Intelligence Auto Setup

Script to auto-setup of search settings and improve results

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

// ==UserScript==
// @name        Intelligence Auto Setup
// @namespace   github.com/odahviing
// @author      Odahviing
// @include     http://*.war-facts.com/intelligence.php
// @include     http://*.war-facts.com/empire_known_universe.php
// @description Script to auto-setup of search settings and improve results
// @version     2.0
// @grant       none
// ==/UserScript==

// Version 1.3 - Add distance from target
// Version 2.0 - Rebuilding the script with multiple new options

// TODO: Sort By Distance

setupButtons();
addDataToResults();

/* Button Actions Functions */

function setupButtons() {
    createButton('xyz', 'Mining Colony', setupMiningColony);
    createButton('xyz', 'Urban Colony', setupUrbanColony);
    createButton('habit', 'Remove Colonized Systems', removeColonizedPlanets);
}

function removeColonizedPlanets() {
  var mainTable = document.getElementsByTagName('table');
  var allColonies = mainTable[0].rows;
  var removeRows = []
  for (index = 1; index <allColonies.length ; index = index + 2)
  {
    var innerTableRow = allColonies[index].getElementsByTagName('table')[0].rows[0];
    var cell = innerTableRow.cells[1];
    if (cell.innerHTML != '&nbsp;')
    {
      removeRows.push(index-1);
      removeRows.push(index);
    }
  }

  for (index = removeRows.length -1; index >=0; index --)
    mainTable[0].deleteRow(removeRows[index]);
}

function setupUrbanColony() {
    $('[name=habit]').val(50);
    $('[name=landmass]').val(5000000000);
    $('[name=orderType]').val("hab")
    $('[name=radius]').val(100000000);
    $('[name=orderDirection]').val("desc");
    $('[name=ressel]').val(1)
    setupARPlanet();
}

function setupMiningColony() {
    $('[name=habit]').val(40);
    $('[name=landmass]').val(1000000000);
    $('[name=orderType]').val("hab")
    $('[name=radius]').val(100000000);
    $('[name=orderDirection]').val("desc");
    $('[name=ressel]').val(1)
    setupARPlanet();
    setupResourcesThreshold(10,10,10,10,10,10,10,10,10,10,10);
}

/* End Button Actions Functions */

/* Internal Actions Options */

function setupARPlanet() {
    var allBoxes = $("input[type=checkbox]");
    $.each(allBoxes, function( index, value ) {
        var checkBox = value;
        if (checkBox.name == "colonized") return true; // On empire page, we had extra checkBox
        checkBox.checked = true;
    });
}

function setupResourcesThreshold(carbon, iron, copper, silver, titanium, gold, uranium, platinum, oil, water, fert) {
    toggleThreshold();
    let res = [carbon, iron, copper, silver, titanium, gold, uranium, platinum, oil, water, fert];
    let mainObj = document.getElementsByClassName('light padding5 box fullwidth')[1];
    let allObjects = mainObj.getElementsByTagName('input');
    let startId = allObjects.length - 11;

    for (; startId < allObjects.length; startId++)
        allObjects[startId].value = res[startId - 12];
}

/* End Internal Actions Options */

/* Add Data To Results */

function addDataToResults() {
    if (detectIfCallBack() == false) return;
    var getWantedCords = document.getElementById('xyz').value;
    getWantedCords = getWantedCords.trim().replace(' ','').replace(' ','');
    if (getWantedCords == '') return;

    let cords = buildCordsObjectFromText(getWantedCords);

    let mainTable = document.getElementsByTagName('table')[0];
    let allRows = mainTable.getElementsByTagName('tr');
    if (allRows.length > 200) return;

    for (let i = 0; i < allRows.length; i ++)
    {
        var headObject = allRows[i].getElementsByClassName('head');
        if (headObject.length == 0) continue;

        let text = headObject[1].innerHTML;
        let cordsText = text.substring(text.indexOf('(') + 1 , text.indexOf(')'));
        var lineCords = new buildCordsObjectFromText(cordsText);
        let currentDistance = getDistance(cords, lineCords);
        var myp = document.createElement("span");
        myp.style.color = "yellow";
        myp.innerHTML = currentDistance.toFixed(0).replace(/(\d)(?=(\d{3})+$)/g, '$1,') + " km";
        allRows[i].getElementsByClassName('head')[1].outerHTML = myp.outerHTML + allRows[i].getElementsByClassName('head')[1].outerHTML;

        var myp1 = document.createElement("button");
        var link = allRows[i].getElementsByTagName('a')[0].innerHTML;
        myp1.value=`${lineCords.X}&${lineCords.Y}&${lineCords.Z}&${link}`;
        myp1.innerHTML= `Bookmark`;
        myp1.id= `bookmarkButton${i}`;
        myp1.addEventListener("click", buttonOnClickEvent, false);
        allRows[i].getElementsByClassName('head')[1].outerHTML = allRows[i].getElementsByClassName('head')[1].outerHTML + myp1.outerHTML;
        document.getElementById(myp1.id).addEventListener("click", buttonOnClickEvent, false);
    }
}

function detectIfCallBack() {
    let tables = document.getElementsByTagName('table');
    return tables.length > 1;
}

function buttonOnClickEvent() {
    var allValues = this.value.split('&');
    window.location = `/player_map.php?x=${allValues[0]}&y=${allValues[1]}&z=${allValues[2]}&name=${allValues[3]}`;
}

/* End Data To Results */

/* Utilities Functions */

function createButton(elementIdName, buttonText, callbackFunction) {
  var buttonName = `btn-${buttonText.replace(' ','').replace(' ','')}`;
  var row = document.getElementById(elementIdName);
  if (row == undefined) {
      attachIdByName(elementIdName);
      row = document.getElementById(elementIdName);
  }
  row.outerHTML = row.outerHTML + `<input type='button' class='darkbutton' id='${buttonName}' value='${buttonText}'>`;
  var button = document.getElementById(buttonName);
  button.addEventListener("click", callbackFunction, false);
}

function buildCordsObjectFromText(str) {
    let cords = str.split(',');
    return buildCordsObject(cords[0], cords[1], cords[2]);
}

function buildCordsObject(x,y,z) {
    return {X : parseInt(x), Y: parseInt(y), Z: parseInt(z)}
}

function isEqule(cordsA, cordsB) {
    return (cordsA.X == cordsB.X && cordsA.Y == cordsB.Y && cordsA.Z == cordsB.Z);
}

function getDistance(cordsA, cordsB) {
    let X = Math.pow(cordsA.X - cordsB.X, 2);
    let Y = Math.pow(cordsA.Y - cordsB.Y, 2);
    let Z = Math.pow(cordsA.Z - cordsB.Z, 2);
    let f = Math.sqrt(X + Y + Z);
    return 4000 * f;
}

function attachIdByName(name) {
    $(`[name=${name}]`)[0].id = name;
}

/* End Utilities Functions */