steamAny

steam anywhere

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

// ==UserScript==
// @name        steamAny
// @namespace   tea.pm
// @match       https://store.steampowered.com/app/*
// @include     *
// @grant       GM_setValue
// @grant       GM_getValue
// @grant       GM_xmlhttpRequest
// @version     1.2
// @author      cljnnn
// @license     MIT
// @description steam anywhere
// ==/UserScript==

function xhr(option) {
    return new Promise((resolve, reject) => {
        GM_xmlhttpRequest({
            ...option,
            onerror: reject,
            onload: resolve,
        });
    });
}

async function get(endpoint, headers = null) {
    try {
        console.log(`getting json response:${endpoint}`)
        let response = await xhr({
            method: "GET",
            url: endpoint,
            headers: headers
        });
        response = JSON.parse(response.responseText)
        console.log('in get method', `${response}`)
        return response;
    } catch (e) {
        console.error(`error when processing ${endpoint}`, e);
        return null;
    }
}

const update_interval = 1000 * 60 * 30;
const failed_update_interval = 1000 * 60 * 1;
async function refreshUserSteam() {
    const cached = GM_getValue("steam", {
        next_update: 0,
        lookup: {}
    });
    if (cached && Date.now() < cached.next_update) {
        return cached;
    }
    let webResult = await get(`https://store.steampowered.com/dynamicstore/userdata/?t=${Date.now()}`);
    let result = null;
    if (webResult && (webResult.rgWishlist.length || webResult.rgOwnedApps.length)) {
        result = {
            next_update: Date.now() + update_interval,
            lookup: {}
        };
        for (const appId of webResult.rgWishlist) {
            result.lookup['app/'+appId] = 'wish';
        }
        for (const subId of webResult.rgOwnedPackages) {
            result.lookup['sub/'+subId] = 'owned';
        }
        for (const appId of webResult.rgOwnedApps) {
            result.lookup['app/'+appId] = 'owned';
        }
    } else {
        result = cached;
        result.next_update = Date.now() + failed_update_interval;
    }

    GM_setValue("steam", result);
    return result;
}

let userdata = null;
const pattern = /[\W^](store\.steampowered\.com)\/((app|sub)\/\d+)/;

async function handle(node) {
    if (node === null || typeof node !== 'object' || !('querySelectorAll' in node)) return;
    var links = node.querySelectorAll('a:not(.steam_processed)');
    for (const link of links) {
        var m = pattern.exec(link.href);
        if (!m) continue;
        if (userdata === null) userdata = await refreshUserSteam();
        if (userdata === null) return;
        const gameStatus = userdata.lookup[m[2]];
        if (!gameStatus) continue;
        let oldStyle = link.getAttribute('style');
        oldStyle = oldStyle?oldStyle:"";
        if (gameStatus === 'owned') {
            link.setAttribute('style', 'background: rgba(56, 142, 60, 0.75) !important; color: white !important;' + oldStyle);
        }
        if (gameStatus === 'wish') {
            link.setAttribute('style', 'background: rgba(2, 136, 209, 0.75) !important; color: white !important;' + oldStyle);
        }
        link.classList.add('steam_processed');
    }
}

function action(changes, observer) {
    for (let mutation of changes) {
        handle(mutation.target);
        for (let node of mutation.addedNodes) {
            handle(node);
        }
    }
}

var observer = new MutationObserver(action);
observer.observe(document.body, { childList: true, subtree: true });
handle(document.body);