WhackAZimp

Whack a Zimp

Du musst eine Erweiterung wie Tampermonkey, Greasemonkey oder Violentmonkey installieren, um dieses Skript zu installieren.

Um dieses Skript zu installieren, müssen Sie eine Erweiterung wie Tampermonkey oder Violentmonkey installieren.

Um dieses Skript zu installieren, müssen Sie eine Erweiterung wie Tampermonkey oder Violentmonkey installieren.

Um dieses Skript zu installieren, müssen Sie eine Erweiterung wie Tampermonkey oder Userscripts installieren.

Um dieses Skript zu installieren, müssen Sie eine Erweiterung wie Tampermonkey installieren.

Sie müssten eine Skript Manager Erweiterung installieren damit sie dieses Skript installieren können

(Ich habe schon ein Skript Manager, Lass mich es installieren!)

Um dieses Design zu installieren, müssen Sie eine Erweiterung wie Stylus installieren.

Um dieses Design zu installieren, müssen Sie eine Erweiterung wie Stylus installieren.

Um dieses Design zu installieren, müssen Sie eine Erweiterung wie Stylus installieren.

Um diesen Stil zu installieren, müssen Sie eine Erweiterung für den Benutzerstil Verwaltung installieren.

Um diesen Stil zu installieren, müssen Sie eine Erweiterung für den Benutzerstil Verwaltung installieren.

Um diesen Stil zu installieren, müssen Sie eine Erweiterung für den Benutzerstil Verwaltung installieren.

(Ich habe bereits einen Benutzerstil Verwaltung, ich möchte ihn installieren!)

// ==UserScript==
// @name        WhackAZimp
// @namespace   InGame
// @include     http://www.dreadcast.net/Main
// @include https://www.dreadcast.eu/Main
// @version     1.0711
// @grant       none
// @description Whack a Zimp
// ==/UserScript==

whacAZimpNum = 0;

var whacAZimp = (function () {
    var CONGRATULATIONS = 'Well done you are The Whac a Zimp champion!',
        HEIGHT = 4,
        WIDTH = 7,
        LEVELUP = 80,
        initialize,
        levelHolder,
        level,
        li,
        liElements = [],
        tronchesZimp = [],
        tronchesGentils = [],
        prevZimp,
        prepGame,
        prepStage,
        renderZimp,
        renderStage,
        setUpEvents,
        scoreHolder,
        score,
        vieHolder,
        vie,
        stage,
        speed = 1100,
        startGame,
        timer,
        diff,
        utils = {
            id: function (id) {
                return document.getElementById(id);
            },
            getNodeAsInt: function (parent) {
                return parent.firstChild.nodeValue - 0;
            },
            setFirstChildValue: function (parentElem, value) {
                parentElem.firstChild.nodeValue = value;
            },
            setTimer: function (func, ms) {
                return setInterval(func, ms);
            }
        };

    initialize = function (a) {
        liElements = [];
        if (undefined !== timer)
            clearInterval(timer);
        prepStage();
        renderStage();
        prepGame();
        setUpEvents();
        startGame(a);
    };

    prepStage = function () {
        li = document.createElement('li');
        li.style.backgroundColor="#ccc";
        li.style.display = "inline-block";
        li.style.height = "50px";
        li.style.margin = "0 0 5px 5px";
        li.style.textDecoration = "none";
        li.style.width = "50px";
        li.style.backgroundImage = "url('http://nsa33.casimages.com/img/2014/06/05/14060503480228466.png')";
        li.style.backgroundSize = "cover";

        stage = document.getElementById('ulStage'+whacAZimpNum);

    };

    renderStage = function () {
        for (var i = 0; i < (HEIGHT * WIDTH); i++) {
            var cloneLi = li.cloneNode(false);

            stage.appendChild(cloneLi);
            liElements.push(cloneLi);
        }
    };

    prepGame = function () {
        levelHolder = utils.id('level'+whacAZimpNum);
        level = utils.getNodeAsInt(levelHolder);
        scoreHolder = utils.id('score'+whacAZimpNum);
        score = utils.getNodeAsInt(scoreHolder);
        vieHolder = utils.id('vie'+whacAZimpNum);
        vie = utils.getNodeAsInt(vieHolder);    
    };

    setUpEvents = function () {
        stage.addEventListener('click', function(e) {
            if (e.target && 'li' === e.target.nodeName.toLowerCase()) {
                if ('zimp' === e.target.className) {
                    score += 10;
                    utils.setFirstChildValue(scoreHolder, score);
	                e.target.style.backgroundImage = "url('http://nsa34.casimages.com/img/2014/06/05/14060504012010051.jpg')";

                    if (score === level*100) {
                        clearInterval(timer);
                        if (1000 === score) {
                            scoreHolder.parentNode.innerHTML = CONGRATULATIONS;
                        } else {
                            speed -= LEVELUP;
                        
                            if(diff==1)
                             timer = utils.setTimer(renderZimpFacile, speed);
                            else if (diff > 1 || diff == -10)                         
                                timer = utils.setTimer(renderZimp, speed); 
        

