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Smart Chess Bot: The Ultimate Chess Analysis System

Our chess analysis system is designed to give players the edge they need to win. By using advanced algorithms and cutting-edge technology, our system can analyze any chess position and suggest the best possible move, helping players to make smarter and more informed decisions on the board.

Tính đến 18-04-2023. Xem phiên bản mới nhất.

// ==UserScript==
// @name        Smart Chess Bot: The Ultimate Chess Analysis System
// @name:fr     Smart Chess Bot: Le système d'analyse ultime pour les échecs
// @namespace   sayfpack13
// @author      sayfpack13
// @version     6.7
// @homepageURL https://github.com/sayfpack13/chess-analysis-bot
// @supportURL  https://mmgc.life/
// @match       https://www.chess.com/*
// @match       https://lichess.org/*
// @grant       GM_getValue
// @grant       GM_setValue
// @grant       GM_xmlhttpRequest
// @grant       GM_getResourceText
// @grant       GM_registerMenuCommand
// @description 	Our chess analysis system is designed to give players the edge they need to win. By using advanced algorithms and cutting-edge technology, our system can analyze any chess position and suggest the best possible move, helping players to make smarter and more informed decisions on the board.
// @description:fr 	Notre système d'analyse d'échecs est conçu pour donner aux joueurs l'avantage dont ils ont besoin pour gagner. En utilisant des algorithmes avancés et des technologies de pointe, notre système peut analyser n'importe quelle position d'échecs et suggérer le meilleur coup possible, aidant les joueurs à prendre des décisions plus intelligentes et plus éclairées sur l'échiquier.
// @require     https://greasyfork.org/scripts/460400-usergui-js/code/userguijs.js?version=1152084
// @resource    jquery.js       	https://cdn.jsdelivr.net/npm/jquery@3.6.3/dist/jquery.min.js
// @resource    chessboard.js   	https://raw.githubusercontent.com/sayfpack13/chess-analysis-bot/main/tampermonkey%20script/content/chessboard.js
// @resource    chessboard.css  	https://raw.githubusercontent.com/sayfpack13/chess-analysis-bot/main/tampermonkey%20script/content/chessboard.css
// @resource    lozza.js        	https://raw.githubusercontent.com/sayfpack13/chess-analysis-bot/main/tampermonkey%20script/content/lozza.js
// @resource    stockfish-5.js  	https://raw.githubusercontent.com/sayfpack13/chess-analysis-bot/main/tampermonkey%20script/content/stockfish-5.js
// @resource    stockfish-2018.js   https://raw.githubusercontent.com/sayfpack13/chess-analysis-bot/main/tampermonkey%20script/content/stockfish-2018.js
// @run-at      document-start
// @inject-into content
// ==/UserScript==



// VARS
const repositoryRawURL = 'https://raw.githubusercontent.com/sayfpack13/chess-analysis-bot/main/tampermonkey%20script';
const LICHESS_API = "https://lichess.org/api/cloud-eval";

const MAX_DEPTH = 20;
const MIN_DEPTH = 1;
const MAX_MOVETIME = 2000;
const MIN_MOVETIME = 50;
const MAX_ELO = 3500;
const DEPTH_MODE = 0;
const MOVETIME_MODE = 1;
const rank = ["Beginner", "Intermediate", "Advanced", "Expert", "Master", "Grand Master"];


let nightMode = false;
let engineMode = 0;                                         // engine mode (0:depth / 1:movetime)
let engineIndex = 0;                                        // engine index (lozza => 0, stockfish => 1...)
let reload_every = 10;                                      // reload engine after x moves
let reload_engine = false;                                      // reload engine
let enableUserLog = true;                                   // enable interface log
let enableEngineLog = true;                                 // enable engine log
let displayMovesOnSite = true;                              // display moves on chess board
let show_opposite_moves = false;                            // show opponent best moves if available
let use_book_moves = false;                                 // use lichess api to get book moves
let node_engine_url = "http://localhost:5000";              // node server api url
let node_engine_name = "stockfish-15.exe"                   // default engine name (node server engine only)
let current_depth = Math.round(MAX_DEPTH / 2);              // current engine depth
let current_movetime = Math.round(MAX_MOVETIME / 3);        // current engine move time
const TURN_UPDATE_FIX = false;

