mine-craft.io coordinates

ez coordinates for mine-craft.io!

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

// ==UserScript==
// @name         mine-craft.io coordinates
// @namespace    http://tampermonkey.net/
// @version      1.0
// @description  ez coordinates for mine-craft.io!
// @author       xDD scripter
// @match        *://mine-craft.io/*
// @license      MIT
// ==/UserScript==

(function () {
    'use strict';

    // Добавляем кнопку для вывода всех доступных объектов
    const debugButton = document.createElement("button");
    debugButton.textContent = "Log All Objects";
    debugButton.style.position = "fixed";
    debugButton.style.top = "10px";
    debugButton.style.right = "10px";
    debugButton.style.zIndex = "9999";
    debugButton.style.padding = "10px";
    debugButton.style.backgroundColor = "#ff6347";
    debugButton.style.color = "white";
    debugButton.style.border = "none";
    debugButton.style.borderRadius = "5px";
    debugButton.style.cursor = "pointer";
    document.body.appendChild(debugButton);

    debugButton.addEventListener("click", () => {
        console.log("=== Debugging Game Objects ===");
        console.log("Window keys:", Object.keys(window));
        if (window.Game) {
            console.log("Game object keys:", Object.keys(window.Game));
            console.log("Player object keys:", window.Game.player ? Object.keys(window.Game.player) : "No player found");
        } else {
            console.log("Game object not found.");
        }
    });
})();