Ultra+ Timer

made with much love

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

// ==UserScript==
// @name         Ultra+ Timer
// @description  made with much love
// @version      0.0.5
// @author       Cazka#1820
// @match        *://florr.io/*
// @license      MIT
// @namespace    https://greasyfork.org/users/541070
// @grant        GM_setValue
// @grant        GM_getValue
// @grant        GM_registerMenuCommand
// @run-at       document-end
// ==/UserScript==

const bosses = [
    {
        name: 'Beetle',
        set spawnedAt(v) {
            GM_setValue(this.name, v);
        },
        get spawnedAt() {
            return GM_getValue(this.name, null);
        },
    },
    {
        name: 'Bubble',
        set spawnedAt(v) {
            GM_setValue(this.name, v);
        },
        get spawnedAt() {
            return GM_getValue(this.name, null);
        },
    },
    {
        name: 'Cactus',
        set spawnedAt(v) {
            GM_setValue(this.name, v);
        },
        get spawnedAt() {
            return GM_getValue(this.name, null);
        },
    },
    {
        name: 'Centipede',
        set spawnedAt(v) {
            GM_setValue(this.name, v);
        },
        get spawnedAt() {
            return GM_getValue(this.name, null);
        },
    },
    {
        name: 'Cockroach',
        set spawnedAt(v) {
            GM_setValue(this.name, v);
        },
        get spawnedAt() {
            return GM_getValue(this.name, null);
        },
    },
    {
        name: 'Crab',
        set spawnedAt(v) {
            GM_setValue(this.name, v);
        },
        get spawnedAt() {
            return GM_getValue(this.name, null);
        },
    },
    {
        name: 'Fly',
        set spawnedAt(v) {
            GM_setValue(this.name, v);
        },
        get spawnedAt() {
            return GM_getValue(this.name, null);
        },
    },
    {
        name: 'Hornet',
        set spawnedAt(v) {
            GM_setValue(this.name, v);
        },
        get spawnedAt() {
            return GM_getValue(this.name, null);
        },
    },
    {
        name: 'Jellyfish',
        set spawnedAt(v) {
            GM_setValue(this.name, v);
        },
        get spawnedAt() {
            return GM_getValue(this.name, null);
        },
    },
    {
        name: 'Leech',
        set spawnedAt(v) {
            GM_setValue(this.name, v);
        },
        get spawnedAt() {
            return GM_getValue(this.name, null);
        },
    },
    {
        name: 'Moth',
        set spawnedAt(v) {
            GM_setValue(this.name, v);
        },
        get spawnedAt() {
            return GM_getValue(this.name, null);
        },
    },
    {
        name: 'Queen Ant',
        set spawnedAt(v) {
            GM_setValue(this.name, v);
        },
        get spawnedAt() {
            return GM_getValue(this.name, null);
        },
    },
    {
        name: 'Queen Fire Ant',
        set spawnedAt(v) {
            GM_setValue(this.name, v);
        },
        get spawnedAt() {
            return GM_getValue(this.name, null);
        },
    },
    {
        name: 'Rock',
        set spawnedAt(v) {
            GM_setValue(this.name, v);
        },
        get spawnedAt() {
            return GM_getValue(this.name, null);
        },
    },
    {
        name: 'Sandstorm',
        set spawnedAt(v) {
            GM_setValue(this.name, v);
        },
        get spawnedAt() {
            return GM_getValue(this.name, null);
        },
    },
    {
        name: 'Shell',
        set spawnedAt(v) {
            GM_setValue(this.name, v);
        },
        get spawnedAt() {
            return GM_getValue(this.name, null);
        },
    },
    {
        name: 'Spider',
        set spawnedAt(v) {
            GM_setValue(this.name, v);
        },
        get spawnedAt() {
            return GM_getValue(this.name, null);
        },
    },
];

const menu = document.body.appendChild(document.createElement('div'));
menu.style.padding = '15px';
menu.style.background = '#ffffff3f';
menu.style['border-radius'] = '10px';
menu.style.display = GM_getValue('menuDisplay', 'block');
menu.style.position = 'absolute';
menu.style['pointer-events'] = 'none';
menu.style.bottom = '5px';
menu.style.right = '5px';

const table = menu.appendChild(document.createElement('table'));
table.style['font-family'] = 'Ubuntu';
table.style['border-collapse'] = 'collapse';
table.style.width = `100%`;

updateTable();
setInterval(updateTable, 5000);

// Tampermonkey menu
GM_registerMenuCommand('Toggle Menu', (event) => {
    const newValue = GM_getValue('menuDisplay', 'block') == 'block' ? 'none' : 'block';
    GM_setValue('menuDisplay', newValue);
    menu.style.display = newValue;
});

// functions
function updateTable() {
    while (table.rows.length > 0) {
        table.deleteRow(0);
    }

    bosses.sort((a, b) => {
        if (a.spawnedAt == null && b.spawnedAt == null) {
            return a.name.localeCompare(b.name);
        }

        return (a.spawnedAt ?? Infinity) - (b.spawnedAt ?? Infinity);
    });
    bosses.forEach((x) => {
        const minutes = Math.floor((Date.now() - x.spawnedAt) / 1000 / 60);
        if (minutes > 240) {
            x.spawnedAt = null;
        }
    });
    bosses.forEach((x, i) => {
        const tr = table.insertRow();

        // Mob
        const td1 = tr.insertCell();
        if (i !== 0) {
            td1.style['padding-top'] = '5px';
        }
        if (i !== bosses.length - 1) {
            td1.style['padding-bottom'] = '5px';
        }
        td1.style['padding-right'] = '20px';

        td1.appendChild(document.createTextNode(x.name));

        // minutes ago
        const td2 = tr.insertCell();
        if (i !== 0) {
            td2.style['padding-top'] = '5px';
        }
        if (i !== bosses.length - 1) {
            td2.style['padding-bottom'] = '5px';
        }
        td2.style['pointer-events'] = 'auto';
        td2.style.cursor = 'pointer';

        td2.appendChild(document.createTextNode(toTimeSpanString(x.spawnedAt)));

        td2.onclick = (e) => {
            if (e.shiftKey) {
                const input = window.prompt(`Manually set the timer of ${x.name}`);
                if (isNaN(input)) {
                    return;
                }

                x.spawnedAt = Date.now() - input * 60 * 1000;

                updateTable();
                return;
            }
            if (!window.confirm(`Do you really want to reset the timer of ${x.name}?`)) {
                return;
            }
            x.spawnedAt = Date.now();
            updateTable();
        };
        td2.addEventListener('contextmenu', (e) => e.preventDefault());
    });
}
function toTimeSpanString(timestamp) {
    if (timestamp == null) {
        return 'N/A';
    }

    const minutes = Math.floor((Date.now() - timestamp) / 1000 / 60);

    return `${minutes} minute${minutes !== 1 ? 's' : ''} ago`;
}