Efficiency Stat Script

Shows efficiency (attack per piece + downstack per piece)

Verze ze dne 19. 04. 2020. Zobrazit nejnovější verzi.

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

// ==UserScript==
// @name         Efficiency Stat Script
// @namespace    http://tampermonkey.net/
// @version      0.3.9
// @description  Shows efficiency (attack per piece + downstack per piece)
// @author       Oki
// @match        https://*.jstris.jezevec10.com/*
// @grant        none
// ==/UserScript==

/**************************
   Efficiency Stat Script
**************************/


(function() {
    window.addEventListener('load', function(){

STAT_POS = 970;
STAT_NAME = "Eff"

STAT_POS2 = 1000;
STAT_NAME2 = "VS"

enable_playing = true
enable_replay = true
display_vsscore = true
display_eff = false


var trim=a=>{a=a.slice(0,-1);a=a.substr(a.indexOf("{")+1);return a}
var getParams=a=>{var params=a.slice(a.indexOf("(")+1);params=params.substr(0,params.indexOf(")")).split(",");return params}

x = true
count_downstack = false

function afterPlaceBlock() {
    if(this.clock == 0 && x){
      cat = this["v"]["kppElement"].id.slice(-1)
      if((GameCore['oldPieces'+cat] < this['placedBlocks']) || GameCore['oldPieces'+cat] == undefined){
          GameCore['downstack'+cat] += (GameCore['currentGarbage'+cat] - (JSON.stringify(this.matrix).split(8).length-1)/9)
          pieces = this['placedBlocks']
          GameCore['oldPieces'+cat] = pieces
          APP = this["gamedata"]["attack"] / pieces
          DPP = GameCore['downstack'+cat] / pieces
          EFF = (APP + DPP)
          time = this['actions'][this['ptr']]["t"]
          GameCore[STAT_NAME + "Timestamps"+cat] = GameCore[STAT_NAME + "Timestamps"+cat] || []
          GameCore[STAT_NAME + "Timestamps"+cat].push([(EFF).toFixed(2), time])
      } else {
          x = false
      }
    } else {
      x = false;
      ["1","2","P"].map(y=>{
        GameCore['downstack'+y] = 0;
      })
    }

}

function afterUpdateTextBar() {

    if(count_downstack){
        var change = (GameCore['currentGarbageP'] - (JSON.stringify(this.matrix).split(8).length-1)/9)
        if(change>0){
            GameCore['downstack'] += change
        }
        count_downstack = false
    }
    pieces = this["GameStats"]["stats"]["BLOCKS"].value
    APP = (this["gamedata"]["attack"] / pieces) || 0
    DPP = (GameCore['downstack'] / pieces) || 0
    if(display_vsscore){
      PPS = this['getPPS']()
      //console.log((APP + DPP)*PPS)
      if(this['GameStats'].get('VS'))this['GameStats'].get('VS').set(((APP + DPP)*PPS).toFixed(2));
    }
    if(display_eff){
      if(this['GameStats'].get('EFF'))this['GameStats'].get('EFF').set((APP + DPP).toFixed(2));
    }
}

function beforeCheckLineClears() {
  cat = this["v"]["kppElement"] ? this["v"]["kppElement"].id.slice(-1) : "P"
  GameCore['currentGarbage'+cat] = (JSON.stringify(this.matrix).split(8).length-1)/9;
  count_downstack = true
}

if(enable_playing | enable_replay){
  var checkLineClearsFunc = GameCore['prototype']['checkLineClears'].toString()
  var params = getParams(checkLineClearsFunc)
  checkLineClearsFunc = trim(beforeCheckLineClears.toString()) + trim(checkLineClearsFunc)
  GameCore['prototype']['checkLineClears'] = new Function(...params, checkLineClearsFunc);
}



if(enable_playing){
  if(typeof Game != "undefined"){

    checkLineClearsFunc = Game['prototype']['updateTextBar'].toString()
    checkLineClearsFunc = trim(checkLineClearsFunc) + trim(afterUpdateTextBar.toString())
    Game['prototype']['updateTextBar'] = new Function(...params, checkLineClearsFunc);

    var readyGoFunc = Game['prototype']["startReadyGo"].toString()
    readyGoFunc = `
    GameCore['downstack']=0;
    if(display_eff){
    this['GameStats'].addStat(new StatLine('EFF', '`+STAT_NAME+`', `+STAT_POS+`),true);
    }
    if(display_vsscore){
    this['GameStats'].addStat(new StatLine('VS', '`+STAT_NAME2+`', `+STAT_POS2+`),true);}` + trim(readyGoFunc)
    Game['prototype']["startReadyGo"] = new Function(readyGoFunc);





  }
}


if(enable_replay){

  var website = "jstris.jezevec10.com"
  var url = window.location.href
  var parts = url.split("/")

  if(typeof Replayer != "undefined"){
      Replayer["addStat"] = function(id,into,name) {
          var newStat = document.createElement("tr");
          newStat.innerHTML = '<td class="ter">'+name+'</td><td class="sval"><span id="'+id+'">0</span></td>'
          into.appendChild(newStat);
      }
  }

  if(parts[3]=="replay" && parts[2].endsWith(website) && parts.length>4){

      ["1","2","P"].map(y=>{GameCore['downstack'+y] = 0});
      var placeBlockFunc = GameCore['prototype']['placeBlock'].toString()
      var params2 = getParams(placeBlockFunc)
      placeBlockFunc =  trim(placeBlockFunc) + trim(afterPlaceBlock.toString())
      GameCore['prototype']['placeBlock'] = new Function(...params2, placeBlockFunc);

      if(parts[4]=="1v1"){
          if(display_eff){
              Replayer["addStat"](STAT_NAME+"Element1",document.getElementsByTagName("tbody")[0],STAT_NAME)
              Replayer["addStat"](STAT_NAME+"Element2",document.getElementsByTagName("tbody")[2],STAT_NAME)
          }
          if(display_vsscore){
              Replayer["addStat"](STAT_NAME2+"Element1",document.getElementsByTagName("tbody")[0],STAT_NAME2)
              Replayer["addStat"](STAT_NAME2+"Element2",document.getElementsByTagName("tbody")[2],STAT_NAME2)
          }
      } else {
          if(display_eff){
              Replayer["addStat"](STAT_NAME+"ElementP",document.getElementsByClassName("moreStats")[0],STAT_NAME)
          }
          if(display_vsscore){
              Replayer["addStat"](STAT_NAME2+"ElementP",document.getElementsByClassName("moreStats")[0],STAT_NAME2)
          }
      }

     Replayer['prototype']['getStat'] = function(cat) {
      if(stamps=GameCore[STAT_NAME+"Timestamps"+cat]){
        for (var i = 1; i < stamps.length; i++) {
          if(stamps[i][1]>this['clock']){
            return stamps[i-1][0]
          }
        }
        return stamps[stamps.length-1][0]
      }
      return 0
     };

     var oldTextBar = View.prototype.updateTextBar.toString();
     oldTextBar = trim(oldTextBar) + `;
     var cat = this.kppElement.id.slice(-1);
     if(display_eff){
     eval("`+STAT_NAME+`Element"+cat+"&&(`+STAT_NAME+`Element"+cat+".innerHTML = this.g.getStat(cat))");}
     if(display_vsscore){
     eval("`+STAT_NAME2+`Element"+cat+"&&(`+STAT_NAME2+`Element"+cat+".innerHTML = (PPS"+(cat=='P'?'':cat)+".innerHTML*this.g.getStat(cat)).toFixed(2))");
     }`

     View.prototype.updateTextBar = new Function(oldTextBar);

  }
}

    });
})();