Image Extract (Circle Gesture)

Trigger image extract popup by drawing a circle gesture

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

// ==UserScript==
// @name         Image Extract (Circle Gesture)
// @namespace    CircleGestureImageExtract
// @version      1.0
// @description  Trigger image extract popup by drawing a circle gesture
// @match        *://*/*
// ==/UserScript==

(function() {
    'use strict';

    function createUI(images) {
        if (document.querySelector('#image-extract-panel')) return;

        const panel = document.createElement('div');
        panel.id = 'image-extract-panel';
        panel.style.position = 'fixed';
        panel.style.top = '10px';
        panel.style.left = '10px';
        panel.style.background = '#222';
        panel.style.color = '#eee';
        panel.style.border = '1px solid #555';
        panel.style.padding = '10px';
        panel.style.zIndex = 999999;
        panel.style.maxHeight = '400px';
        panel.style.overflowY = 'auto';
        panel.style.width = '300px';

        const closeBtn = document.createElement('span');
        closeBtn.textContent = '×';
        closeBtn.style.cursor = 'pointer';
        closeBtn.style.float = 'right';
        closeBtn.style.fontSize = '18px';
        closeBtn.style.fontWeight = 'bold';
        closeBtn.onclick = () => panel.remove();
        panel.appendChild(closeBtn);

        const title = document.createElement('div');
        title.textContent = `Found ${images.length} images`;
        title.style.fontWeight = 'bold';
        panel.appendChild(title);

        const list = document.createElement('div');
        images.forEach(src => {
            const thumb = document.createElement('img');
            thumb.src = src;
            thumb.style.maxWidth = '100%';
            thumb.style.margin = '5px 0';
            list.appendChild(thumb);
        });
        panel.appendChild(list);

        document.body.appendChild(panel);
    }

    function extractImages() {
        const imgs = Array.from(document.querySelectorAll('img'))
            .map(img => img.src)
            .filter(src => src && src.startsWith('http'));

        const bgImgs = Array.from(document.querySelectorAll('*'))
            .map(el => getComputedStyle(el).backgroundImage)
            .filter(bg => bg && bg.startsWith('url'))
            .map(bg => bg.replace(/^url\(["']?/, '').replace(/["']?\)$/, ''));

        const allImgs = [...imgs, ...bgImgs];
        if (allImgs.length > 0) {
            createUI(allImgs);
        } else {
            alert("No images found!");
        }
    }

    // Gesture detection
    let gesturePoints = [];
    let canvas, ctx;

    function initCanvas() {
        if (canvas) return;
        canvas = document.createElement('canvas');
        canvas.style.position = 'fixed';
        canvas.style.top = 0;
        canvas.style.left = 0;
        canvas.width = window.innerWidth;
        canvas.height = window.innerHeight;
        canvas.style.zIndex = 999998;
        canvas.style.pointerEvents = 'none';
        document.body.appendChild(canvas);
        ctx = canvas.getContext('2d');
    }

    function drawPath(points) {
        ctx.clearRect(0, 0, canvas.width, canvas.height);
        ctx.strokeStyle = 'rgba(0,255,0,0.5)';
        ctx.lineWidth = 3;
        ctx.beginPath();
        ctx.moveTo(points[0][0], points[0][1]);
        for (let i = 1; i < points.length; i++) {
            ctx.lineTo(points[i][0], points[i][1]);
        }
        ctx.stroke();
    }

    document.addEventListener('touchstart', e => {
        initCanvas();
        gesturePoints = [];
        const touch = e.touches[0];
        gesturePoints.push([touch.clientX, touch.clientY]);
    });

    document.addEventListener('touchmove', e => {
        const touch = e.touches[0];
        gesturePoints.push([touch.clientX, touch.clientY]);
        drawPath(gesturePoints);
    });

    document.addEventListener('touchend', () => {
        ctx.clearRect(0, 0, canvas.width, canvas.height);
        if (isCircleGesture(gesturePoints)) {
            extractImages();
        }
    });

    function isCircleGesture(points) {
        if (points.length < 6) return false;

        const xs = points.map(p => p[0]);
        const ys = points.map(p => p[1]);
        const w = Math.max(...xs) - Math.min(...xs);
        const h = Math.max(...ys) - Math.min(...ys);

        // bounding box roughly square
        const aspect = w / h;
        if (aspect < 0.5 || aspect > 2.0) return false;

        // path length check
        let pathLen = 0;
        for (let i = 1; i < points.length; i++) {
            const dx = points[i][0] - points[i-1][0];
            const dy = points[i][1] - points[i-1][1];
            pathLen += Math.sqrt(dx*dx + dy*dy);
        }
        if (pathLen < Math.max(w,h) * 1.5) return false;

        // average radius consistency
        const cx = (Math.max(...xs) + Math.min(...xs)) / 2;
        const cy = (Math.max(...ys) + Math.min(...ys)) / 2;
        const radii = points.map(p => Math.sqrt((p[0]-cx)**2 + (p[1]-cy)**2));
        const avgR = radii.reduce((a,b)=>a+b,0)/radii.length;
        const variance = radii.reduce((a,b)=>a+(b-avgR)**2,0)/radii.length;
        if (Math.sqrt(variance) > avgR * 0.4) return false;

        // start-end proximity
        const dx = points[0][0] - points[points.length-1][0];
        const dy = points[0][1] - points[points.length-1][1];
        const dist = Math.sqrt(dx*dx + dy*dy);
        if (dist > avgR * 0.6) return false;

        return true;
    }
})();