My cube

2/17/2025, 12:40:37 PM

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

// ==UserScript==
// @name        My cube
// @namespace   Violentmonkey Scripts
// @match       https://johnbutlergames.com/od2/index.html*
// @grant       none
// @version     1.0
// @author      God NTSC Player
// @description 2/17/2025, 12:40:37 PM
// ==/UserScript==

(function() {
    'use strict';

    const imageURL = 'https://pbs.twimg.com/profile_images/1707398013398974464/lu87Drbo_400x400.jpg';
    let playerImage = new Image();
    playerImage.src = imageURL;
    playerImage.onload = function() {
        console.log('Player image loaded successfully');
    };

    let lastDirection = 'right';

    function overridePlayerDraw() {
        if (typeof player !== 'undefined' && typeof player.draw === 'function') {
            player.draw = function() {
                if (this.xmove > 0) {
                    lastDirection = 'right';
                } else if (this.xmove < 0) {
                    lastDirection = 'left';
                }

                ctx.save();

                if (lastDirection === 'left') {
                    ctx.scale(-1, 1);
                    ctx.drawImage(playerImage, -(this.x + this.w), this.y, this.w, this.h);
                } else {
                    ctx.drawImage(playerImage, this.x, this.y, this.w, this.h);
                }

                ctx.restore();
            };
        } else {
            setTimeout(overridePlayerDraw, 100);
        }
    }

    overridePlayerDraw();
})();