MonkeyDebugger

Debug js using monkey patch

Verze ze dne 28. 05. 2024. Zobrazit nejnovější verzi.

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

// ==UserScript==
// @name         MonkeyDebugger
// @namespace    https://github.com/JiyuShao/greasyfork-scripts
// @version      2024-05-23
// @description  Debug js using monkey patch
// @author       Jiyu Shao <[email protected]>
// @license      MIT
// @match        *://*/*
// @grant        unsafeWindow
// @grant        GM_registerMenuCommand
// @grant        GM_unregisterMenuCommand
// @grant        GM_setValue
// @grant        GM_getValue
// @grant        GM_addValueChangeListener
// @require https://update.greasyfork.org/scripts/496315/1384535/QuickMenu.js
// ==/UserScript==

/* eslint-disable no-eval */
(function () {
  'use strict';

  // 定义通用的补丁代码给 new Function 与 eval 使用
  const patchCode = `
    debugger;
  `;

  QuickMenu.add({
    name: '开启 new Function 调试',
    type: 'toggle',
    shouldInitRun: true,
    shouldAddMenu: () => {
      return unsafeWindow === unsafeWindow.top;
    },
    callback: (value) => {
      // 保存原始的 Function 构造器
      const originalFunction = Function.originalFunction
        ? Function.originalFunction
        : Function;
      Function.originalFunction = originalFunction;
      if (value === 'on') {
        // 定义一个新的 Function 构造器
        const patchedFunction = function (...args) {
          // 在构造的函数代码前插入 debugger 语句
          const codeWithDebugger = `${patchCode}; ${args[0]}`;
          return originalFunction.call(
            this,
            codeWithDebugger,
            ...args.slice(1)
          );
        };
        patchedFunction.prototype = originalFunction.prototype;
        // 替换全局的 Function
        unsafeWindow.Function = patchedFunction;
      } else if (value === 'off') {
        unsafeWindow.Function = originalFunction;
      }
    },
  });

  QuickMenu.add({
    name: '开启 eval 调试',
    type: 'toggle',
    shouldInitRun: true,
    shouldAddMenu: () => {
      return unsafeWindow === unsafeWindow.top;
    },
    callback: (value) => {
      // 保存原始的 eval 函数
      const originalEval = eval.originalEval ? eval.originalEval : eval;
      eval.originalEval = originalEval;
      if (value === 'on') {
        // 定义一个新的 eval 函数
        const patchedEval = function (code) {
          // 在 eval 的代码前插入 debugger 语句
          const codeWithDebugger = `${patchCode}; ${code}`;
          return originalEval(codeWithDebugger);
        };
        patchedEval.prototype = originalEval.prototype;
        // 替换全局的 eval 函数
        unsafeWindow.eval = patchedEval;
      } else if (value === 'off') {
        unsafeWindow.eval = originalEval;
      }
    },
  });

  QuickMenu.add({
    name: '清空缓存',
    type: 'button',
    shouldInitRun: false,
    shouldAddMenu: () => {
      return unsafeWindow === unsafeWindow.top;
    },
    callback: () => {
      QuickMenu.clearStore();
    },
  });
})();