WF Explorer Next Planet Button

Adds a next planet button for probes which launches fleet to next planet. For www.war-facts.com .

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

// ==UserScript==
// @name        WF Explorer Next Planet Button
// @namespace   https://greasyfork.org/en/users/10321-nikitas
// @description Adds a next planet button for probes which launches fleet to next planet. For www.war-facts.com .
// @match       http://*.war-facts.com/fleet.php*
// @version     7
// @require     https://code.jquery.com/jquery-2.1.4.min.js
// @grant       none
// ==/UserScript==


//Configuration. Change to false if you don't want to autolaunch
var AutoLaunch = true;


//Script





$(document).ready(function() {

    window.setTimeout(runWholeScript,100);  //Added some extra delay cause sometimes script didn't have time to load correctly


    function runWholeScript(){
    

        var classificationNode = document.getElementById('fleetClass');
        var isExplorer = document.evaluate("//text()[contains(.,'Explorer') or contains(.,'Sentry') or contains(.,'Probe Rush')]", classificationNode, null, XPathResult.BOOLEAN_TYPE, null).booleanValue;

   
        
        if (isExplorer){

            var info = document.getElementById('navData').getElementsByTagName('div')[4];
            var infoSpan = info.getElementsByTagName('span')[0];

            // not  containing world in the span.
            var isAtSystemEntrance  =  ! (document.evaluate("//text()[contains(.,'World:')]", infoSpan, null, XPathResult.BOOLEAN_TYPE, null).booleanValue);


            //alert("Is explorer = " + isExplorer);
            //alert("Is at system Entrance = " + isAtSystemEntrance);
            var currentPlanet = info.getElementsByTagName('a')[0].innerHTML;

            


            //alert(currentPlanet);
            var optionGroup = document.getElementById('target1');
            optionGroup = optionGroup.getElementsByTagName('optgroup')[0];
            optionGroup = optionGroup.getElementsByTagName('option');

            var i = 0 , found = false,  optionsLength = optionGroup.length;
            var nextPlanetOption, finishedSystem = false;




            //if PlanetLess system
            if (optionsLength === 0 ) {
//            alert("Planetless System");
                found = true;
                finishedSystem = true;
            } else if (isAtSystemEntrance){ //if I am at system entrance
//            alert("At System Entrance");
                found = true;
                nextPlanetOption = optionGroup[0].value;
            }

 
            
            
            // If I am at a planet, Find next planet through the local target option list

            while ( (i < optionsLength) && (found == false) ) {

                if (optionGroup[i].innerHTML == currentPlanet ){
                    found = true;

                    if ( i == optionsLength -1 ){
                        finishedSystem = true;

                    } else {
                        nextPlanetOption = optionGroup[i+1].value;
                    }
                }

                i++;

            }

//   alert("finished system = " + finishedSystem);
//   alert("next planet = " + nextPlanetOption);



            
            
        function selectNextPlanet(){
            jQuery('#target1').val(nextPlanetOption).trigger ('change');

            if (AutoLaunch){
              //  alert("Auto Launch is on");
                window.setTimeout(launchFleet,100);
            } else {
            
            //    alert("Auto Launch is off");
            }
            

            
        }

            
            
//       alert("Reached finished System");

            if (finishedSystem) {
//            alert("Inside finished System");
                document.getElementById('missionData').innerHTML += '<input  class = "greenbutton darkbutton" type="button" id="nextPlanetButton" value = "Done" onclick="openStarMap()" />';
                document.getElementById('nextPlanetButton').addEventListener('click', openStarMap, false);
            } else {
                //           alert("Inside NOT finished System");
                document.getElementById('missionData').innerHTML += '<input  class = "greenbutton darkbutton" type="button" id="nextPlanetButton" value = "Next Planet"  />';
                document.getElementById('nextPlanetButton').addEventListener('click', selectNextPlanet, false);

            }

        }



        function openStarMap(){
            var starMapLink;
            if (isAtSystemEntrance){
                starMapLink  = document.getElementById('navData').getElementsByTagName('div')[10].getElementsByTagName('a')[0].href;
            } else {
                starMapLink  = document.getElementById('navData').getElementsByTagName('div')[11].getElementsByTagName('a')[0].href;
            }

            starMapLink = starMapLink.substring(19, starMapLink.length - 3 );   //Keep only the link, throw away the functions

            // mapWin is war-facts.com function to open javascript map
            mapWin(starMapLink);

        }



        function launchFleet(){
            var launchButton = document.getElementById('mButton').getElementsByTagName('input')[0];

            if (launchButton) { //So Button has been created
           //     alert("launcghing fleet");
                getMission('launch');   //Launch Fleet
                autoSelectNextExplorer();

            } else {
                window.setTimeout(launchFleet,100);
            }




        }

        
/*
        function checkIfLaunched(){
            var abortButton = document.getElementById('mButton').children[0];

            if (    (abortButton)  && (abortButton.value == "Abort Mission") ) {
                autoSelectNextExplorer();
            }else {
                alert("Trying Again");
                window.setTimeout(checkIfLaunched,250);
            }

        }

*/
 
   } 
});