                            level++;
                            utils.setFirstChildValue(levelHolder, level);
                        }
                    }
                }
                else //erreur
        		{
                  if('zentil' === e.target.className)
                  {
                     score -= 50;   
                     if(diff > 2 || diff == -10)
                     {
                         if(vie > 0)
                         {
                             vie -= 1;
                             utils.setFirstChildValue(vieHolder, vie);
                         }

                         if(vie == 0)
                         {
                           clearInterval(timer);
                           utils.setFirstChildValue(vieHolder, "Perdu!!");
                         }
                     }
                  }
                  else
                     score -= 10;
                    
        		  utils.setFirstChildValue(scoreHolder, score);
	              e.target.style.backgroundImage = "url('http://nsa34.casimages.com/img/2014/06/05/14060504012010051.jpg')";
        		  setTimeout(function(){e.target.style.backgroundImage = "url('http://nsa33.casimages.com/img/2014/06/05/14060503480228466.png')";},speed);
        		  
        		  if (level > 1 && score < ((level-1)*100))
        		  {
        		      clearInterval(timer);
                      speed += LEVELUP;
                      if(diff==1)
                         timer = utils.setTimer(renderZimpFacile, speed);
                      else if (diff > 1 || diff == -10)                          
                          timer = utils.setTimer(renderZimp, speed);        
                      
                      level--;
                      utils.setFirstChildValue(levelHolder, level);
        		    } 
        		}
            }
        }, false);
    };

    startGame = function (a) {
        diff = a;
        if(diff==1)
           timer = utils.setTimer(renderZimpFacile, speed);
        else if (diff==-10)
        {
           tronchesZimp = ["Antheim.jpg", "Dann.png","ElfeSombre.jpg","Fitz.jpg","Kinchaka.jpg","Malia.png","Oshean.jpg","Sÿllia.png","Zarah.png"];
           tronchesGentils = ["Odul.png"];
           timer = utils.setTimer(renderZimp, speed);
        }
        else if (diff > 1)
        {
           tronchesZimp = ["Elea.png","Scout.png","Pistache.png","Djino.jpg","Ethayel.jpg","Valmont.jpg","L-X.jpg","Kelvin.jpg","Zalaniz.png","Laetitia.jpg","Kazuki.png","Kmaschta.jpg","Arsenia.png","Alinka.jpg","Ghost.jpg","Saurus.jpg","Manerina.jpg","Ella.jpg","Astaa.png"];
           tronchesGentils = ["Fitz.jpg","Kinchaka.jpg","Malia.png","Oshean.jpg","Odul.png","Sÿllia.png","Zarah.png","Junajo.png","Pixelle.jpg","Lorkah.png","EveR.png","Cyberthorvaldr.jpg","Cherakanon.jpg","Gabrielle.png","Vanity.jpg","Alucard.jpg","Joaw.png","Yenahe.jpg","Gotheve.png","Xiya.jpg","Mik.png","Ghazullmor.jpg","Akiross.png"];
           timer = utils.setTimer(renderZimp, speed);
            
            if(diff == 4)
     		    setInterval(function(){score -= 10; utils.setFirstChildValue(scoreHolder, score);},10000);        
        }
    };

    
    renderZimpFacile = function () {
        if (undefined !== prevZimp) 
        {   
            prevZimp.className = '';
            prevZimp.style.backgroundImage = "url('http://nsa33.casimages.com/img/2014/06/05/14060503480228466.png')";
        }
        prevZimp = liElements[Math.floor((Math.random()*(HEIGHT * WIDTH))+1)-1];
        prevZimp.className = 'zimp';
    	if(level <= 2)
            prevZimp.style.backgroundImage = "url('http://nsa34.casimages.com/img/2014/06/05/140605035115599491.png')";
    	else
            prevZimp.style.backgroundImage = "url('http://www.dreadcast.net/images/avatars/Elea.png')";
     };
  
     
    renderZimp = function () {
       if (undefined !== prevZimp) 
        {   
            prevZimp.className = '';
            prevZimp.style.backgroundImage = "url('http://nsa33.casimages.com/img/2014/06/05/14060503480228466.png')";
        }
        prevZimp = liElements[Math.floor((Math.random()*(HEIGHT * WIDTH))+1)-1];
              	
        var gentilmechant =Math.floor(Math.random()*7);
        if (gentilmechant != 0)
        {
            var tronche = tronchesZimp[Math.floor(Math.random()*tronchesZimp.length)]    
            prevZimp.className = 'zimp';
        }
        else            
        {
            var tronche = tronchesGentils[Math.floor(Math.random()*tronchesGentils.length)]    
            prevZimp.className = 'zentil';
        }

        prevZimp.style.backgroundImage = "url('http://www.dreadcast.net/images/avatars/"+tronche+"')";
    }

    return {
        init: initialize
    };
})();


Deck.prototype.executeCommandSave = Deck.prototype.executeCommand;

