Stat Mod

This mod allows you to see tierlist values of your character such as DPS, Burst, eHP, Build Score and Rank

Verze ze dne 02. 04. 2023. Zobrazit nejnovější verzi.

// ==UserScript==
// @name         Stat Mod
// @namespace    http://tampermonkey.net/
// @version      0.2.1
// @description  This mod allows you to see tierlist values of your character such as DPS, Burst, eHP, Build Score and Rank
// @author       Daria
// @license      MIT
// @match        https://hordes.io/play
// @icon         https://www.google.com/s2/favicons?sz=64&domain=hordes.io
// @grant        none
// ==/UserScript==

const ranks = ["F", "E", "D-", "D", "D+", "C-", "C", "C+", "B-", "B", "B+", "A-", "A", "A+", "S", "SS"]
const rankColors = ["#9f46c6", "#5a46c6", "#467bc6", "#46c0c6", "#46c695", "#46c661", "#81c646", "#b8c646", "#c6ba46", "#c69346", "#c67546", "#c66446", "#c65746", "#740000", "#910c0c"]
const sheetIDs = ["1OaKpHvEDineSW5OEtVlTc-8fZchgnlqRYjkUHPomjiM", "1k3nb7xaTJmh4zxYRH_45JoWtnh5H0fkOiqdbiklPYPg", "1z7JHoIZdOPrj_VYSGLxoJVw1RA1Nfptj8AClcUXc6O0", "1LibjJwlpYdnHlRZV8ns_m_y2VeZaZHFZF8cpSr3jY7A"]
let rankMetrics = []
const classes = [" Warrior", " Mage", " Archer", " Shaman"]


