOibRing ( r, k )
{
var a =
{
x:
player.cam.rx,
y:
player.cam.ry
};
var b =
{
x:
r.x + a.x + ( Math.cos ( ( ( k / 50 ) * 6.43 ) + ringangle ) * ( 50 * ringsize ) ),
y:
r.y + a.y + ( Math.sin ( ( ( k / 50 ) * 6.43 ) + ringangle ) * ( 50 * ringsize ) )
};
var PosBackUp =
{
x:
b.x.toString(),
y:
b.y.toString()
};
lapa10233mauve[ _0x8969 ( "0xd7" ) ] (
{
x: parseInt ( PosBackUp.x, 10 ),
y: parseInt ( PosBackUp.y, 10 )
} );
}
function FCallMoveOib ( r )
{
var a =
{
x:
player.cam.rx,
y:
player.cam.ry
};
var b =
{
x:
r.x + a.x,
y:
r.y + a.y
};
var PosBackUp =
{
x:
b.x.toString(),
y:
b.y.toString()
};
lapa10233mauve[ _0x8969 ( "0xd7" ) ] (
{
x: parseInt ( PosBackUp.x, 10 ),
y: parseInt ( PosBackUp.y, 10 )
} );
}
} ) ();