Scratch Custom Block Injector

Injects a custom Scratch block, keeps it within the code box, and crashes the project

Verze ze dne 04. 02. 2025. Zobrazit nejnovější verzi.

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

// ==UserScript==
// @name         Scratch Custom Block Injector
// @namespace    http://tampermonkey.net/
// @version      1.1
// @description  Injects a custom Scratch block, keeps it within the code box, and crashes the project
// @author       You
// @match        *://scratch.mit.edu/projects/editor/*
// @grant        none
// ==/UserScript==

(function() {
    'use strict';

    function injectBlockImage() {
        const workspace = document.querySelector(".blocklyWorkspace");
        if (!workspace) return;

        let blockImage = document.createElement("img");
        blockImage.src = "https://i.ibb.co/MD0wbSkd/Untitled502-20250203231330.png";
        blockImage.style.position = "absolute";
        blockImage.style.left = "200px";
        blockImage.style.top = "150px";
        blockImage.style.width = "120px";
        blockImage.style.height = "40px";
        blockImage.style.cursor = "grab";
        blockImage.draggable = true;
        blockImage.style.zIndex = "1000";

        let offsetX, offsetY;
        function moveBlock(e) {
            const codeBox = workspace.getBoundingClientRect();
            let newX = e.clientX - offsetX;
            let newY = e.clientY - offsetY;
            
            // Keep within code box boundaries
            if (newX < codeBox.left) newX = codeBox.left;
            if (newX + blockImage.clientWidth > codeBox.right) newX = codeBox.right - blockImage.clientWidth;
            if (newY < codeBox.top) newY = codeBox.top;
            if (newY + blockImage.clientHeight > codeBox.bottom) newY = codeBox.bottom - blockImage.clientHeight;
            
            blockImage.style.left = `${newX}px`;
            blockImage.style.top = `${newY}px`;
        }

        blockImage.addEventListener("mousedown", (e) => {
            offsetX = e.clientX - blockImage.getBoundingClientRect().left;
            offsetY = e.clientY - blockImage.getBoundingClientRect().top;
            document.addEventListener("mousemove", moveBlock);
            document.addEventListener("mouseup", () => {
                document.removeEventListener("mousemove", moveBlock);
            });
        });

        workspace.appendChild(blockImage);
    }

    function crashAndClose() {
        const runButton = document.querySelector(".green-flag");
        if (runButton) {
            runButton.addEventListener("click", () => {
                setTimeout(() => {
                    while(true) {}
                }, 500);
                setTimeout(() => {
                    window.close();
                }, 1000);
            });
        }
    }

    setTimeout(() => {
        injectBlockImage();
        crashAndClose();
    }, 3000);
})();