Bonk Kicked Alert

A userscript to add additional alerts in chat

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

// ==UserScript==
// @name         Bonk Kicked Alert
// @version      1.1.5
// @author       Blu
// @description  A userscript to add additional alerts in chat
// @match        https://bonk.io/gameframe-release.html
// @run-at       document-start
// @grant        none
// @namespace https://greasyfork.org/users/826975
// ==/UserScript==

// for use as a userscript ensure you have Excigma's code injector userscript
// https://greasyfork.org/en/scripts/433861-code-injector-bonk-io

const injectorName = `BonkKicked`;
const errorMsg = `Whoops! ${injectorName} was unable to load.
This may be due to an update to Bonk.io. If so, please report this error!
This could also be because you have an extension that is incompatible with \
${injectorName}`;

// escape special regex characters for RegExp obj
function escReg(reg){
  return reg.replace(/([\$[\]])/g, "\\$1");
}

function injector(src){
  let newSrc = src;

  let lobby = newSrc.match(/([\w$]{3}\[\d{2}\])=new [\w$]{2}\(([\w$]{3}\[\d{2}\],){3}/)[1];
  let ingame = newSrc.match(/\}\}if\(([\w$]{3}\[\d\d\])\)\{[\w$]{3}\(\);\}/)[1];
  let playerArr = newSrc.match(/([\w$]{3}\[\d{2}\])\[0\]=\{userName:/)[1];

  // on recv packet 24, handle player kicked when ingame or in lobby
  let kickedFunc = newSrc.match(/(\{if\(![\w$]{3}\[0\]\[1\]\).{0,500}?\}\})\}/)[1];
  newSrc = newSrc.replace(kickedFunc, `
   {arguments[69] = true;} else {
      let player = ${playerArr}[arguments[0]];
      let status = arguments[1] ? "KICKED!" : "BANNED!";

      if (${lobby}) ${lobby}.showStatusMessage("* " + player.userName + " was " + status, "#cc3333", false);
      if (${ingame}) ${ingame}.chatStatus("* " + player.userName + " was " + status);
   }
   if(arguments[69]) $&`);

  // on recv packet 40, handle player record
  let recordNotif = newSrc.match(/ ([\w$]{3}\.[\w$]{3}\(\d{3,4}\))\);\};/)[1];
  let renderer = newSrc.match(/([\w$]{3}\[\d{2}\])=new [\w$]{3}\[\d{2}\]\([\w$]{3}\[\d\]\);/)[1];
  newSrc = newSrc.replace(recordNotif, `$& + " by " + ${renderer}.playerArray[arguments[0]].userName`);

  // on recv packet 29, handle map updated
  let mapAddStr = newSrc.match(/[\w$]{3}\([\w$]{3}\.[\w$]{3}\((\d{2,4})\),[\w$]{3}\[\d\]\);\}\)/)[1];
  let mapAddFunc = newSrc.match(new RegExp(`[\\w$]{3}\\.[\\w$]{3}\\(${escReg(mapAddStr)}\\),([\\w$]{3})\\)`))[1];
  let mapAddBody = newSrc.match(new RegExp(`function ${escReg(mapAddFunc)}\\([\\w$]{3}\\)\\{`));
  newSrc = newSrc.replace(mapAddBody, `$&
    if(arguments[0].m.n.includes(' (edit)')){
      if (${lobby}) ${lobby}.showStatusMessage("* Host edited map", "#cc3333", false);
      if (${ingame}) ${ingame}.chatStatus("* Host edited map");
    }`);

  // on recv packet 29, ignore GMMODE update mode packets
  newSrc = newSrc.replace(/[\w$]{3}\[[0-9]\]=\w\[[\w$]{3}\[[0-9]\]\[[0-9]{3}\]\]\([\w$]{3}\[0\]\[0\]\);[\w$]{3}\(/, `if(arguments[0].startsWith("!!!GMMODE!!!")) return; $&`);

  if(src === newSrc) throw "Injection failed!";
  console.log(injectorName+" injector run");
  return newSrc;
}

// Compatibility with Excigma's code injector userscript
if(!window.bonkCodeInjectors) window.bonkCodeInjectors = [];
window.bonkCodeInjectors.push(bonkCode => {
	try {
		return injector(bonkCode);
	} catch (error) {
		alert(errorMsg);
		throw error;
	}
});

console.log(injectorName+" injector loaded");