let bestMoveQueue = [{ id: 0, fen: "" }];
let lastBestMoveID = 0;



const dbValues = {
    nightMode: 'nightMode',
    engineMode: 'engineMode',
    engineIndex: 'engineIndex',
    reload_every: 'reload_every',
    reload_engine: 'reload_engine',
    enableUserLog: 'enableUserLog',
    enableEngineLog: 'enableEngineLog',
    displayMovesOnSite: 'displayMovesOnSite',
    show_opposite_moves: "show_opposite_moves",
    use_book_moves: "use_book_moves",
    node_engine_url: "node_engine_url",
    node_engine_name: "node_engine_name",
    current_depth: "current_depth",
    current_movetime: "current_movetime"
};


let Gui;
let closedGui = false;
let reload_count = 1;
let node_engine_id = 3;
let Interface = null;
let LozzaUtils = null;


let initialized = false;
let firstMoveMade = false;

let forcedBestMove = false;
let engine = null;
let engineObjectURL = null;
let lastEngine = engineIndex;

let chessBoardElem = null;
let turn = '-';
let playerColor = null;
let isPlayerTurn = null;
let lastFen = null;

let uiChessBoard = null;

let activeGuiMoveHighlights = [];
let activeSiteMoveHighlights = [];

let engineLogNum = 1;
let userscriptLogNum = 1;
let enemyScore = 0;
let myScore = 0;


function moveResult(from, to, power, clear = true) {


    if (from.length < 2 || to.length < 2) {
        return;
    }

    if (clear) {
        clearBoard();
    }


    if (forcedBestMove == false) {
        if (isPlayerTurn) // my turn
            myScore = myScore + Number(power);
        else
            enemyScore = enemyScore + Number(power);

        Interface.boardUtils.updateBoardPower(myScore, enemyScore);
    } else {
        forcedBestMove = false;
    }




    if (displayMovesOnSite || (!isPlayerTurn && show_opposite_moves)) {
        markMoveToSite(from, to);
    }



    Interface.boardUtils.markMove(from, to);
    Interface.stopBestMoveProcessingAnimation();
}

function getLastBestMoveRequest() {
    if (bestMoveQueue.length == 0) {
        // increment to stop last engine requests
        lastBestMoveID++;
        return { id: lastBestMoveID, fen: "" };
    }
    return bestMoveQueue[bestMoveQueue.length - 1];
}

function getBookMoves() {
    let request = getLastBestMoveRequest();

    GM_xmlhttpRequest({
        method: "GET",
        url: LICHESS_API + "?fen=" + request.fen + "&multiPv=1&variant=fromPosition",
        headers: {
            "Content-Type": "application/json"
        },
        onload: function (response) {
            if (response.response.includes("error")) {
                if (getLastBestMoveRequest().id != request.id) {
                    return;
                }
                getBestMoves(request);
            } else {
                if (getLastBestMoveRequest().id != request.id) {
                    return;
                }

                let data = JSON.parse(response.response);
                let nextMove = data.pvs[0].moves.split(' ')[0];


                moveResult(nextMove.slice(0, 2), nextMove.slice(2, 4), current_depth, true);
            }


        }, onerror: function (error) {
            if (getLastBestMoveRequest().id != request.id) {
                return;
            }
            getBestMoves(request);

        }
    });

}

function getNodeBestMoves() {
    let lastBestMoveRequest = getLastBestMoveRequest();


    GM_xmlhttpRequest({
        method: "GET",
        url: node_engine_url + "/getBestMove?fen=" + lastBestMoveRequest.fen + "&engine_mode=" + engineMode + "&depth=" + current_depth + "&movetime=" + current_movetime + "&turn=" + turn + "&engine_name=" + node_engine_name,
        headers: {
            "Content-Type": "application/json"
        },
        onload: function (response) {
            if (response.response == "false") {
                return;
            }

            if (getLastBestMoveRequest().id != lastBestMoveRequest.id) {
                return;
            }


            let data = JSON.parse(response.response);
            let server_fen = data.fen;
            let depth = data.depth;
            let movetime = data.movetime;
            let power = data.score;
            let move = data.move;



            if (engineMode == DEPTH_MODE) {
                Interface.updateBestMoveProgress(`Depth: ${depth}`);
            } else {
                Interface.updateBestMoveProgress(`Move time: ${movetime} ms`);
            }


            moveResult(move.slice(0, 2), move.slice(2, 4), power, true);



