DotDReloader

Reloads game or chat individually. Requires Mutik to be installed first.

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

// ==UserScript==
// @name           	DotDReloader 
// @description         Reloads game or chat individually. Requires Mutik to be installed first.
// @namespace      	tag://kongregate
// @author         	Anarcho
// @version        	1.1.50
// @grant          	GM_xmlhttpRequest
// @grant          	GM_setValue
// @grant          	GM_getValue
// @grant          	unsafeWindow
// @include        	http://www.kongregate.com/games/5thPlanetGames/dawn-of-the-dragons*
// @include        	*50.18.191.15/kong/?DO_NOT_SHARE_THIS_LINK*
// @hompage        	http://www.dotdraids.pl
// ==/UserScript==

if (window.location.host == "www.kongregate.com") {
    function main() {
        window.DotDReloader = {
            gui: {
                load: function() {
        console.log('[DotDReloader] Initializing GUI ' + window.SRDotDX);
                    if ($("hideWCtxt") !== null) {
                        window.SRDotDX.c('li').set({
                            class: 'rate'
                        }).html('<a class="spritegame" href="#" onclick="DotDReloader.reloadChat(); return false;">Reload Chat</a>', false).attach('after', 'quicklinks_favorite_block');
                        window.SRDotDX.c('li').set({
                            class: 'rate'
                        }).html('<a class="spritegame" href="#" onclick="DotDReloader.reloadGame(); return false;">Reload Main</a>', false).attach('after', 'quicklinks_favorite_block');
                    } else {
                        setTimeout(DotDReloader.gui.load, 500)
                    }
                },
            },
            reloadChat: function() {
                window.SRDotDX.util.extEcho('Reloading Chat, please wait...');
                window.SRDotDX.gframe('DotDReloader.chat#');
            },
            reloadGame: function() {
                window.SRDotDX.util.extEcho('Reloading Game, please wait...');
                window.SRDotDX.gframe('DotDReloader.game#');
            },
            fails: 0,
            load: function() {
        console.log('[DotDReloader] Waiting for mutik ' + window.SRDotDX + " " + window.DotDReloader);
                if (window.SRDotDX !== undefined) {
                    DotDReloader.gui.load();
                    setTimeout(function() {
                        delete DotDReloader.load
                    }, 100);
                } else if (++DotDReloader.fails < 20) {
                    console.log('[DotDReloader] Missing needed Kong resources (try:' + DotDReloader.fails + '), retrying in 0.75 second...');
                    setTimeout(DotDReloader.load, 750);
                } else {
                    console.log('[DotDReloader] Unable to locate required Kong resources. Loading aborted');
                    setTimeout(function() {
                        delete DotDReloader
                    }, 1);
                }
            }
        };
        console.log('[DotDReloader] Loading ' + window.DotDReloader);
        DotDReloader.load();
    }

    console.log('[DotDReloader] Injecting in main');
    scr = document.createElement('script');
    scr.appendChild(document.createTextNode('(' + main + ')()'));
    document.head.appendChild(scr);
} else if (window.location.host === '50.18.191.15') {
    window.onmessage = function(e) {
        var c = e.data.split('#');
        if (c[0].indexOf('DotDReloader') !== -1) {
            if (c[0].indexOf('chat') !== -1) {
                console.log("[DotDReloader] reloading chat ");
                document.getElementById('chatdiv').parentNode.innerHTML = document.getElementById('chatdiv').parentNode.innerHTML;
            }
            if (c[0].indexOf('game') !== -1) {
                console.log("[DotDReloader] reloading game ");
                document.getElementById('swfdiv').parentNode.innerHTML = document.getElementById('swfdiv').parentNode.innerHTML;
            }
        }
    };
    console.log("[DotDReloader] Injected code into GameFrame");
}