bw_autobattle_lite

bw_autobattle_lite1

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name           bw_autobattle_lite
// @namespace      bw_autobattle_lite
// @description    bw_autobattle_lite1
// @include        http://www.bloodyworld.com/*
// @version 0.0.1.20150603232158
// ==/UserScript==
var doc = document.wrappedJSObject ? document.wrappedJSObject : document;
var ddoc = (window.wrappedJSObject) ? window.wrappedJSObject : window;
patt=/Закрыть|окончания боя/;
patt2=/Ваша заявка принята|Заявка на бой подана|Отозвать запрос|Ожидаем начала поединка|Происходит распределение игроков/;
if(ddoc.rooms && ddoc.flBtl!='battle' && ddoc.flBtl!='battle2' && !patt.exec(document.documentElement.innerHTML) && !patt2.exec(document.documentElement.innerHTML)){
if(GM_getValue('doTeleport')==1){
GM_setValue('autobattle',0);
doTeleport();
}
else if(GM_getValue('setvopl')==1){
GM_setValue('autobattle',0);
setVoplot();
}
else if(GM_getValue('toheal')==1){
GM_setValue('autobattle',0);
healFull();
}
else if(GM_getValue('auto_andwari')==1){
if(ddoc.rooms=='depot'){
//вокзал, идем в пещеру
patt=/GoUrl\(\'(index\.php\?file=go&go=[a-zA-Z0-9]*&move=cave)\'/;
result=patt.exec(document.documentElement.innerHTML);
if(result)location.href="http://www.bloodyworld.com/"+result[1];
}
else if(ddoc.rooms=='go'){
//дорога
GM_setValue('autobattle',1);
}
else if(ddoc.rooms=='cave'){
//пещера, идем на вокзал
patt=/GoUrl\(\'(index\.php\?file=go&go=[a-zA-Z0-9]*&move=depot)\'/;
result=patt.exec(document.documentElement.innerHTML);
if(result)location.href="http://www.bloodyworld.com/"+result[1];
}
}
if(ddoc.rooms=='depot' || ddoc.rooms=='go' || ddoc.rooms=='cave'){
  var btn = doc.createElement('button');
  btn.setAttribute('id','auto_andwari');
  btn.setAttribute('style','position: absolute; top:0px; left:95px; font-size:11px; background: #f1f1f1; width:80px; z-index: 100; border: 1px #000000 solid; color: maroon;');
  btn.addEventListener('click', auto_andwari, false);
if(GM_getValue('auto_andwari')==1)  btn.innerHTML = '<nobr>андвари откл.</nobr>';
else{ GM_setValue('auto_andwari',0);btn.innerHTML = '<nobr>андвари вкл.</nobr>';}
  doc.body.appendChild(btn);
}
if(ddoc.rooms=='guild'){
  var btn = doc.createElement('button');
  btn.setAttribute('id','change');
  btn.setAttribute('style','position: absolute; top:15px; left:95px; font-size:11px; background: #f1f1f1; width:90px; z-index: 100; border: 1px #000000 solid; color: maroon;');
  btn.addEventListener('click', change, false);
  btn.innerHTML = '<nobr>Переключиться</nobr>';
  doc.body.appendChild(btn);
}
}
patt=/Закрыть/;
patt2=/окончания боя/;
if(ddoc.rooms && (((ddoc.flBtl=='battle' || ddoc.flBtl=='battle2') && (ddoc.dsgStatus=='battle' || ddoc.dsgStatus=='waitBat')) || patt.exec(document.documentElement.innerHTML) || patt2.exec(document.documentElement.innerHTML))){
setTimeout(main,500);
  var btn = doc.createElement('button');
  btn.setAttribute('id','menu_autobattle');
  btn.setAttribute('style','position: absolute; top:0px; left:0px; font-size:11px; background: #f1f1f1; width:80px; z-index: 100; border: 1px #000000 solid; color: maroon;');
  btn.addEventListener('click', menu_autobattle, false);
if(GM_getValue('autobattle')==1)  btn.innerHTML = '<nobr>прекратить</nobr>';
else{ GM_setValue('autobattle',0);btn.innerHTML = '<nobr>бить</nobr>';}
  doc.body.appendChild(btn);
  