window.addEventListener('load', function() {
    'use strict';
    let entered = false
    let interval = setInterval(function() {
        let statColumns = document.getElementsByClassName("statcol panel-black svelte-ggsnc")
        let update
        if (statColumns.length > 0 && !entered) {
            entered = true;
            let column = "X"
            if(document.getElementsByClassName("statcol panel-black svelte-ggsnc")[0].getElementsByTagName("span")[5].textContent == " Warrior"){
                column = "AG"
            }
            const url = `https://sheets.googleapis.com/v4/spreadsheets/${sheetIDs[classes.indexOf(document.getElementsByClassName("statcol panel-black svelte-ggsnc")[0].getElementsByTagName("span")[5].textContent)]}/values/data!${column}6:${column}21?key=AIzaSyDiSyzf40CaBHAKOrzDd5Ut193MuSlpW_Y`;
            fetch(url).then(data => data.json()).then(data => {
                rankMetrics = data.values
                statColumns[4].removeChild(statColumns[4].childNodes[0])
                statColumns[4].removeChild(statColumns[4].childNodes[0])
                statColumns[4].removeChild(statColumns[4].childNodes[0])
                statColumns[4].removeChild(statColumns[4].childNodes[0])
                statColumns[4].removeChild(statColumns[4].childNodes[4])
                statColumns[4].removeChild(statColumns[4].childNodes[4])
                let dps = document.createElement("span")
                dps.textContent = "DPS"
                dps.id = "dpsTextAdded"
                dps.style.color = "cyan"
                let dpsValue = document.createElement("span")
                dpsValue.id = "dpsValueAdded"
                dpsValue.className = "statnumber textprimary"
                let dpsn = Math.round((parseFloat(statColumns[3].childNodes[1].textContent) + parseFloat(statColumns[3].childNodes[3].textContent)) / 2 * (1 + parseFloat(statColumns[3].childNodes[7].textContent) / 100) * (1 + parseFloat(statColumns[3].childNodes[9].textContent) / 100))
                dpsValue.textContent = dpsn
                //---------------------------
                let burst = document.createElement("span")
                burst.textContent = "Burst"
                burst.id = "burstTextAdded"
                burst.style.color = "cyan"
                let burstValue = document.createElement("span")
                burstValue.className = "statnumber textprimary"
                burstValue.id = "burstValueAdded"
                let burstn = Math.round((parseFloat(statColumns[3].childNodes[1].textContent) + parseFloat(statColumns[3].childNodes[3].textContent)) / 2 * (1 + parseFloat(statColumns[3].childNodes[7].textContent) / 100))
                burstValue.textContent = burstn
                //----------------------------
                let ehp = document.createElement("span")
                ehp.textContent = "Effective HP"
                ehp.style.color = "cyan"
                ehp.id = "ehpTextAdded"
                let ehpValue = document.createElement("span")
                ehpValue.className = "statnumber textprimary"
                ehpValue.id = "ehpValueAdded"
                let ehpn = Math.round(parseFloat(statColumns[2].childNodes[1].textContent) * 100 / ((100 - 87 * (1 - Math.pow(Math.E, -1 * parseFloat(statColumns[2].childNodes[9].textContent) * 0.0022)))) * 125 / (125 - parseFloat(statColumns[2].childNodes[11].textContent.substring(0, statColumns[2].childNodes[11].textContent.length - 1))))
                ehpValue.textContent = ehpn
                //------------------------------
                let bs = document.createElement("span")
                bs.textContent = "Build Score"
                bs.style.color = "cyan"
                bs.id = "bsTextAdded"
                let bsValue = document.createElement("span")
                bsValue.className = "statnumber textprimary"
                bsValue.id = "bsValueAdded"
                let bsn = buildScore()
                bsValue.textContent = bsn
                statColumns[4].insertBefore(burstValue, statColumns[4].childNodes[0])
                statColumns[4].insertBefore(burst, statColumns[4].childNodes[0])
                statColumns[4].insertBefore(dpsValue, statColumns[4].childNodes[0])
                statColumns[4].insertBefore(dps, statColumns[4].childNodes[0])
                statColumns[4].insertBefore(ehpValue, statColumns[4].childNodes[0])
                statColumns[4].insertBefore(ehp, statColumns[4].childNodes[0])
                statColumns[4].append(bs, bsValue)
                update = setInterval(function(){
                    if(statColumns.length == 0){
                        clearInterval(update)
                    }
                    let dpsn = Math.round((parseFloat(statColumns[3].childNodes[1].textContent) + parseFloat(statColumns[3].childNodes[3].textContent)) / 2 * (1 + parseFloat(statColumns[3].childNodes[7].textContent) / 100) * (1 + parseFloat(statColumns[3].childNodes[9].textContent) / 100))
                    let burstn = Math.round((parseFloat(statColumns[3].childNodes[1].textContent) + parseFloat(statColumns[3].childNodes[3].textContent)) / 2 * (1 + parseFloat(statColumns[3].childNodes[7].textContent) / 100))
                    let ehpn = Math.round(parseFloat(statColumns[2].childNodes[1].textContent) * 100 / ((100 - 87 * (1 - Math.pow(Math.E, -1 * parseFloat(statColumns[2].childNodes[9].textContent) * 0.0022)))) / (1 - parseFloat(statColumns[2].childNodes[11].textContent.substring(0, statColumns[2].childNodes[11].textContent.length - 1)) / 100 * (document.getElementsByClassName("statcol panel-black svelte-ggsnc")[0].getElementsByTagName("span")[5].textContent == " Warrior" ? 0.6 : 0.45)))
