Play Tone

Function to play a sound file by adding an HTML5 audio tag to the document. ver 1.0 2014-09-07.

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

// ==UserScript==
// @name        Play Tone
// @author      Jefferson "jscher2000" Scher
// @namespace   JeffersonScher
// @description Function to play a sound file by adding an HTML5 audio tag to the document. ver 1.0 2014-09-07.
// @include     *
// @version     1.0
// @copyright   Copyright 2014 Jefferson Scher
// @license     BSD 3-clause
// @grant       GM_registerMenuCommand
// ==/UserScript==

function playTone(e){
  // create audio tag for WAV file
  var el = document.createElement("audio");
  el.setAttribute("autoplay", "autoplay");
  // grab tone file from my site; to avoid mixed content, omit the protocol
  el.setAttribute("src", "//www.jeffersonscher.com/gm/snd/A-Tone-His_Self-1266414414.wav");
  // add to document body
  document.body.appendChild(el);
}
// Add menu item
GM_registerMenuCommand("Play Tone", playTone);