KittenManager

Manage resources in bloodrizer's kittens game.

Du musst eine Erweiterung wie Tampermonkey, Greasemonkey oder Violentmonkey installieren, um dieses Skript zu installieren.

Um dieses Skript zu installieren, müssen Sie eine Erweiterung wie Tampermonkey oder Violentmonkey installieren.

Um dieses Skript zu installieren, müssen Sie eine Erweiterung wie Tampermonkey oder Violentmonkey installieren.

Um dieses Skript zu installieren, müssen Sie eine Erweiterung wie Tampermonkey oder Userscripts installieren.

Um dieses Skript zu installieren, müssen Sie eine Erweiterung wie Tampermonkey installieren.

Sie müssten eine Skript Manager Erweiterung installieren damit sie dieses Skript installieren können

(Ich habe schon ein Skript Manager, Lass mich es installieren!)

Um dieses Design zu installieren, müssen Sie eine Erweiterung wie Stylus installieren.

Um dieses Design zu installieren, müssen Sie eine Erweiterung wie Stylus installieren.

Um dieses Design zu installieren, müssen Sie eine Erweiterung wie Stylus installieren.

Um diesen Stil zu installieren, müssen Sie eine Erweiterung für den Benutzerstil Verwaltung installieren.

Um diesen Stil zu installieren, müssen Sie eine Erweiterung für den Benutzerstil Verwaltung installieren.

Um diesen Stil zu installieren, müssen Sie eine Erweiterung für den Benutzerstil Verwaltung installieren.

(Ich habe bereits einen Benutzerstil Verwaltung, ich möchte ihn installieren!)

// ==UserScript==
// @name         KittenManager
// @namespace    http://inithello.net/
// @version      1.1
// @description  Manage resources in bloodrizer's kittens game.
// @author       InitHello
// @license      CC-BY-NC-SA-4.0
// @supportURL   https://github.com/InitHello/greasemonkey/issues
// @match        http://bloodrizer.ru/games/kittens/
// @require      https://code.jquery.com/jquery-3.3.1.min.js#sha256=FgpCb/KJQlLNfOu91ta32o/NMZxltwRo8QtmkMRdAu8=
// @grant        none
// ==/UserScript==
/* jshint esversion: 6 */

class KittenManagement {
    constructor() {
        this.resources = {};
        this.capless_resources = ['hunters', 'astronomers', 'log', 'furs']
        this.managed_resources = ['faith', 'science', 'culture', 'catnip', 'wood', 'minerals', 'coal', 'iron'];
        this.loadConfig();
        window.setTimeout(this.mainTick.bind(null, this), 2500);
    }

    checkResources() {
        let products = {catnip: ['wood'],
                        wood: ['beam'],
                        minerals: ['slab'],
                        iron: ['steel', 'plate'],
                        coal: ['steel'],
                        culture: ['manuscript'],
                        science: ['compendium', 'blueprint']};
        for (let resource in products) {
            let over = this.overThreshold(resource);
            if (over) {
                try {
                    var resname = products[resource];
                    this.game.craft(game.resPool.get(resname).name, 1);
                }
                catch (err) {
                    console.log(`Error crafting ${resname} (${typeof(resname)}): ${err}`);
                }
            }
        }
        try {
            let furs = this.game.resPool.get('furs');
            if (furs.value >= 175 && this.config.resource_management.furs.manage) {
                this.game.craft(game.resPool.get('parchment').name, 1);
            }
        }
        catch (err) {
            console.log(`Error checking furs: ${err}`);
        }
        let faith = this.game.resPool.get('faith');
        let faithcap = faith.maxValue * 0.95;
        if (faith.value >= faithcap) {
            this.game.religion.praise();
        }
    }

    getCap(resource) {
        let threshold = 1000;
        try {
            threshold = this.config.resource_management[resource.name].threshold;
        }
        catch (err) {
            console.log(`Error getting cap for ${resource}: ${err}`);
        }
        return threshold == 0 ? 0 : threshold / 100;
    }

    initialStartup() {
        let tab = ['<span> | </span>',
                   '<a href="#" id="KittenManager" class="tab" style="white-space: nowrap;">Tools</a>'].join('');
        let tabRow = $('#gameContainerId').find('div.tabsContainer');
        tabRow.append($(tab));
        $('#KittenManager').on('click', () => {
            this.showConfig();
        });
        let css = $(['<style type="text/css">',
                     '#custom-handle { width: 3em; height: 1.6em; top: 50%; margin-top: -.8em; text-align: center; line-height: 1.6em; }',
                     '.resourcecap { width: 2em; height: 12px; border: none; }',
                     '.management-tools { padding-left: 2px; float: right; cursor: pointer; }',
                     '</style>'].join(''));
        $(document.body).append(css);
    }

    loadConfig() {
        if (localStorage.getItem('KittenManager') !== null) {
            this.config = JSON.parse(localStorage.getItem('KittenManager'));
        }
        else {
            this.config = {logLevel: 0, resource_management: {}};
            for (let resource in this.capless_resources) {
                this.config.resource_management[this.capless_resources[resource]] = {manage: false};
            }
            for (let resource in this.managed_resources) {
                this.config.resource_management[this.managed_resources[resource]] = {manage: false, threshold: 80};
            }
            this.saveConfig();
        }
    }

