Sploop.io Legit Script

Show HP%, FPS, CPS, Ping, Press M to ON/OFF ghost mode, Big Shop, Transparent Shop & Clan menu

Verze ze dne 30. 08. 2025. Zobrazit nejnovější verzi.

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

// ==UserScript==
// @name         Sploop.io Legit Script
// @namespace    http://tampermonkey.net/
// @version      0.4
// @description  Show HP%, FPS, CPS, Ping, Press M to ON/OFF ghost mode, Big Shop, Transparent Shop & Clan menu
// @description  Use 75% page zoom for best results.
// @match        *://sploop.io/*
// @icon         https://i.postimg.cc/vBz07fcS/Screenshot-2025-08-28-090152.png
// @grant        none
// @author       normalplayer
// ==/UserScript==

(function() {
    'use strict';
    // ---------------- Ghost Mode ----------------
   CanvasRenderingContext2D.prototype.OdrawImage = CanvasRenderingContext2D.prototype.drawImage;
   let ghostModeEnabled = true;
   document.addEventListener("keydown", (e) => {
       if (e.key.toLowerCase() === "m") {
           ghostModeEnabled = !ghostModeEnabled;
           console.log("Ghost Mode:", ghostModeEnabled ? "ON" : "OFF");
       }
   });

   CanvasRenderingContext2D.prototype.drawImage = function () {
       const image = arguments[0];
       const imageSrc = image && image.src;
       if (!imageSrc) {
           return this.OdrawImage.call(this, ...arguments);
       }
       const excludedKeywords = [
           "player", "inv_", "cow", "duck", "wolf", "shark",
           "mammoth", "gcow", "dragon"
       ];
       const resourceKeywords = [
           "tree", "rock", "bush", "cactus", "ruby", "wood", "stone", "gold",
           "wall", "spike", "windmill", "trap", "boost", "turret",
           "heal_pad", "platform", "roof", "bed", "teleporter", "lootbox"
       ];

       const isExcluded = excludedKeywords.some(keyword => imageSrc.includes(keyword));
       const isResource = resourceKeywords.some(keyword => imageSrc.includes(keyword));

       this.save();
       if (ghostModeEnabled && isResource && !isExcluded) {
           this.globalAlpha = 0.6;
       }
       this.OdrawImage.call(this, ...arguments);
       this.restore();
    };
    // ---------------- Better Health Bar ----------------
    function lerpColor(a, b, amount) {
        const ah = parseInt(a.replace(/#/g, ''), 16),
              ar = ah >> 16, ag = (ah >> 8) & 0xff, ab = ah & 0xff;
        const bh = parseInt(b.replace(/#/g, ''), 16),
              br = bh >> 16, bg = (bh >> 8) & 0xff, bb = bh & 0xff;
        const rr = ar + amount * (br - ar),
              rg = ag + amount * (bg - ag),
              rb = ab + amount * (bb - ab);
        return '#' + (((1 << 24) + (rr << 16) + (rg << 8) + rb) | 0).toString(16).slice(1);
    }

    function drawHpText(ctx, text, xPos, yPos, color) {
        ctx.save();
        ctx.font = "20px 'Baloo Paaji'";
        ctx.textAlign = "center";
        ctx.textBaseline = "top";
        ctx.fillStyle = color;
        ctx.fillText(text, xPos, yPos);
        ctx.restore();
    }

    const enhanceFillRect = function (fill) {
        return function (x, y, width, height) {
            const fullWidth = 95;
            const hpPercent = Math.max(0, Math.min(1, width / fullWidth));
            const percentText = `${~~(width / fullWidth * 100)}%`;
            const centerX = x + fullWidth / 2;
            let color;
            if (this.fillStyle === "#a4cc4f") {
                color = hpPercent > 0.5 ? lerpColor("#a4cc4f", "#e09f3e", (1 - hpPercent) * 2)
                                         : lerpColor("#e09f3e", "#cc5151", (0.5 - hpPercent) * 2);
                this.fillStyle = color;
                drawHpText(this, percentText, centerX, y + height + 9, color);
            }
            if (this.fillStyle === "#cc5151") {
                color = hpPercent > 0.5 ? lerpColor("#cc5151", "#e09f3e", (1 - hpPercent) * 2)
                                         : lerpColor("#e09f3e", "#a4cc4f", (0.5 - hpPercent) * 2);
                this.fillStyle = color;
                drawHpText(this, percentText, centerX, y + height + 9, color);
            }
            fill.call(this, x, y, width, height);
        };
    };

    const FillRect = CanvasRenderingContext2D.prototype.fillRect;
    CanvasRenderingContext2D.prototype.fillRect = enhanceFillRect(FillRect);

