Auto Spawn V2

diep.io

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

// ==UserScript==
// @name         Auto Spawn V2
// @namespace    http://tampermonkey.net/
// @version      0.1
// @description  diep.io
// @author       Tariteur
// @match        https://diep.io/
// @icon         https://www.google.com/s2/favicons?sz=64&domain=diep.io
// @grant        none
// ==/UserScript==

function Spawn(name) {
		input.execute('game_spawn ' + name);
	}

    let AR = false;
    function autoRespawn() {
        if (AR) {
        Spawn(localStorage.name)
        }
    }
    setInterval(autoRespawn, 0);
document.addEventListener("keydown", (yes) => {
        if (yes.keyCode === 84) {
            AR = !AR;
            Hook.recv(new Uint8Array([3, ...new TextEncoder().encode(`Auto Spawn: ${AR ? 'Activated' : 'Deactivated'}`), 0, ...new Uint8Array(new Uint32Array([0x0500ff]).buffer), ...new Uint8Array(new Float32Array([2000]).buffer), 0]))
    }
});