Disable WebGL API

Disables WebGL support, keeping only basic 2D canvas. That reduces potential exploits via OpenGL and broken drivers but can break many websites requiring OpenGL. Some most common ones are excluded.

Verze ze dne 05. 02. 2021. Zobrazit nejnovější verzi.

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

// ==UserScript==
// @name        Disable WebGL API
// @description Disables WebGL support, keeping only basic 2D canvas. That reduces potential exploits via OpenGL and broken drivers but can break many websites requiring OpenGL. Some most common ones are excluded. 
// @namespace   disablewebglapi
// @author      k3abird
// @include     *
// @exclude     https://*.google.com/*
// @exclude     https://github.com/*
// @exclude     https://www.shadertoy.com/*
// @exclude     https://www.youtube.com/*
// @version     1.0
// @run-at      document-start
// ==/UserScript==
(function() {
    console.log("disable-webgl-api: will remove canvas and webGL support");

    const kb_canvas_getContext = HTMLCanvasElement.prototype.getContext;
    HTMLCanvasElement.prototype.getContext = function(name) {
        if (name == "webgl" || name == "experimental-webgl" || name == "webgl2") {
            console.log("disable-webgl-api: disabled "+name)
            return null;
        }
        console.log("disable-webgl-api: allowing context of type "+name)
        return kb_canvas_getContext.apply(this, arguments);
    }
})();