    mainTick(self) {
        self.game = window.game;
        let child = $('#KittenManager');
        if (!child.length) {
            self.initialStartup();
        }
        let controller = $('#KittenManager');
        let hunters = self.config.resource_management.hunters.manage;
        let astro = self.config.resource_management.astronomers.manage;
        let log = self.config.resource_management.log.manage;
        self.checkResources();
        if (hunters && self.game.resPool.get('manpower').value >= 100) {
            self.game.village.huntAll();
        }
        if (astro && self.game.calendar.observeRemainingTime && !game.workshop.get("seti").researched) {
            self.game.calendar.observeHandler();
        }
        if (log) {
            $('#clearLogHref').click();
        }
        window.setTimeout(self.mainTick.bind(null, self), self.config.heartbeat);
    }

    managing(resource) {
        if (!this.config.resource_management.hasOwnProperty(resource.name)) {
            this.config.resource_management[resource.name] = {manage: false, threshold: 80};
            this.saveConfig();
        }
        return this.config.resource_management[resource.name].manage;
    }

    overThreshold(material) {
        let resource = this.game.resPool.get(material);
        let adj = 0;
        if (!this.managing(resource)) {
            return false;
        }
        let cap = this.getCap(resource);
        try {
            adj = resource.maxValue * cap;
        }
        catch (err) {
            console.log(`Error checking cap for ${resource.name}: ${err}`);
            return false;
        }
        if (resource.value >= adj) {
            return true;
        }
        return false
    }

    saveConfig() {
        localStorage.removeItem('KittenManager');
        localStorage.setItem('KittenManager', JSON.stringify(this.config));
    }

    setCap(resource, cap) {
        if (this.config.resource_management.hasOwnProperty(resource)) {
            if (this.config.resource_management[resource].hasOwnProperty('threshold')) {
                this.config.resource_management[resource].threshold = cap;
                this.saveConfig();
            }
            else {
                this.config.resource_management[resource] = {manage: false, threshold: cap};
            }
        }
    }

    showConfig() {
        let tab_contents = ['<div class="bldGroupContainer">'];
        $('.tab').removeClass('activeTab');
        $('#KittenManager').addClass('activeTab');
        for (let idx in this.capless_resources) {
            let resource = this.capless_resources[idx];
            if (this.config.resource_management.hasOwnProperty(resource)) {
                let enabled = this.config.resource_management[resource].manage ? 'on' : 'off';
                let chtclass = this.config.resource_management[resource].manage ? ' bldEnabled' : '';
                let label = resource[0].toUpperCase() + resource.slice(1);
                tab_contents = tab_contents.concat([
                         `<div id="cht-${resource}" class="btn nosel modern${chtclass}" style="position: relative; display: block; margin-left: auto; margin-right: auto;">`,
                         `<div class="btnContent" title=""><span>${label}</span>`,
                         '<span class="linkBreak" style="float: right; padding-left: 2px; margin-right: 1px;">|</span>',
                         `<a href="#" class="management-tools" data-item="${resource}" style="" title="Active">${enabled}</a>`,
                         '<span class="linkBreak" style="float: right; padding-left: 2px;">|</span></div></div>']);
            }
        }

        for (let idx in this.managed_resources) {
            let resource = this.managed_resources[idx];
            if (this.config.resource_management.hasOwnProperty(resource)) {
                let enabled = this.config.resource_management[resource].manage ? 'on' : 'off';
                let chtclass = this.config.resource_management[resource].manage ? ' bldEnabled' : '';
                let label = resource[0].toUpperCase() + resource.slice(1);
                let cap = this.config.resource_management[resource].threshold;
                tab_contents = tab_contents.concat([
                         `<div id="cht-${resource}" class="btn nosel modern${chtclass}" style="position: relative; display: block; margin-left: auto; margin-right: auto;">`,
                         `<div class="btnContent" title=""><span>${label}</span>`,
                         '<span class="linkBreak" style="float: right; padding-left: 2px; margin-right: 1px;">|</span>',
                         `<div style="float: right;"><input type="text" id="cap_${resource}" class="resourcecap" data-resource="${resource}" value="${cap}" /></div>`,
                         '<span class="linkBreak" style="float: right; padding-left: 2px; margin-right: 1px;">|</span>',
                         `<a href="#" class="management-tools" data-item="${resource}" style="" title="Active">${enabled}</a>`,
                         '<span class="linkBreak" style="float: right; padding-left: 2px;">|</span></div></div>']);
            }
        }
        tab_contents.push('</div>');
        let elm = $(tab_contents.join(''));
        let tabContents = $('#gameContainerId').find('div.tabInner');
        tabContents.html(elm);
        $('.resourcecap').on('change', ev => {
            let elm = $(ev.currentTarget);
            let item = elm.attr('data-resource');
            let newvalue = parseInt(elm.val());
            this.setCap(item, newvalue);
        });
        $('.management-tools').on('click', (ev) => {
            let elm = $(ev.currentTarget);
            let item = elm.attr('data-item');
            let isactive = this.config.resource_management[item];
            if (isactive.manage) {
                $('#cht-' + item).removeClass('bldEnabled');
                isactive.manage = false;
                this.config.resource_management[item] = isactive;
                this.saveConfig();
                elm.html('off')
            }
            else {
                $('#cht-' + item).addClass('bldEnabled');
                isactive.manage = true;
                this.config.resource_management[item] = isactive;
                this.saveConfig();
                elm.html('on')
            }
        });
    }
}


let $ = window.jQuery;


$(function() {
    'use strict';
    const kittenManagement = new KittenManagement();
});