  var btn = doc.createElement('button');
  btn.setAttribute('id','mobAfterBattle');
  btn.setAttribute('style','position: absolute; top:0px; left:80px; font-size:11px; background: #f1f1f1; width:100px; z-index: 100; border: 1px #000000 solid; color: maroon;');
  btn.addEventListener('click', mobAfterBattle, false);
if(GM_getValue('mobAfter')==1)  btn.innerHTML = '<nobr>Отменить воплот</nobr>';
else{ GM_setValue('mobAfter',0);btn.innerHTML = '<nobr>Моб после боя</nobr>';}
  doc.body.appendChild(btn);
  var btn = doc.createElement('button');
  btn.setAttribute('id','teleportAfterBattle');
  btn.setAttribute('style','position: absolute; top:0px; left:180px; font-size:11px; background: #f1f1f1; width:110px; z-index: 100; border: 1px #000000 solid; color: maroon;');
  btn.addEventListener('click', teleportAfterBattle, false);
if(GM_getValue('teleporAfter')==1)  btn.innerHTML = '<nobr>Отменить телепорт</nobr>';
else{ GM_setValue('teleporAfter',0);btn.innerHTML = '<nobr>Телепорт после боя</nobr>';}
  doc.body.appendChild(btn);
}
function auto_andwari(){
	if(GM_getValue('auto_andwari')==1){
	GM_setValue('auto_andwari',0);
	GM_setValue('autobattle',0);
	doc.getElementById("auto_andwari").innerHTML='<nobr>андвари вкл.</nobr>';
	}
	else {
	GM_setValue('auto_andwari',1);
	location.href=location.href;
}
}
function change(){
	var req = new XMLHttpRequest();
	var url='/index.php?file=inventar_dress&press=c&set=0';
req.onreadystatechange = function() {
  if (req.readyState == 3) {
  req.abort();
	var req2 = new XMLHttpRequest();
	var url2='/index.php?file=inventar&show=magic&closemutant=1';
req2.onreadystatechange = function() {
  if (req2.readyState == 3) {
  req2.abort();
	var req3 = new XMLHttpRequest();
	var url3='/index.php?file=guild&mode=clon&act=change_clon';
req3.onreadystatechange = function() {
  if (req3.readyState == 3) {
  req3.abort();
setVoplot();
  }
};
		req3.open('GET', url3, true);
        req3.send(null);
  }
};
		req2.open('GET', url2, true);
        req2.send(null);
  }
};
		req.open('GET', url, true);
        req.send(null);
}
function mobAfterBattle(){
if(GM_getValue('mobAfter')==1){
GM_setValue('mobAfter',0);
doc.getElementById("mobAfterBattle").innerHTML='<nobr>Моб после боя</nobr>';
}
else {
GM_setValue('mobAfter',1);
doc.getElementById("mobAfterBattle").innerHTML='<nobr>Отменить воплот</nobr>';
}
}

function teleportAfterBattle(){
if(GM_getValue('teleporAfter')==1){
GM_setValue('teleporAfter',0);
doc.getElementById("teleportAfterBattle").innerHTML='<nobr>Телепорт после боя</nobr>';
}
else {
GM_setValue('teleporAfter',1);
doc.getElementById("teleportAfterBattle").innerHTML='<nobr>Отменить телепорт</nobr>';
}
}