Deck.prototype.executeCommand=function(a,b){
    var c=$("#"+b+" .ligne_ecriture input").val();
    $.ajaxSetup({async: false});
    this.executeCommandSave(a,b);
    $.ajaxSetup({async: true});    
    
    if(c.toLowerCase() === "waz")
    {
       $("#" + b + " .ligne_ecrite_fixed:last").html($("#" + b + " .ligne_ecrite_fixed:last").html() + '<div>Tapes waz niveauDeDifficulté (en minuscule) avec </br> Facile : Frappes le zimp qui apparaît et tu marques 10 points. Touches un logo rebz et tu perds dix points.</br> Moyen : Oh non c était un rebz! Si tu le confonds avec un zimp et lui éclate le nez tu perds 50 points! </br> Difficile : Moyen + Tu perds la partie si tu exploses trois rebzs! </br> Hardcore : Difficile + Tu perds dix points toutes les dix secondes. </br></br> Élections : Défoules toi sur les candidats! Mais ne touches pas à Odul! Équivalent à difficile</div>');        
    }
    else if(c.toLowerCase() === "waz facile")
    { 
        whacAZimpNum++;
        $("#" + b + " .ligne_ecrite_fixed:last").html($("#" + b + " .ligne_ecrite_fixed:last").html() + '<section style="width: 390px; padding : 5px 0;"><ul id="ulStage'+whacAZimpNum+'" style="padding : 0; margin :0; cursor : url(http://www.dreadcast.net/images/objets/mini/gant-hydro.png), auto;" ></ul><p style="color:#FFF;">Score: <span id="score'+whacAZimpNum+'">0</span> points!</p><p style="color:#FFF;">Level: <span id="level'+whacAZimpNum+'">1</span></p><p style="display:none">Vies: <span id="vie'+whacAZimpNum+'">3</span></p></section>');
        whacAZimp.init(1);
    }
    else if(c.toLowerCase() === "waz moyen")
    { 
        whacAZimpNum++;
        $("#" + b + " .ligne_ecrite_fixed:last").html($("#" + b + " .ligne_ecrite_fixed:last").html() + '<section style="width: 390px; padding : 5px 0;"><ul id="ulStage'+whacAZimpNum+'" style="padding : 0; margin :0; cursor : url(http://www.dreadcast.net/images/objets/mini/gant-hydro.png), auto;" ></ul><p style="color:#FFF;">Score: <span id="score'+whacAZimpNum+'">0</span> points!</p><p style="color:#FFF;">Level: <span id="level'+whacAZimpNum+'">1</span></p><p style="display:none;">Vies: <span id="vie'+whacAZimpNum+'">3</span></p></section>');
        whacAZimp.init(2);
    }
    else if(c.toLowerCase() === "waz difficile")
    { 
        whacAZimpNum++;
        $("#" + b + " .ligne_ecrite_fixed:last").html($("#" + b + " .ligne_ecrite_fixed:last").html() + '<section style="width: 390px; padding : 5px 0;"><ul id="ulStage'+whacAZimpNum+'" style="padding : 0; margin :0; cursor : url(http://www.dreadcast.net/images/objets/mini/gant-hydro.png), auto;" ></ul><p style="color:#FFF;">Score: <span id="score'+whacAZimpNum+'">0</span> points!</p><p style="color:#FFF;">Level: <span id="level'+whacAZimpNum+'">1</span></p><p style="color:#FFF;">Vies: <span id="vie'+whacAZimpNum+'">3</span></p></section>');
        whacAZimp.init(3);
    }
    else if(c.toLowerCase() === "waz hardcore")
    { 
        whacAZimpNum++;
        $("#" + b + " .ligne_ecrite_fixed:last").html($("#" + b + " .ligne_ecrite_fixed:last").html() + '<section style="width: 390px; padding : 5px 0;"><ul id="ulStage'+whacAZimpNum+'" style="padding : 0; margin :0; cursor : url(http://www.dreadcast.net/images/objets/mini/gant-hydro.png), auto;" ></ul><p style="color:#FFF;">Score: <span id="score'+whacAZimpNum+'">0</span> points!</p><p style="color:#FFF;">Level: <span id="level'+whacAZimpNum+'">1</span></p><p style="color:#FFF;">Vies: <span id="vie'+whacAZimpNum+'">3</span></p></section>');
        whacAZimp.init(4);
    }
    else if(c.toLowerCase() === "waz elections")
    { 
        whacAZimpNum++;
        $("#" + b + " .ligne_ecrite_fixed:last").html($("#" + b + " .ligne_ecrite_fixed:last").html() + '<section style="width: 390px; padding : 5px 0;"><ul id="ulStage'+whacAZimpNum+'" style="padding : 0; margin :0; cursor : url(http://www.dreadcast.net/images/objets/mini/gant-hydro.png), auto;" ></ul><p style="color:#FFF;">Score: <span id="score'+whacAZimpNum+'">0</span> points!</p><p style="color:#FFF;">Level: <span id="level'+whacAZimpNum+'">1</span></p><p style="color:#FFF;">Vies: <span id="vie'+whacAZimpNum+'">3</span></p></section>');
        whacAZimp.init(-10);
    }
};