archer_range

не подходи на прямую нубас

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

// ==UserScript==
// @name         archer_range
// @namespace    http://tampermonkey.net/
// @version      1.8
// @description  не подходи на прямую нубас
// @author       Kogich
// @license      MIT
// @match        https://*.lordswm.com/war*
// @match        https://*.heroeswm.ru/war*
// @grant        unsafeWindow
// ==/UserScript==

(function () {
    'use strict';

    const uw = unsafeWindow;
    const highlightColor = "rgba(0, 255, 0, 0.3)";
    const highlighted = [];
    let isRangeVisible = false;
    let currentUnit = null;

    function paint_coords(x, y, color) {
        const tile = uw.shado?.[x + y * uw.defxn];
        if (!tile) return;
        tile.fill(color);
        uw.set_visible(tile, 1);
    }

    function clear_coords(x, y) {
        const tile = uw.shado?.[x + y * uw.defxn];
        if (!tile) return;
        tile.fill(null);
        uw.set_visible(tile, 0);
    }

    function showRange(unit) {
        const range = unit.range || unit.maxrange || unit.real_range || 6;
        const ux = unit.x;
        const uy = unit.y;

        console.log(`[N] ${unit.nametxt} (${unit.nownumber}) → range: ${range}`);

        for (let dx = -range; dx <= range; dx++) {
            for (let dy = -range; dy <= range; dy++) {
                const tx = ux + dx;
                const ty = uy + dy;
                if (tx >= 0 && ty >= 0 && tx <= uw.defxn && ty <= uw.defyn) {
                    const dist2 = dx * dx + dy * dy;
                    if (dist2 <= range * range) {
                        paint_coords(tx, ty, highlightColor);
                        highlighted.push([tx, ty]);
                    }
                }
            }
        }
    }

    function clearRange() {
        for (const [x, y] of highlighted) {
            clear_coords(x, y);
        }
        highlighted.length = 0;
    }

    function getUnitAt(x, y) {
        const objs = uw.stage?.pole?.obj;
        if (!objs) return null;

        for (let i in objs) {
            const unit = objs[i];
            if (!unit || typeof unit.x !== "number" || typeof unit.y !== "number") continue;
            if (unit.x === x && unit.y === y && unit.shooter && unit.nowhealth > 0) {
                return unit;
            }
        }

        return null;
    }

    function monitorKey() {
        document.addEventListener("keydown", (e) => {
            if (e.code !== "KeyN") return;

            if (isRangeVisible) {
                clearRange();
                isRangeVisible = false;
                currentUnit = null;
                return;
            }

            const x = uw.xr_last;
            const y = uw.yr_last;
            const unit = getUnitAt(x, y);

            if (!unit) {
                console.log(`[N] Shooter not found at (${x}, ${y})`);
                return;
            }

            currentUnit = unit;
            showRange(currentUnit);
            isRangeVisible = true;
        });
    }

    function monitorMouseRepaint() {
        document.addEventListener("mousemove", () => {
            if (isRangeVisible && currentUnit) {
                clearRange();
                showRange(currentUnit);
            }
        });
    }

    const initInterval = setInterval(() => {
        if (uw.stage?.pole?.obj && uw.shado && uw.xr_last !== undefined) {
            monitorKey();
            monitorMouseRepaint();
            clearInterval(initInterval);

        }
    }, 1000);
})();