        }, onerror: function () {
            Interface.log("check node server !!");
        }
    });

}

function getElo() {
    let elo;
    if (engineMode == DEPTH_MODE) {
        elo = MAX_ELO / MAX_DEPTH;
        elo *= current_depth;
    } else {
        elo = MAX_ELO / MAX_MOVETIME;
        elo *= current_movetime;
    }
    elo = Math.round(elo);

    return elo;
}

function getRank() {
    let part;
    if (engineMode == DEPTH_MODE) {
        part = current_depth / (MAX_DEPTH / rank.length);
    } else {
        part = current_movetime / (MAX_MOVETIME / rank.length);
    }
    part = Math.round(part);

    if (part >= rank.length) {
        part = rank.length - 1;
    }

    return rank[part];
}






function getEloDescription() {
    let desc = `Elo: ${getElo()}, Rank: ${getRank()}, `;
    if (engineMode == DEPTH_MODE) {
        desc += `Depth: ${current_depth}`;
    } else {
        desc += `Move Time: ${current_movetime} ms`;
    }
    return desc;
}

function isNotCompatibleBrowser() {
    return navigator.userAgent.toLowerCase().includes("firefox")
}

onload = function () {
    if (isNotCompatibleBrowser()) {
        Gui = new UserGui;
    }

}

if (!isNotCompatibleBrowser()) {
    Gui = new UserGui;
} else {
    onload();
}


Gui.settings.window.title = 'Smart Chess Bot';
Gui.settings.window.external = true;
Gui.settings.window.size.width = 500;
Gui.settings.gui.external.popup = false;
Gui.settings.gui.external.style += GM_getResourceText('chessboard.css');
Gui.settings.gui.external.style += `
div[class^='board'] {
    background-color: black;
}
.best-move-from {
    background-color: #31ff7f;
    transform: scale(0.85);
}
.best-move-to {
    background-color: #31ff7f;
}
.negative-best-move-from {
    background-color: #fd0000;
    transform: scale(0.85);
}
.negative-best-move-to {
    background-color: #fd0000;
}
body {
    display: block;
    margin-left: auto;
    margin-right: auto;
    width: 360px;
}
#fen {
    margin-left: 10px;
}
#engine-log-container {
    max-height: 35vh;
    overflow: auto!important;
}
#userscript-log-container {
    max-height: 35vh;
    overflow: auto!important;
}
.sideways-card {
    display: flex;
    align-items: center;
    justify-content: space-between;
}
.rendered-form .card {
    margin-bottom: 10px;
}
.hidden {
    display: none;
}
.main-title-bar {
    display: flex;
    justify-content: space-between;
}
@keyframes wiggle {
    0% { transform: scale(1); }
   80% { transform: scale(1); }
   85% { transform: scale(1.1); }
   95% { transform: scale(1); }
  100% { transform: scale(1); }
}

.wiggle {
  display: inline-block;
  animation: wiggle 1s infinite;
}
`;

function FenUtils() {
    this.board = [
        [1, 1, 1, 1, 1, 1, 1, 1],
        [1, 1, 1, 1, 1, 1, 1, 1],
        [1, 1, 1, 1, 1, 1, 1, 1],
        [1, 1, 1, 1, 1, 1, 1, 1],
        [1, 1, 1, 1, 1, 1, 1, 1],
        [1, 1, 1, 1, 1, 1, 1, 1],
        [1, 1, 1, 1, 1, 1, 1, 1],
        [1, 1, 1, 1, 1, 1, 1, 1],
    ];

    this.pieceCodeToFen = pieceStr => {
        let [pieceColor, pieceName] = pieceStr.split('');

        return pieceColor == 'w' ? pieceName.toUpperCase() : pieceName.toLowerCase();
    }

    this.getFenCodeFromPieceElem = pieceElem => {
        if (CURRENT_SITE == CHESS_COM) {
            return this.pieceCodeToFen([...pieceElem.classList].find(x => x.match(/^(b|w)[prnbqk]{1}$/)));
        } else {
            let [pieceColor, pieceName] = pieceStr.cgPiece.split(' ');
            let pieceText = pieceColor[0] + pieceName[0];
            return this.pieceCodeToFen(pieceText)
        }
    }