    const { fillText } = CanvasRenderingContext2D.prototype;
    CanvasRenderingContext2D.prototype.fillText = function (...args) {
        if (typeof args[0] === "string") {
            this.lineWidth = 8;
            this.strokeStyle = "#313131";
            this.strokeText.apply(this, args);
        }
        return fillText.apply(this, args);
    };

    const { strokeRect } = CanvasRenderingContext2D.prototype;
    CanvasRenderingContext2D.prototype.strokeRect = function(x, y, w, h) {
        if ((w === 40 && h === 40) || this.strokeStyle === "#bfbfbf" || this.strokeStyle === "#dedede") {
            return;
        }
        return strokeRect.call(this, x, y, w, h);
    };

    const { stroke } = CanvasRenderingContext2D.prototype;
    CanvasRenderingContext2D.prototype.stroke = function(...args) {
        if (this.strokeStyle === "#bfbfbf" || this.strokeStyle === "#dedede") {
            return;
        }
        return stroke.apply(this, args);
    };
    // ---------------- Overlay ----------------
    const overlay = document.createElement("canvas");
    overlay.width = window.innerWidth;
    overlay.height = window.innerHeight;
    overlay.style.position = "absolute";
    overlay.style.top = "0";
    overlay.style.left = "0";
    overlay.style.pointerEvents = "none";
    overlay.style.zIndex = "9999";
    document.body.appendChild(overlay);

    const octx = overlay.getContext("2d");
    let frameCount = 0, fpsStartTime = performance.now(), fps=0, cps=0;
    let lastFrameTime = performance.now(), ping='...';

    // ---------------- Ping ----------------
    setInterval(()=>{
        const now = performance.now();
        ping = Math.round(now - lastFrameTime);
        lastFrameTime = now;
    }, 50);

    document.addEventListener("mousedown", ()=>{
        cps++; setTimeout(()=>cps--,1000);
    });

    function loop(){
        const now = performance.now();
        frameCount++;
        if(now - fpsStartTime >= 1000){
            fps = frameCount;
            frameCount=0;
            fpsStartTime=now;
        }

        octx.clearRect(0,0,overlay.width,overlay.height);
        octx.save();
        octx.font = "25px 'Baloo Paaji'";
        octx.textBaseline = "top";

        octx.strokeStyle="#313131";
        octx.lineWidth=4;
        octx.strokeText(`FPS: ${fps}`,10,5); octx.fillStyle="white"; octx.fillText(`FPS: ${fps}`,10,5);
        octx.strokeText(`CPS: ${cps}`,10,30); octx.fillText(`CPS: ${cps}`,10,30);
        octx.strokeText(`PING: ${ping}ms`,10,55); octx.fillText(`PING: ${ping}ms`,10,55);

        octx.restore();
        requestAnimationFrame(loop);
    }
    loop();

    window.addEventListener("resize", ()=>{
        overlay.width = window.innerWidth;
        overlay.height = window.innerHeight;
    });

    // ---------------- Auto Toggle ----------------
    ['#grid-toggle','#native-friendly-indicator'].forEach(id=>{
        const el = document.querySelector(id); if(el) el.click();
    });

    // ---------------- Ad Remove ----------------
    const styleAdRemove = document.createElement('style');
    styleAdRemove.type = 'text/css';
    styleAdRemove.appendChild(document.createTextNode(`
        #cross-promo,#bottom-wrap,#google_play,#game-left-content-main,#game-bottom-content,#game-right-content-main,#left-content,#right-content{
            display:none !important;
        }
    `));
    document.head.appendChild(styleAdRemove);
    document.querySelector('#game-content').style.justifyContent='center';
    document.querySelector('#main-content').style.width='auto';
    // ---------------- Big Shop, Clan -------------------
(function() {
    var style = document.createElement("style");
    style.innerHTML = `
        /* --- SHOP  --- */
        #hat-menu {
            width: 500px !important;
            height: 790px !important;
            background: rgba(0,0,0,0) !important;
            opacity: 0.95 !important;
            border: 5px solid black !important;
            box-shadow: none !important;
        }
        #hat_menu_content {
            max-height: 780px !important;
            overflow-y: auto !important;
            background: transparent !important;
        }

        /* --- CLAN MENU  --- */
        #clan-menu {
            background: rgba(0,0,0,0) !important; /* trong suốt */
            opacity: 0.95 !important;
            border: 5px solid black !important;   /* vẫn giữ viền */
            box-shadow: none !important;
        }
        #clan_menu_content {
            background: transparent !important;
        }
    `;
    document.head.appendChild(style);
})();
})();