Remove difficulty on boot.dev assignments

Remove difficulty on boot.dev assignments by hiding the element

Verze ze dne 15. 07. 2025. Zobrazit nejnovější verzi.

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

// ==UserScript==
// @name        Remove difficulty on boot.dev assignments
// @namespace   https://github.com/luigiMinardi
// @match       https://www.boot.dev/lessons/*
// @grant       none
// @version     1.0
// @author      luigiMinardi
// @license     MIT
// @description Remove difficulty on boot.dev assignments by hiding the element
// @homepageURL https://greasyfork.org/en/scripts/542660-remove-difficulty-on-boot-dev-assignments
// ==/UserScript==

function removeDifficulty() {
  let fullBar = document.querySelector("#__nuxt > div > div.static-bgimage.bg-image-blue > div.h-full-minus-bar.flex > div > div > div > div:nth-child(1) > div");

  let iconsArray = fullBar.children[0].children
  //console.log("iconsArray:", iconsArray) // Use that to debug if iconsArray change in the future
  if (iconsArray.length == 0) {
    setTimeout(() => {
      removeDifficulty()
    }, 100)
    return
  }
  iconsArray[3].style.display = 'none'; // remove one divisory
  iconsArray[4].style.display = 'none'; // remove the difficulty icon
}

setTimeout(() => {
  removeDifficulty()
},100);

// Code to call function on page change
// This seem to refresh the page every time you move to a new one, so you may want to remove this part of the script
// Source: https://itsopensource.com/how-to-call-a-function-on-URL-change-in-javascript/#:~:text=Solution
(function(history){
    let pushState = history.pushState;
    history.pushState = function(state) {
      setTimeout(() => {
        removeDifficulty()
      },100);

      return pushState.apply(history, arguments);
    };
})(window.history);