Keyboard Display Script

shows keyboard inputs on screen

Verze ze dne 09. 07. 2019. Zobrazit nejnovější verzi.

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

// ==UserScript==
// @name         Keyboard Display Script
// @namespace    http://tampermonkey.net/
// @version      0.2
// @description  shows keyboard inputs on screen
// @author       Oki
// @match        https://*.jstris.jezevec10.com/*
// @grant        none
// ==/UserScript==

/**************************
   Keyboard Display Script
**************************/

(function() {
    window.addEventListener('load', function(){


if(typeof Game != "undefined" || typeof Replayer != "undefined"){

if(typeof getParams != "function"){var getParams=a=>{var params=a.slice(a.indexOf("(")+1);params=params.substr(0,params.indexOf(")")).split(",");return params}}
if(typeof trim != "function"){var trim=a=>{a=a.slice(0,-1);a=a.substr(a.indexOf("{")+1);return a}}

document['addEventListener']('keydown', press);
document['addEventListener']('keyup', press);
function press(e) {
	if(~Game['set2ings'].indexOf(e.keyCode)){
		var corresponding = [6,8,1,2,3,5,4,0][Game['set2ings'].indexOf(e.keyCode)]
		document.getElementsByClassName("kbkey")[corresponding].style.backgroundColor = ["lightgoldenrodyellow",""][+(e.type=="keyup")]
	}
}
function pressKey(num,type){
//type: 0=release 1=down 2=press
	document.getElementsByClassName("kbkey")[num].style.backgroundColor = type?"lightgoldenrodyellow":""
	if(type==2){
		setTimeout(x=>{document.getElementsByClassName("kbkey")[num].style.backgroundColor = ""},100)
	}

}

var kbhold=document.createElement("div");
kbhold.id="keyboardHolder";
kbhold.style.position="absolute"
kbhold.style.left = (myCanvas.getBoundingClientRect().left - 300) + "px";
kbhold.style.top = (myCanvas.getBoundingClientRect().top + 100) + "px";

if(typeof Replayer != "undefined") {
	kbhold.style.top = (myCanvas.getBoundingClientRect().top + 200) + "px";
}

document.body.appendChild(kbhold);

var f='<R>M{text-align:center;position: absolute;font-size:15px`{]-Q:QIspacing:0;Nred`td|th|Uwp8o_000000;]:inherit`UT_34ff34`Ujy2k_f8a102`UO_f8ff00;}</RYbo"Yps"KPJV"Ptr^Tq180~TqSD~TqHDZ[CCWZXtr^OqHL~OqCWZ[&lt;[v[&gt;X/JK>~</td^|{padding:10px 5pxIR:solidIwidth:2px`q kbkey">`;}M.tg _{]-N#^PtdV-]border[~jy2kqZ~wp8o">YPdiv id="kX</tdP/trPV class="tgU.tg-Ttc3eRstyleQcollapseP><Op39mNcolor:M#kbo KP/divJtableI;]-';var g=0;var i=0;for(i in g='IJKMNOPQRTUVXYZ[]^_`q|~')var e=f.split(g[i]),f=e.join(e.pop())
keyboardHolder.innerHTML = f


if(typeof Game != "undefined") {
	var set2ings = Game['prototype']['readyGo'].toString()
	set2ings = "Game['set2ings']=this.Settings.controls;" + trim(set2ings)
	Game['prototype']['readyGo'] = new Function(set2ings);

	var updateTextBarFunc = Game['prototype']['updateTextBar'].toString()
	updateTextBarFunc = trim(updateTextBarFunc) + ";kps.innerHTML='KPS: '+(this.getKPP()*this.placedBlocks/this.clock).toFixed(2)"
	Game['prototype']['updateTextBar'] = new Function(updateTextBarFunc);
} else {



var website = "jstris.jezevec10.com"
var url = window.location.href
var parts = url.split("/")

if(parts[3]=="replay" && parts[2].endsWith(website)){

	fetch("https://"+parts[2]+"/replay/data?id="+ (parts.length==6?(parts[5]+"&live=1"):(parts[4])))
		.then(function(response) {
		    return response.json();
		})
		.then(function(jsonResponse) {
			var das = jsonResponse.c.das
			var playT = Replayer['prototype']['playUntilTime'].toString()
			var playTparams = getParams(playT);


			var insert1 = `
			if(clock%500==0){kps.innerHTML="KPS: "+(this.getKPP()*this.placedBlocks/(this.clock/1000)).toFixed(2)}
			this["delayedActions"] = []
			for (var i = 0; i < this["actions"].length; i++) {
				var action = JSON.parse(JSON.stringify(this["actions"][i]));
				if(action.a == 2 || action.a == 3){
					action.t = (action.t-`+das+`)>0 ? (action.t-`+das+`) : 0
				}
				this["delayedActions"].push(action)
			}

			this["delayedActions"].sort(function(a, b) {
    			return a.t - b.t;
			});

			var oldVals = [this["timer"],this["ptr"]]

			while (`+playTparams[0]+` >= this['delayedActions'][this['ptr']]['t']) {
			    if (this['ptr']) {
			        this['timer'] += (this['delayedActions'][this['ptr']]['t'] - this['delayedActions'][this['ptr'] - 1]['t']) / 1000
			    };
			    if(this['delayedActions'][this['ptr']]["a"] == 2){
			    	pressKey(6,1)
			    }
				if(this['delayedActions'][this['ptr']]["a"] == 3){
			    	pressKey(8,1)
			    }

			    this['ptr']++;
			    if (this['delayedActions']['length'] === this['ptr']) {
			        this['reachedEnd'] = true;
			        break
			    }
			};

			this["timer"] = oldVals[0]
			this["ptr"] = oldVals[1]`

			var insert2 = `
			var highlight = [[6,2],[8,2],[6,0],[8,0],[3,2],[5,2],[0,2],[2,2],[1,2],,[4,2]][this['actions'][this['ptr']]["a"]]
			if(highlight){
				pressKey(...highlight)
			};
			`

			playT = playT.replace(";",insert1+";")
			playT = playT.replace("1000};","1000};"+insert2)

			Replayer['prototype']['playUntilTime'] = new Function(...playTparams, trim(playT));



		});
}


}

}


    });
})();