Auto ZNext Channel

This will force you to stay in zNext (Global) channel on ROBLOX aka the stable branch instead of the beta channels.

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

// ==UserScript==
// @name         Auto ZNext Channel
// @namespace    http://tampermonkey.net/
// @version      0.4.4
// @description  This will force you to stay in zNext (Global) channel on ROBLOX aka the stable branch instead of the beta channels.
// @author       HamstaGang (V3RM)
// @match        *://*.roblox.com/*
// @match        *://roblox.com/*
// @icon         https://www.google.com/s2/favicons?sz=64&domain=roblox.com
// @grant        none
// @license      MIT
// @noframes
// ==/UserScript==

// Credits to FxE
(async () => {
  'use strict';

  while (typeof Roblox == "undefined" || typeof Roblox.ProtocolHandlerClientInterface == "undefined") await new Promise(resolve => setTimeout(resolve))

  try {
    let ProtocolHandlerClientInterface = Roblox.ProtocolHandlerClientInterface
    Object.defineProperty(ProtocolHandlerClientInterface, "playerChannel", {
        value: "ZLIVE",
        writable: false
    });
    Object.defineProperty(ProtocolHandlerClientInterface, "channel", {
        value: "ZLIVE",
        writable: false
    });
    Object.defineProperty(ProtocolHandlerClientInterface, "studioChannel", {
        value: "",
        writable: false
    });

    console.warn("Roblox channel reverted successfully!")
  } catch (exception) {
      console.warn("There was an error trying to set the channel:");
      console.error(exception);
  }
})()