Color Picker

Color picker for Sketchful

Verze ze dne 29. 06. 2020. Zobrazit nejnovější verzi.

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

// ==UserScript==
// @name        Color Picker
// @namespace   https://greasyfork.org/users/281093
// @match       https://sketchful.io/*
// @grant       none
// @version     0.3
// @author      Bell
// @description Color picker for Sketchful 
// @run-at      document-end
// jshint esversion: 6
// ==/UserScript==

let storedPalettes = JSON.parse(localStorage.getItem('palettes'));
let palettes = storedPalettes || [
    [],
    [
        "#3a3a3c", "#8e8e93", "#f8f9fa", "#ffadad", "#ffd6a5", "#fdffb6", "#caffbf", "#9bf6ff", "#a0c4ff", "#bdb2ff", "#ffc6ff", "#fdad88", "#9e5425",
        "#2c2c2e", "#636366", "#e0e0e0", "#ff7070", "#f3a220", "#f9e079", "#049d6f", "#92ddea", "#6dafe0", "#ab87ff", "#ff87ab", "#e38a5e", "#5e320d",
        "#1c1c1e", "#48484a", "#c2c2c2", "#f54d4d", "#dc8700", "#f0c808", "#00766a", "#219bc3", "#548bbc", "#715aff", "#ff5d8f", "#d1754e", "#421e06"
    ],
];

const canvas = document.querySelector("#canvas");
const ctx = canvas.getContext("2d");
const gameTools = document.querySelector("#gameTools");
const chatBox = document.querySelector("#gameChat");
const colorPickerWrapper = document.createElement("div");
const colorInput = document.createElement("input");
const colorPicker = document.createElement("input");
const colorButtons = document.querySelectorAll(".gameToolsColor");

const inputStyle = `margin: 5px 0;
                    height: 20px;
                    width: 50%;
                    text-align: center;
                    border: none;
                    font-weight: 800;
                    border-radius: 5px;
                    background-color: #CBCBCB;`;

const wrapperStyle = `position: absolute;
                      margin: 5px 50%;
                      height: 20px;
                      width: 30px;
                      border-radius: 5px;`;

document.querySelector("#gameToolsSlider").style.top = "77px";
canvas.addEventListener('pointerdown', pickCanvasColor, false);
gameTools.style.height = "200px";

const config = {
    attributes: true,
    childList: false,
    subtree: false
};

const heightObserver = new MutationObserver(adjustChatSize);

heightObserver.observe(gameTools, config);
heightObserver.observe(chatBox, config);

const colorsDiv = document.querySelector("#gameToolsColors");
colorsDiv.addEventListener("click", removeColor, false);

(function addPicker() {
    colorPicker.type = "color";
    colorPicker.setAttribute("style", "opacity: 0; width: 30px; cursor: pointer;");
    colorPicker.oninput = updatePicker;

    colorPickerWrapper.setAttribute("style", wrapperStyle);
    colorPickerWrapper.style.backgroundColor = colorPicker.value;
    colorPickerWrapper.appendChild(colorPicker);

    colorInput.oninput = updateInput;
    colorInput.addEventListener("click", selectInputText, false);
    colorInput.setAttribute("style", inputStyle);
    colorInput.setAttribute("spellcheck", "false");
    colorInput.value = colorPicker.value;

    gameTools.appendChild(colorPickerWrapper);
    gameTools.appendChild(colorInput);
})();

let paletteIndex = 0;

(function addButtons() {
    let prevPaletteBtn = document.createElement("button");
    let nextPaletteBtn = document.createElement("button");
    let saveColorBtn = document.createElement("button");

    addButton(saveColorBtn, "save", "5px 5px 5px 70px;");
    addButton(prevPaletteBtn, "arrow-left", "5px 5px 5px 40px;");
    addButton(nextPaletteBtn, "arrow-right", "5px 5px 5px 100px;");

    prevPaletteBtn.addEventListener("click", prevPalette, false);
    nextPaletteBtn.addEventListener("click", nextPalette, false);
    saveColorBtn.addEventListener("click", saveColor, false);
})();

function nextPalette() {
    paletteIndex < (palettes.length - 1) && paletteIndex++;
    changePalette(paletteIndex);
}

function prevPalette() {
    paletteIndex > 0 && paletteIndex--;
    changePalette(paletteIndex);
}

function saveColor() {
    let currentPalette = palettes[paletteIndex];
    while (currentPalette.length >= 39) {
        paletteIndex++;
        if (paletteIndex === palettes.length) {
            palettes.push([]);
        }
        currentPalette = palettes[paletteIndex];
    }
    palettes[paletteIndex].push(colorPicker.value);
    changePalette(paletteIndex);
    localStorage.setItem("palettes", JSON.stringify(palettes));
}

function removeColor(event) {
    if (event.altKey) {
        event.preventDefault();
        let color = event.target;
        var index = Array.prototype.indexOf.call(colorButtons, color);
        if (index >= 0 && paletteIndex > 1) {
            let palette = palettes[paletteIndex]
            palette.splice(index, 1);
            if (!palette.length) {
                palettes.splice(paletteIndex, 1);
                paletteIndex--;
            } 
            changePalette(paletteIndex);
            localStorage.setItem("palettes", JSON.stringify(palettes));
        }
    }
}

function addButton(button, icon, pos, id = "") {
    let buttonStyle = `margin: ${pos};
                       position: absolute;
                       height: 20px;
                       border: none;
                       background-color: #CBCBCB;
                       border-radius: 5px;`;

    button.setAttribute("style", buttonStyle);
    button.setAttribute("class", `fas fa-${icon}`);
    button.id = id;
    gameTools.appendChild(button);
}

function updatePicker(event) {
    let color = event.target.value;
    colorPickerWrapper.style.backgroundColor = color;
    colorInput.value = color;
    setColor(color);
}

function updateInput(event) {
    let color = event.target.value;
    colorPickerWrapper.style.backgroundColor = color;
    colorPicker.value = color;
    setColor(color);
}

function setColor(color) {
    let colorButton = document.querySelector("#gameToolsColors > div:nth-child(1) > div:nth-child(1)");
    let prevColor = colorButton.style.backgroundColor;
    colorButton.style.backgroundColor = color;
    colorButton.dispatchEvent(new Event("pointerdown"));
    colorButton.style.backgroundColor = prevColor;
}

function selectInputText() {
    colorInput.select();
}

function pickCanvasColor(event) {
    if (event.button === 1) {
        event.stopImmediatePropagation();
        let pos = getPos(event);
        let [r, g, b, a] = ctx.getImageData(pos.x, pos.y, 1, 1).data;
        let color = `rgb(${r}, ${g}, ${b})`;
        setColor(color);
    }
}

function getPos(event) {
    let canvasRect = canvas.getBoundingClientRect();
    let canvasScale = canvas.width / canvasRect.width;

    return {
        x: (event.clientX - canvasRect.left) * canvasScale,
        y: (event.clientY - canvasRect.top) * canvasScale
    };
}

function changePalette(palette) {
    colorButtons.forEach((button, idx) => {
        let color = palettes[palette][idx] || "#fff";
        button.style.backgroundColor = color;
    });
}

(function getDefaultPalette() {
    if (!palettes[0][0]) {
        colorButtons.forEach((button, idx) => {
            palettes[0][idx] = button.style.backgroundColor;
        });
    }
})();

function isDrawing() {
    return document.querySelector("#gameTools").style.display !== "none";
}

function adjustChatSize() {
    chatBox.style.height = isDrawing() ? "calc(100% - 200px)" : "calc(100% - 180px)";
}