Player Count Detector

Check the current player count

Verze ze dne 11. 12. 2024. Zobrazit nejnovější verzi.

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

// ==UserScript==
// @name         Player Count Detector
// @namespace    http://tampermonkey.net/
// @version      2024-11-22
// @description  Check the current player count
// @author       Comma
// @match        https://diep.io/
// @grant        none
// @run-at document-end
// ==/UserScript==

(function() {
'use strict';

// HOLD Q TO TOGGLE VISIBILITY
// You can change the key toggle here:
          var keyy = "q"



        var val = "null"
document.addEventListener('keydown', function(event) {
    if (event.key.toLowerCase() === keyy.toLowerCase()) {
        event.preventDefault();
    }
});

    var count = document.createElement('div');
    var countt = document.createElement('div');
    var counttt = document.createElement('div');
    var display = false;
    var intervalId = null;

    count.textContent = "Region Count:"
    count.style.position = "relative";
    countt.textContent = "Gamemode Count: ";
    countt.style.position = "relative";
    counttt.textContent = "Player Counter By Comma";
    counttt.style.color = "white";
    counttt.style.position = "relative";
    counttt.style.zIndex = "9999";
    counttt.style.top = "25%";
    counttt.style.left = "50%";
    counttt.style.transform = "translate(-50%, -50%)";
    counttt.style.backgroundColor = "black";
    counttt.style.width = "fit-content";
    counttt.style.height = "fit-content";
    counttt.style.padding = "2vh";
    count.style.fontFamily = "arial"
    countt.style.fontFamily = "arial"
    counttt.style.fontFamily = "arial"
    counttt.style.display = "none";
    counttt.style.borderRadius = "12px";
    counttt.style.boxShadow = '0 0 20px rgba(72, 171, 224, 1), 0 0 40px rgba(72, 171, 224, 0.8)';
    counttt.style.transition = 'box-shadow 0.3s ease';
    counttt.style.letterSpacing = "1.5px";
    document.body.appendChild(counttt);
    counttt.appendChild(count);
    counttt.appendChild(countt);

    let isTabHeldDown = false;

        async function fetchData() {
    if (!display) return;
        var regionn = window.__common__.active_region;
        var gamemode = window.__common__.active_gamemode;
    try {
        console.log('fetched');
        const response = await fetch('https://lb.diep.io/api/lb/pc');
        if (!response.ok) {
            throw new Error('Network response was not ok');
        }
        const data = await response.json();
        const sydneyRegion = data.regions.find(region => region.region === regionn);
        if (!sydneyRegion) {
            console.log('Region not found');
            return;
        }

        const sydneyPlayers = sydneyRegion.numPlayers;

        const lobbies = sydneyRegion.lobbies;
        const index = lobbies.findIndex(lobby => lobby.gamemode === gamemode);

        if (index !== -1) {
            const sydneyLobby = lobbies[index];
            const numPlayers = sydneyLobby.numPlayers;

            count.textContent = `Region Count: ${sydneyPlayers} ${regionn}`;
            countt.textContent = `${gamemode}: ${numPlayers} Players`;
        } else {
            console.log(`${gamemode} lobby not found.`);
        }
    } catch (error) {
        console.log("Too many fetch requests to api");
    }
}
    var interval; var timeout;
        document.addEventListener('keydown', (event) => {
        if ((event.key === keyy.toLowerCase() || event.key === keyy.toUpperCase()) && !isTabHeldDown) {
            isTabHeldDown = true;
            display = true;
            counttt.style.display = "block";
           fetchData()
            if(val !== null){
          var timeout = setTimeout(function() {
          interval = setInterval(fetchData, 1000);
           }, 1000);
            }
        }
    });
    document.addEventListener('keyup', (event) => {
        if ((event.key === keyy.toLowerCase() || event.key === keyy.toUpperCase()) && isTabHeldDown) {
            isTabHeldDown = false;
            display = false;
            counttt.style.display = "none";
            val = null;
        }
    });
})();