    this.getPieceColor = pieceFenStr => {
        return pieceFenStr == pieceFenStr.toUpperCase() ? 'w' : 'b';
    }

    this.getPieceOppositeColor = pieceFenStr => {
        return this.getPieceColor(pieceFenStr) == 'w' ? 'b' : 'w';
    }

    this.squeezeEmptySquares = fenStr => {
        return fenStr.replace(/11111111/g, '8')
            .replace(/1111111/g, '7')
            .replace(/111111/g, '6')
            .replace(/11111/g, '5')
            .replace(/1111/g, '4')
            .replace(/111/g, '3')
            .replace(/11/g, '2');
    }

    this.posToIndex = pos => {
        let [x, y] = pos.split('');

        return { 'y': 8 - y, 'x': 'abcdefgh'.indexOf(x) };
    }

    this.getBoardPiece = pos => {
        let indexObj = this.posToIndex(pos);

        return this.board[indexObj.y][indexObj.x];
    }

    this.getRights = () => {
        let rights = '';

        // check for white
        let e1 = this.getBoardPiece('e1'),
            h1 = this.getBoardPiece('h1'),
            a1 = this.getBoardPiece('a1');

        if (e1 == 'K' && h1 == 'R') rights += 'K';
        if (e1 == 'K' && a1 == 'R') rights += 'Q';

        //check for black
        let e8 = this.getBoardPiece('e8'),
            h8 = this.getBoardPiece('h8'),
            a8 = this.getBoardPiece('a8');

        if (e8 == 'k' && h8 == 'r') rights += 'k';
        if (e8 == 'k' && a8 == 'r') rights += 'q';

        return rights ? rights : '-';
    }


    this.alphabetPosition = (text) => {
        return text.charCodeAt(0) - 97;
    }

    this.getBasicFen = () => {
        let pieceElems = null;

        if (CURRENT_SITE == CHESS_COM) {
            pieceElems = [...chessBoardElem.querySelectorAll('.piece')];
        } else {
            pieceElems = [...chessBoardElem.querySelectorAll('piece')];
        }


        pieceElems.forEach(pieceElem => {
            let pieceFenCode = this.getFenCodeFromPieceElem(pieceElem);

            if (CURRENT_SITE == CHESS_COM) {
                let [xPos, yPos] = pieceElem.classList.toString().match(/square-(\d)(\d)/).slice(1);

                this.board[8 - yPos][xPos - 1] = pieceFenCode;
            } else {
                let [xPos, yPos] = pieceElem.cgKey.splitr('');

                this.board[yPos - 1][this.alphabetPosition(xPos)] = pieceFenCode;
            }
        });

        let basicFen = this.squeezeEmptySquares(this.board.map(x => x.join('')).join('/'));

        return basicFen;
    }


    this.getFen = () => {
        let basicFen = this.getBasicFen();
        let rights = this.getRights();

        return `${basicFen} ${turn} ${rights} - 0 1`;
    }
}

function InterfaceUtils() {
    this.boardUtils = {
        findSquareElem: (squareCode) => {
            if (!Gui?.document) return;

            return Gui.document.querySelector(`.square-${squareCode}`);
        },
        markMove: (fromSquare, toSquare) => {
            if (!Gui?.document) return;

            const [fromElem, toElem] = [this.boardUtils.findSquareElem(fromSquare), this.boardUtils.findSquareElem(toSquare)];


            if (isPlayerTurn) {
                fromElem.classList.add('best-move-from');
                toElem.classList.add('best-move-to');
            } else {
                fromElem.classList.add('negative-best-move-from');
                toElem.classList.add('negative-best-move-to');
            }

            activeGuiMoveHighlights.push(fromElem);
            activeGuiMoveHighlights.push(toElem);
        },
        removeBestMarkings: () => {
            if (!Gui?.document) return;

            activeGuiMoveHighlights.forEach(elem => {
                elem.classList.remove('best-move-from', 'best-move-to', 'negative-best-move-from', 'negative-best-move-to');
            });

            activeGuiMoveHighlights = [];
        },
        updateBoardFen: fen => {
            if (!Gui?.document) return;