function refresh(){
location.href=location.href;
}
  function main(){
if(GM_getValue('autobattle')==1){
patt2=/окончания боя/;
if(patt2.exec(document.documentElement.innerHTML) || ddoc.dsgStatus=='waitBat'){
setTimeout(refresh,300);
GM_setValue('toheal',0);
GM_setValue('setvopl',0);
GM_setValue('doTeleport',0);
}
else if(((ddoc.flBtl=='battle' || ddoc.flBtl=='battle2') && ddoc.dsgStatus=='battle')){
setTimeout(do_strikes,2000);
GM_setValue('toheal',0);
GM_setValue('setvopl',0);
GM_setValue('doTeleport',0);
}
else {
     patt=/Закрыть/;
if(result=patt.exec(document.documentElement.innerHTML)){
GM_setValue('toheal',0);
if(GM_getValue('mobAfter')==1)GM_setValue('setvopl',1);
else GM_setValue('setvopl',0);
if(GM_getValue('teleporAfter')==1)GM_setValue('doTeleport',1);
else GM_setValue('doTeleport',0);
location.href="http://www.bloodyworld.com/index.php?file=endbattle&cls=close";
}
}
}
}
  function menu_autobattle(){
	if(GM_getValue('autobattle')==1){
	GM_setValue('autobattle',0);
	location.href=location.href;
	}
	else {
	doc.getElementById("menu_autobattle").innerHTML='<nobr>прекратить</nobr>';
	GM_setValue('autobattle',1);
	setTimeout(do_strikes,2500);
}
}
function getdefpoints(maxdef){
defs=new Array();
k=0;
while(k<maxdef){
d=Math.floor(Math.random()*5);
if(!in_array(d,defs)){
switch(d){
case 0:selectDefPoint("head");break;
case 1:selectDefPoint("righthend");break;
case 2:selectDefPoint("body");break;
case 3:selectDefPoint("lefthend");break;
case 4:selectDefPoint("lags");break;
}
defs[k]=d;k++;}
}
return true;
}
function selectDefPoint(pnt){
for(var i=0; el = doc.forms['FormBattle'].elements[i]; i++){
if(el.name=='shit[]' && el.value==pnt && el.checked==false){el.checked=true;break;}
}
}
function do_strikes(){
x=Math.floor(Math.random()*7 + 20);
y=Math.floor(Math.random()*12 + 15);
form = doc.forms['FormBattle']
		var inp = doc.createElement('input');
		inp.value = x;
		inp.name = "go.x";
		form.appendChild(inp);	  
		var inp = doc.createElement('input');
		inp.value = y;
		inp.name = "go.y";
		form.appendChild(inp);	
maxdef=ddoc.MaxTotalDEF;
maxatck=ddoc.MaxTotalATK;
getdefpoints(maxdef);
fire="";
if(maxatck>1){
for(i=0;i<maxatck;i++){
a=Math.floor(Math.random()*5);
switch(a){
case 0:selectAttckPoint("head");break;
case 1:selectAttckPoint("righthend");break;
case 2:selectAttckPoint("body");break;
case 3:selectAttckPoint("lefthend");break;
case 4:selectAttckPoint("lags");break;
}
}}
else {
a=Math.floor(Math.random()*5);
switch(a){
case 0:selectAttckPoint("head");break;
case 1:selectAttckPoint("righthend");break;
case 2:selectAttckPoint("body");break;
case 3:selectAttckPoint("lefthend");break;
case 4:selectAttckPoint("lags");break;
}
}
doc.forms['FormBattle'].submit();
}
function selectAttckPoint(pnt){
for(var i=0; el = doc.forms['FormBattle'].elements[i]; i++){
if((el.name=='fire[]' || el.name=='fire') && el.value==pnt && el.checked==false){el.checked=true;break;}
}
}
function in_array(what, where) {
    var a=false;
    for(var i=0; i<where.length; i++) {
        if(what == where[i]) {
            a=true;
            break;
        }
    }
    return a;
}
function healFull(){    
GM_setValue('toheal',0);
	GM_xmlhttpRequest({
  method: "GET",
  url: "http://www.bloodyworld.com/index.php?file=rapid_panel&ajax=1&action=list&wid=0&slot=0&item_type=magic",
    onload: function(response) {
     patt=/"uid":"[0-9]*", "wid":"([0-9]*)", "slot":"([0-9]*)", "item_type":"([^"]*)", "image":"[^"]*", "alert_type":"[^"]*", "name":"Полное восстановление", "add_mutant":""/;
if(result=patt.exec(response.responseText)){
wid=result[1];
slot=result[2];
item_type=result[3];
   GM_xmlhttpRequest({
  method: "GET",
  url: "http://www.bloodyworld.com/index.php?file=rapid_panel&ajax=1&action=use&wid="+wid+"&slot="+slot+"&item_type="+item_type,
    onload: function(response) {
	location.href=location.href;
	}
});
}
	}
});
}
function setVoplot(){
GM_setValue('setvopl',0);
GM_setValue('mobAfter',0);
	GM_xmlhttpRequest({
  method: "GET",
  url: "http://www.bloodyworld.com/index.php?file=rapid_panel&ajax=1&action=list&wid=0&slot=0&item_type=magic",
    onload: function(response) {
     patt=/"uid":"[0-9]*", "wid":"([0-9]*)", "slot":"([0-9]*)", "item_type":"([^"]*)", "image":"[^"]*", "alert_type":"magic_mutant", "name":"[^"]*", "add_mutant":(" [^"]*")/;
if(result=patt.exec(response.responseText)){
wid=result[1];
slot=result[2];
item_type=result[3];
mut_list=result[4];
pattm=/<option value=([^>]*)>[^<]*<\/option> "/
if(res=pattm.exec(mut_list)){
    GM_xmlhttpRequest({
  method: "GET",
  url: "http://www.bloodyworld.com/index.php?file=rapid_panel&ajax=1&action=use&wid="+wid+"&slot="+slot+"&item_type="+item_type+"&list="+res[1],
    onload: function(response) {
location.href=location.href;
	}
});
}
else {
    GM_xmlhttpRequest({
  method: "GET",
  url: "http://www.bloodyworld.com/index.php?file=rapid_panel&ajax=1&action=use&wid="+wid+"&slot="+slot+"&item_type="+item_type+"&list=traglodit",
    onload: function(response) {
location.href=location.href;
	}
});
}
}
	}
});

}
function doTeleport(){
GM_setValue('doTeleport',0);
GM_setValue('teleporAfter',0);
	GM_xmlhttpRequest({
  method: "GET",
  url: "http://www.bloodyworld.com/index.php?file=rapid_panel&ajax=1&action=list&wid=0&slot=0&item_type=magic",
    onload: function(response) {
     patt=/"uid":"[0-9]*", "wid":"([0-9]*)", "slot":"([0-9]*)", "item_type":"([^"]*)", "image":"[^"]*", "alert_type":"magic_portal_adm", "name":"[^"]*", "add_mutant":""/;
if(result=patt.exec(response.responseText)){
wid=result[1];
slot=result[2];
item_type=result[3];
    GM_xmlhttpRequest({
  method: "GET",
  url: "http://www.bloodyworld.com/index.php?file=rapid_panel&ajax=1&action=use&wid="+wid+"&slot="+slot+"&item_type="+item_type+"&portal_adm=elf",
    onload: function(response) {
location.href=location.href;
	}
});
}
	}
});
}