Set Arrival Time alternative

Set the desired arrival time in Tribal Wars and the script will automatically send the attack

Du musst eine Erweiterung wie Tampermonkey, Greasemonkey oder Violentmonkey installieren, um dieses Skript zu installieren.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

Sie müssten eine Skript Manager Erweiterung installieren damit sie dieses Skript installieren können

(Ich habe schon ein Skript Manager, Lass mich es installieren!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name Set Arrival Time alternative
// @description Set the desired arrival time in Tribal Wars and the script will automatically send the attack
// @author FunnyPocketBook
// @version 1.1.2.5
// @date 21-11-2017
// @namespace FunnyPocketBook
// @include https://*/game.php?village=*&screen=place&try=confirm
// ==/UserScript==

// DON'T MESS WITH THIS IF YOU DON'T KNOW WHAT YOU ARE DOING

// Add new table row for offset
window.offsetTr = document.createElement("tr");
window.offsetTd = document.createElement("td");
var arrTimeNow = document.getElementById("date_arrival");
window.offsetTr.appendChild(window.offsetTd); // Append td to tr
arrTimeNow.parentNode.parentNode.insertBefore(window.offsetTr, arrTimeNow.parentNode[1]);
window.offsetTd.innerHTML = "Offset: ";
window.offsetTd.setAttribute("colspan", "2");
window.offsetTd.setAttribute("id", "offset");

// Set Offset
var pEle = document.getElementById("offset"); // Button comes after this element
var inputOffset = document.createElement("input");
inputOffset.setAttribute("id", "inputOffset");
inputOffset.setAttribute("type", "text");
inputOffset.setAttribute("style", "font-size:15px;")
var callOffset1 = localStorage.getItem("saveOffset");
if (callOffset1 !== null) {
	 var offsetInput = localStorage.getItem("saveOffset");
} else {
	var offsetInput = "15";
}
inputOffset.setAttribute("value", offsetInput);
inputOffset.setAttribute("style", "margin-top:10px; width:50px;");
pEle.appendChild(inputOffset, pEle.nextElementSibling);

// Create "Set Offset" button
var parentSetOffset = document.getElementById("inputOffset"); // Button comes after this element
var buttonOffset = document.createElement("a"); // Create button called buttonOffset as a link because any button causes the attack to launch
buttonOffset.setAttribute("id", "buttonOffset"); // Set ID of buttonOffset
buttonOffset.setAttribute("class", "btn");
buttonOffset.setAttribute("style", "cursor:pointer;"); // Set cursor to pointer
parentSetOffset.parentNode.insertBefore(buttonOffset, parentSetOffset.nextElementSibling); // Place buttonOffset after parentSetOffset
var text = document.createTextNode("Set Offset"); // buttonOffset has this text
buttonOffset.appendChild(text); // Append text to buttonOffset

buttonOffset.onclick = function() {
	"use strict";
	var saveOffset = document.getElementById("inputOffset").value;
	localStorage.setItem("saveOffset", saveOffset);
	var callOffset = localStorage.getItem("saveOffset");
	console.log(callOffset);
};

// Add new table row for arrival time
window.showArrTimeTr = document.createElement("tr");
window.showArrTimeTd = document.createElement("td");
var arrTimeNow = document.getElementById("date_arrival");
window.showArrTimeTr.appendChild(window.showArrTimeTd); // Append td to tr
arrTimeNow.parentNode.parentNode.insertBefore(window.showArrTimeTr, arrTimeNow.parentNode[1]);
window.showArrTimeTd.innerHTML = "Please enter the desired arrival time: ";
window.showArrTimeTd.setAttribute("colspan", "2");
window.showArrTimeTd.setAttribute("id", "showArrTime");

// Create "Set Arrival Time" button
var pEle = document.getElementById("showArrTime"); // Button comes after this element
var para = document.createElement("p"); // Create new paragraph
para.setAttribute("style", "width:100%");
var btn = document.createElement("a"); // Create button called btn as a link because any button causes the attack to launch
btn.setAttribute("id", "arrTime"); // Set ID of btn
btn.setAttribute("class", "btn");
btn.setAttribute("style", "cursor:pointer;"); // Set cursor to pointer
pEle.parentNode.insertBefore(para, pEle.nextElementSibling); // Place para after pEle
para.parentNode.parentNode.appendChild(btn); // Set the paragraph after the table
var t = document.createTextNode("Set arrival time"); // btn has this text
btn.appendChild(t); // Append text to btn

// Create input for time
var defaultTime = document.getElementsByClassName("relative_time")[0].textContent.slice(-8);
var parentInput = document.getElementById("showArrTime"); // Button comes after this element
var inputTime = document.createElement("input");
inputTime.setAttribute("id", "inputTime");
inputTime.setAttribute("type", "text");
inputTime.setAttribute("value", defaultTime);
inputTime.setAttribute("style", "margin-top:10px; width:80px;font-size:15px;");
parentInput.appendChild(inputTime, parentInput.nextElementSibling);

// Create input for MS
var parentInputMs = document.getElementById("showArrTime"); // Button comes after this element
var inputTimeMs = document.createElement("input");
inputTimeMs.setAttribute("id", "inputTimeMs");
inputTimeMs.setAttribute("type", "text");
inputTimeMs.setAttribute("value", "000");
inputTimeMs.setAttribute("style", "margin-top:10px; width:30px;font-size:15px;");
parentInputMs.appendChild(inputTimeMs, parentInputMs.nextElementSibling);

window.setArrTimeTr = document.createElement("tr");
window.setArrTimeTd = document.createElement("td");

btn.onclick = function() {
	"use strict";
	var delayTime = parseInt(localStorage.getItem("saveOffset"));
	var intervalTime = 30; // Set interval in ms
	console.log("delayTime: " + delayTime);

	// Add new table row for the set arrival time
	var arrTimeNow = document.getElementById("date_arrival");
	window.setArrTimeTr.appendChild(window.setArrTimeTd); // Append td to tr
	arrTimeNow.parentNode.parentNode.insertBefore(window.setArrTimeTr, arrTimeNow.parentNode[1]);
	window.setArrTimeTd.innerHTML = "You set the arrival time to: " + document.getElementById("inputTime").value + ":" + document.getElementById("inputTimeMs").value + ", offset is " + delayTime;
	window.setArrTimeTd.setAttribute("colspan", "2");
	window.setArrTimeTd.setAttribute("id", "setArrTime");
	
	var arrivalTime = document.getElementById("inputTime").value;
	var arrivalTimeMs = parseInt(document.getElementById("inputTimeMs").value);
	var totalDelay;
	if (arrivalTimeMs - delayTime <= 0) {
		totalDelay = arrivalTimeMs;
	} else {
		totalDelay = arrivalTimeMs - delayTime;
	}
	console.log("totalDelay: " + totalDelay);
	
	setInterval(function retime() {
	//	setInterval(function arrival() {
			window.arrival = document.getElementsByClassName("relative_time")[0].textContent;
	//	}, 100);
		if(window.arrival.slice(-8) === arrivalTime) {
			setTimeout(function() {
				document.getElementById("troop_confirm_go").click();
			}, totalDelay);
		}
	}, intervalTime);
};