Alt+Insert to Render Less

Allows users to use the key combination Alt+Insert to disable less essential rendering.

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

// ==UserScript==
// @name         Alt+Insert to Render Less
// @namespace    http://tampermonkey.net/
// @version      1.0
// @description  Allows users to use the key combination Alt+Insert to disable less essential rendering.
// @author       MTP3
// @match        *://manyland.com/*
// @icon         http://manyland.com/favicon.ico
// ==/UserScript==

function main() {
	entityTypesToMessWith = [
		"EntityDecoanim", "EntityDecotch", "EntityFurry", "EntityDecobig", "EntityDecovbig",
		"EntityDynathing", "EntityFarback", "EntityDeadPlayer",
		"EntityDust", "EntityRemovedust", "EntityFootdust", "EntityJumpdust",
		"EntityVignette", "EntityLiquidDrop", "EntitySparkle", "EntitySpot",
		"EntityBigDust", "EntityBackgroundBlock", "EntityCrumbleBlock"
	];

	renderingStuff = true;
	tmpfuncs = {};

	ig.input.bind(ig.KEY.ALT, "alt");

	document.addEventListener('keyup', (e) => {
		if (ig.input.state("alt") && e.key == "Insert")
		{
			if (renderingStuff)
			{
				for (let [_, typename] of Object.entries(entityTypesToMessWith))
				{
					tmpfuncs[typename] = unsafeWindow[typename].prototype.draw;
					unsafeWindow[typename].prototype.draw = () => {};
				}
			}
			else
			{
				for (let [_, typename] of Object.entries(entityTypesToMessWith))
					unsafeWindow[typename].prototype.draw = tmpfuncs[typename];
			}

			renderingStuff = !renderingStuff;
		}
	});
};

(() => {
	interval = setInterval(() => {
		if (ig === undefined) return;
		if (ig.input === undefined) return;

		clearInterval(interval);
		main();
	}, 50);
})();