useless_buttons

Удаляет при просмотре боя кнопку `вернуться назад` и `вернуться на страницу героя`, в десктоп клиенте убирает кнопку `информация`

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

// ==UserScript==
// @name         useless_buttons
// @namespace    http://tampermonkey.net/
// @version      0.1.3
// @description  Удаляет при просмотре боя кнопку `вернуться назад` и  `вернуться на страницу героя`, в десктоп клиенте убирает кнопку `информация`
// @author       Something begins
// @license      University of Sugma
// @match       https://www.heroeswm.ru/war*
// @match       https://my.lordswm.com/war*
// @match       https://www.lordswm.com/war*
// @icon         data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==
// @grant unsafeWindow
// ==/UserScript==

function observeDisplay(el){
    const observer = new MutationObserver((mutationsList) => {
        for (const mutation of mutationsList) {
            if (mutation.type === "attributes" && mutation.attributeName === "style" && el.style.display !== "none") {
                el.style.display = "none";
            }
        }
    });
    observer.observe(el, {
        attributes: true,
        attributeFilter: ["style"]
    });

}
const mobileInterval = setInterval(() => {
    if ([typeof android, typeof iOS].includes("undefined")) return;
    clearInterval(mobileInterval);
    const selectors = ["back_to_game", "back_to_home"];
    if (!android && !iOS) selectors.push("info_on");
    const buttonsLoadedInterval = setInterval(()=>{

        selectors.forEach(selector=>{
            const el = document.querySelector("#"+selector);
            if (el) {
                el.style.display = "none";
                observeDisplay(el);
                clearInterval(buttonsLoadedInterval);
            }
        })
    }, 100);
}, 100);