                    let bsn = buildScore()
                    document.getElementById("dpsValueAdded").textContent = dpsn
                    document.getElementById("burstValueAdded").textContent = burstn
                    document.getElementById("ehpValueAdded").textContent = ehpn
                    document.getElementById("bsValueAdded").textContent = bsn
                }, 100)
            });
        } else if (statColumns.length == 0 && entered){
            entered = false;
            clearInterval(update)
        }
    }, 1)
});
function buildScore(){
    let statColumns = document.getElementsByClassName("statcol panel-black svelte-ggsnc")
    let cclass = document.getElementsByClassName("statcol panel-black svelte-ggsnc")[0].getElementsByTagName("span")[5].textContent
    let prestige = document.querySelector(".textprestige").textContent.split(" ")[1].split(",").length == 1 ? parseInt(document.querySelector(".textprestige").textContent.split(" ")[1].split(",")[0]) : parseInt(document.querySelector(".textprestige").textContent.split(" ")[1].split(",")[0]) * 1000 + parseInt(document.querySelector(".textprestige").textContent.split(" ")[1].split(",")[1])
    let damageBonus = (prestige < 48000 ? 10 : 0) + (prestige < 16000 ? 10 : 0)
    let dps = Math.round((parseFloat(statColumns[3].childNodes[1].textContent) + parseFloat(statColumns[3].childNodes[3].textContent) + damageBonus) / 2 * (1 + (parseFloat(statColumns[3].childNodes[7].textContent) + (prestige < 36000 ? 5 : 0)) / 100) * (1 + (parseFloat(statColumns[3].childNodes[9].textContent) + (prestige < 40000 ? 3 : 0)) / 100))
    let burst = Math.round((parseFloat(statColumns[3].childNodes[1].textContent) + parseFloat(statColumns[3].childNodes[3].textContent) + damageBonus) / 2 * (1 + (parseFloat(statColumns[3].childNodes[7].textContent) + (prestige < 36000 ? 5 : 0)) / 100))
    let ehp = Math.round((parseFloat(statColumns[2].childNodes[1].textContent) + (prestige < 28000 ? 30 : 0) + (prestige < 44000 ? 30 : 0)) * 100 / ((100 - 87 * (1 - Math.pow(Math.E, -1 * parseFloat(statColumns[2].childNodes[9].textContent) * 0.0022)))) / (1 - parseFloat(statColumns[2].childNodes[11].textContent.substring(0, statColumns[2].childNodes[11].textContent.length - 1)) / 100 * (document.getElementsByClassName("statcol panel-black svelte-ggsnc")[0].getElementsByTagName("span")[5].textContent == " Warrior" ? 0.6 : 0.45)))
    let damage
    let hybrid
    let tank
    let haste
    let mit
    let health
    switch (cclass){
        case " Mage":
            damage = l((dps + burst)/2,2)
            hybrid = (l(ehp,5) + l(burst, 5) + l(dps, 4))/3
            tank = (l(ehp,2.5) + l(burst, 6) + l(dps, 6))/3
            rank(((damage/3)+tank+hybrid)*225/3, 1)
            return Math.round(((damage/3)+tank+hybrid)*225/3 * 100) / 100
        case " Archer":
            damage = (l(dps,2) + l(burst,2))/2
            hybrid = (l(ehp,5) + l(burst, 5) + l(dps, 4))/3
            tank = (l(ehp,2.5) + l(burst, 6) + l(dps, 6))/3
            rank(((damage/3)+tank+hybrid)*226/3, 2)
            return Math.round(((damage/3)+tank+hybrid)*226/3 * 100) / 100
        case " Warrior":
            mit = (1-Math.exp(-parseFloat(document.getElementsByClassName("statcol panel-black svelte-ggsnc")[2].childNodes[9].textContent)*0.0022))*0.87 + (((parseFloat(document.getElementsByClassName("statcol panel-black svelte-ggsnc")[2].childNodes[11].textContent)/100)*0.6))
            haste = parseFloat(document.getElementsByClassName("statcol panel-black svelte-ggsnc")[3].childNodes[9].textContent) + (prestige < 40000 ? 3 : 0)
            damage = (l(ehp, 5) + l(dps, 2) + l(burst, 2))/3
            tank = (l(ehp,2) + l(mit*100, 2) + l(haste, 6))/3
            hybrid = (l(ehp,5) + l(dps, 4) + l(burst, 5) + l(mit*100, 5))/4
            rank((damage+(tank/3)+hybrid)*210/3, 0)
            return Math.round((damage+(tank/3)+hybrid)*210/3 * 100) / 100
        case " Shaman":
            haste = parseFloat(statColumns[3].childNodes[9].textContent + (prestige < 40000 ? 3 : 0));
            health = parseFloat(statColumns[2].childNodes[1].textContent) + (prestige < 44000 ? 30 : 0) + (prestige < 28000 ? 30 : 0);
            damage = (l(dps, 2) + l(burst, 2) + l(ehp, 10))/3;
            tank = (l(dps, 10) + l(burst, 11) + l(ehp, 2) + l(ehp/health*60, 7) + l(haste*8, 16))/5;
            hybrid = (l(dps, 3) + l(burst, 4) + l(ehp, 6) + l(ehp/health*50, 10) + l(haste*8, 9))/5;
            rank(((damage/1.75)+(tank)+hybrid)*235/3, 3)
            return Math.round(((damage/1.75)+(tank)+hybrid)*235/3 * 100) / 100;
    }
    return "-"
}

function rank(bs, pclass){
    let rankValue
    if(document.getElementById("rank") == null){
        document.getElementsByClassName("statcol panel-black svelte-ggsnc")[0].childNodes[12].remove()
        document.getElementsByClassName("statcol panel-black svelte-ggsnc")[0].childNodes[12].remove()
        let rankText = document.createElement("span")
        rankText.textContent = "Rank"
        rankText.style.color = "cyan"
        rankValue = document.createElement("span")
        rankValue.id = "rank"
        document.getElementsByClassName("statcol panel-black svelte-ggsnc")[0].append(rankText, rankValue)
    } else {
        rankValue = document.querySelector("#rank")
    }
    	for(let i = 1; i < rankMetrics.length; i++){
            if(rankMetrics[i][0] > bs){
                rankValue.textContent = ranks[i - 1]
                rankValue.style = "color:" + rankColors[15 - i]
                return
            }
        }
        rankValue.textContent = "SS"
        rankValue.style = "color:#c646a0"
}

function l(y, x) {
  return Math.log(y) / Math.log(x);
}