FDWorlds work bot

try to take over the world!

Du musst eine Erweiterung wie Tampermonkey, Greasemonkey oder Violentmonkey installieren, um dieses Skript zu installieren.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

Sie müssten eine Skript Manager Erweiterung installieren damit sie dieses Skript installieren können

(Ich habe schon ein Skript Manager, Lass mich es installieren!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name         FDWorlds work bot
// @namespace    http://tampermonkey.net/
// @version      0.1.1
// @description  try to take over the world!
// @author       You
// @include      http://www.fdworlds.net/*
// @include      https://www.fdworlds.net/*
// @grant        none
// ==/UserScript==

(function() {
    'use strict';

    var config = {
        MS_IN_SECOND: 1000,
        SECONDS_TIMEOUT: 60,
        SECONDS_TIMEOUT_PAGE: 10,
        loginInputId: 'login',
        passwordInputId: 'pass',
        submitInputId: 'subm',
        nickname: '***',			// your nickname here
        password: '***',			// your password here
    };

    setTimeout(() => {
        auth();
        var doc = getGameDocument();
        doc && hideBuildingImg(doc);
        doc && startWork(doc);
    }, config.SECONDS_TIMEOUT_PAGE * config.MS_IN_SECOND);

    function auth() {
        var loginInput = document.getElementById(config.loginInputId);
        var submitInput = document.getElementById(config.submitInputId);
        if (!loginInput || !submitInput) {
            return;
        }

        var passwordInput = document.getElementById(config.passwordInputId);
        !!passwordInput ? auth2() : auth1();

        function auth1() {
            loginInput.value = config.nickname;
            submitInput.click();
        }

        function auth2() {
            loginInput.value = config.nickname;
            passwordInput.value = config.password;
            submitInput.click();
        }
    }

    function getGameDocument() {
        var outerFrame,
            outerFrameDoc,
            innerFrame,
            innerFrameDoc;

        outerFrame = document.querySelector('frame[src="/main_frame.php"]');
        outerFrame && (outerFrameDoc = outerFrame.contentWindow.document);
        outerFrameDoc && (innerFrame = outerFrameDoc.querySelector('iframe[src="building/index.php"]'));
        innerFrame && (innerFrameDoc = innerFrame.contentWindow.document);

        return innerFrameDoc;
    }

    function hideBuildingImg(doc) {
        var imgElem = doc.querySelector('img[src*="/img/locations/nd/"][src*="stroyka"]');
        imgElem && (imgElem.hidden = true);
    }

    function startWork(doc) {
        var formElem = doc.querySelector('form[action="/building/index.php"]');
        logger('Elem: <form>');
        var selectElement = formElem.querySelector('select[name="kind"]');
        if (selectElement) {
            [].slice
                .call(selectElement.children)
                .reverse()
                .find(e => e.style.color === 'darkgreen')
                .setAttribute('selected', true);

            logger('Elem: <select>');
        }
        var beginWorkBtn = formElem.querySelector('input[value="Начать работать"]');
        beginWorkBtn && beginWorkBtn.click && beginWorkBtn.click() && logger('Elem: <input>');
    }

    function logger(data) {
        console.log(`${new Date().toLocaleString()} |`, data);
    }

    setTimeout(() => {
        location.reload();
    }, config.SECONDS_TIMEOUT * config.MS_IN_SECOND);

})();