Custom Border

Custom map border for agma.io!

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

// ==UserScript==
// @name         Custom Border
// @namespace    http://tampermonkey.net/
// @version      0.2.2
// @description  Custom map border for agma.io!
// @author       firebone
// @match        https://agma.io/*
// @grant        none
// ==/UserScript==

// If rainbowMode is false the color will be static at borderColor.

var rainbowMode = true;
var borderColor = '#FFFFFF';

//  --- --- --- --- --- --- ---

(function() {
    var speed = 5;
    function hslToHex(h, s, l) {
        h /= 360;
        s /= 100;
        l /= 100;
        let r, g, b;
        if (s === 0) {
            r = g = b = l;
        } else {
            const hue2rgb = (p, q, t) => {
                if (t < 0) t += 1;
                if (t > 1) t -= 1;
                if (t < 1 / 6) return p + (q - p) * 6 * t;
                if (t < 1 / 2) return q;
                if (t < 2 / 3) return p + (q - p) * (2 / 3 - t) * 6;
                return p;
            };
            const q = l < 0.5 ? l * (1 + s) : l + s - l * s;
            const p = 2 * l - q;
            r = hue2rgb(p, q, h + 1 / 3);
            g = hue2rgb(p, q, h);
            b = hue2rgb(p, q, h - 1 / 3);
        }
        const toHex = x => {
            const hex = Math.round(x * 255).toString(16);
            return hex.length === 1 ? '0' + hex : hex;
        };
        return `#${toHex(r)}${toHex(g)}${toHex(b)}`;
    }

    var stroke = CanvasRenderingContext2D.prototype.stroke;
    CanvasRenderingContext2D.prototype.stroke = function(){
        if(this.lineWidth < 10 || this.strokeStyle == "#ffffff" || this.strokeStyle == "#333333" || this.strokeStyle == "#7f7f7f" || this.strokeStyle.slice(5,7) != this.strokeStyle.slice(3,5)) return stroke.apply(this, arguments);
        this.strokeStyle = rainbowMode ? hslToHex(Math.floor(Date.now() / speed) % 360, 100, 50) : borderColor;
        return stroke.apply(this, arguments);
    }
})();