Revert channel builds

This will revert any channel builds that Roblox has placed on your account and revert them back to the normal version everyone should have.

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

// ==UserScript==
// @name         Revert channel builds
// @version      1.0.0
// @description  This will revert any channel builds that Roblox has placed on your account and revert them back to the normal version everyone should have.
// @author       BabyHamsta
// @match        https://*.roblox.com/*
// @match        https://roblox.com/*
// @icon         https://www.roblox.com/favicon.ico
// @grant        none
// @run-at       document-start
// @license      MIT
// @namespace https://greasyfork.org/users/1074418
// ==/UserScript==
 
(async () => {
  'use strict';
 
  while (typeof Roblox == "undefined" || typeof Roblox.ProtocolHandlerClientInterface == "undefined") await new Promise(resolve => setTimeout(resolve))
 
  try {
    let ProtocolHandlerClientInterface = Roblox.ProtocolHandlerClientInterface
    Object.defineProperty(ProtocolHandlerClientInterface, "playerChannel", {
        value: "",
        writable: false
    });
    Object.defineProperty(ProtocolHandlerClientInterface, "channel", {
        value: "",
        writable: false
    });
    Object.defineProperty(ProtocolHandlerClientInterface, "studioChannel", {
        value: "",
        writable: false
    });
 
    console.warn("Roblox channel reverted successfully!")
  } catch (exception) {
      console.warn("There was an error trying to set the channel:");
      console.error(exception);
  }
})()