            Gui.document.querySelector('#fen').textContent = fen;
        },
        updateBoardPower: (myScore, enemyScore) => {
            if (!Gui?.document) return;

            Gui.document.querySelector('#enemy-score').textContent = enemyScore;
            Gui.document.querySelector('#my-score').textContent = myScore;
        },
        updateBoardOrientation: orientation => {
            if (!Gui?.document) return;

            const orientationElem = Gui?.document?.querySelector('#orientation');

            if (orientationElem) {
                orientationElem.textContent = orientation;
            }
        }
    }

    this.engineLog = str => {
        if (!Gui?.document || enableEngineLog == false) return;

        const logElem = document.createElement('div');
        logElem.classList.add('list-group-item');

        if (str.includes('info')) logElem.classList.add('list-group-item-info');
        if (str.includes('bestmove')) logElem.classList.add('list-group-item-success');

        logElem.innerText = `#${engineLogNum++} ${str}`;

        Gui.document.querySelector('#engine-log-container').prepend(logElem);
    }

    this.log = str => {
        if (!Gui?.document || enableUserLog == false) return;

        const logElem = document.createElement('div');
        logElem.classList.add('list-group-item');

        if (str.includes('info')) logElem.classList.add('list-group-item-info');
        if (str.includes('bestmove')) logElem.classList.add('list-group-item-success');

        const container = Gui?.document?.querySelector('#userscript-log-container');

        if (container) {
            logElem.innerText = `#${userscriptLogNum++} ${str}`;

            container.prepend(logElem);
        }
    }

    this.getBoardOrientation = () => {
        return document.querySelector('.board.flipped') ? 'b' : 'w';
    }

    this.updateBestMoveProgress = text => {
        if (!Gui?.document) return;

        const progressBarElem = Gui.document.querySelector('#best-move-progress');

        progressBarElem.innerText = text;

        progressBarElem.classList.remove('hidden');
        progressBarElem.classList.add('wiggle');
    }

    this.stopBestMoveProcessingAnimation = () => {
        if (!Gui?.document) return;

        const progressBarElem = Gui.document.querySelector('#best-move-progress');

        progressBarElem.classList.remove('wiggle');
    }

    this.hideBestMoveProgress = () => {
        if (!Gui?.document) return;

        const progressBarElem = Gui.document.querySelector('#best-move-progress');

        if (!progressBarElem.classList.contains('hidden')) {
            progressBarElem.classList.add('hidden');
            this.stopBestMoveProcessingAnimation();
        }
    }
}

function LozzaUtility() {
    this.separateMoveCodes = moveCode => {
        moveCode = moveCode.trim();

        let move = moveCode.split(' ')[1];

        return [move.slice(0, 2), move.slice(2, 4)];
    }

    this.extractInfo = str => {
        const keys = ['time', 'nps', 'depth'];

        return keys.reduce((acc, key) => {
            const match = str.match(`${key} (\\d+)`);

            if (match) {
                acc[key] = Number(match[1]);
            }

            return acc;
        }, {});
    }
}

function fenSquareToChessComSquare(fenSquareCode) {
    const [x, y] = fenSquareCode.split('');

    return `square-${['abcdefgh'.indexOf(x) + 1]}${y}`;
}

function markMoveToSite(fromSquare, toSquare) {
    const highlight = (fenSquareCode, style) => {
        const squareClass = fenSquareToChessComSquare(fenSquareCode);

        const highlightElem = document.createElement('div');
        highlightElem.classList.add('custom');
        highlightElem.classList.add('highlight');
        highlightElem.classList.add(squareClass);
        highlightElem.dataset.testElement = 'highlight';
        highlightElem.style = style;

        activeSiteMoveHighlights.push(highlightElem);
        let existingHighLight;

        if (TURN_UPDATE_FIX == true) {
            existingHighLight = document.querySelector(`.custom.highlight.${squareClass}`);
        } else {
            existingHighLight = document.querySelector(`.highlight.${squareClass}`);
        }

        if (existingHighLight) {
            existingHighLight.remove();
        }

        chessBoardElem.prepend(highlightElem);
    }

    const defaultFromSquareStyle = 'background-color: rgb(120 130 255 / 90%); border: 4px solid rgb(0 0 0 / 50%);';
    const defaultToSquareStyle = 'background-color: rgb(60 140 255 / 90%); border: 4px dashed rgb(0 0 0 / 50%);';
    const negativeFromSquareStyle = 'background-color: rgb(255 0 0 / 30%); border: 4px solid rgb(0 0 0 / 50%);';
    const negativeToSquareStyle = 'background-color: rgb(255 0 0 / 30%); border: 4px dashed rgb(0 0 0 / 50%);';



    highlight(fromSquare, (isPlayerTurn ? defaultFromSquareStyle : negativeFromSquareStyle));
    highlight(toSquare, (isPlayerTurn ? defaultToSquareStyle : negativeToSquareStyle));
}

function removeSiteMoveMarkings() {
    activeSiteMoveHighlights.forEach(elem => {
        elem?.remove();
    });

    activeSiteMoveHighlights = [];
}




function getTurn() {

    const getSquareNumber = (elem) => {
        for (var a = 0; a < elem.classList.length; a++) {
            if (elem.classList[a].includes("square")) {
                return elem.classList[a];
            }
        }
        return "";
    }

    const getSimiliarChessPiece = (squareNumber) => {
        let similiarChessPieces = chessBoardElem.querySelectorAll("." + squareNumber);

        for (var a = 0; a < similiarChessPieces.length; a++) {
            if (similiarChessPieces[a].classList.contains("piece") == true) {
                return similiarChessPieces[a];
            }
        }
        return null;
    }

    const getChessPieceColor = (elem) => {
        for (var a = 0; a < elem.classList.length; a++) {
            if (elem.classList[a].length <= 2) {
                if (elem.classList[a][0] == "b") {
                    return "b";
                } else {
                    return "w";
                }
            }
        }
        return "";
    }

    bestMoveQueue = [];

    Interface.boardUtils.removeBestMarkings();

    removeSiteMoveMarkings();


    let chessPieces = chessBoardElem.querySelectorAll(".highlight");

    for (var a = 0; a < chessPieces.length; a++) {

        // exclude custom highlighted squares
        if (chessPieces[a].classList.contains("custom") == true) {
            continue;
        }



        let squareNumber = getSquareNumber(chessPieces[a]);
        if (squareNumber == "") {
            return "";
        }



        let similiarChessPiece = getSimiliarChessPiece(squareNumber);

        if (similiarChessPiece == null) {
            continue;
        }



        let chessPieceColor = getChessPieceColor(similiarChessPiece);

        if (chessPieceColor == "") {
            return "";
        }




        if (chessPieceColor == "b") {
            return "w";
        } else if (chessPieceColor == "w") {
            return "b";
        }
    }



    return "";
}

function updateBestMove(mutationArr) {
    const FenUtil = new FenUtils();
    let currentFen = FenUtil.getFen();

    if (currentFen != lastFen) {
        lastFen = currentFen;

        if (mutationArr) {
            let attributeMutationArr = mutationArr.filter(m => m.target.classList.contains('piece') && m.attributeName == 'class');

            if (attributeMutationArr?.length) {
                turn = FenUtil.getPieceOppositeColor(FenUtil.getFenCodeFromPieceElem(attributeMutationArr[0].target));


                // fix turn method
                if (getTurn() != "" && TURN_UPDATE_FIX) {
                    turn = getTurn();
                }

                Interface.log(`Turn updated to ${turn}!`);
            }
        }
        updateBoard(() => {
            sendBestMove();
        });

    }
}






function sendBestMove() {
    if (!isPlayerTurn && !show_opposite_moves) {
        return;
    }

    sendBestMoveRequest();
}

function sendBestMoveRequest() {
    const FenUtil = new FenUtils();
    let currentFen = FenUtil.getFen();

    reloadChessEngine(false, () => {
        Interface.log('Sending best move request to the engine!');


        lastBestMoveID++;
        bestMoveQueue.push({ id: lastBestMoveID, fen: currentFen });

        if (use_book_moves) {
            getBookMoves();
        } else {
            getBestMoves();
        }
    });
}




function clearBoard() {
    bestMoveQueue = [];

    Interface.stopBestMoveProcessingAnimation();

    Interface.boardUtils.removeBestMarkings();

    removeSiteMoveMarkings();
}
function updateBoard(callback) {
    clearBoard();

    const FenUtil = new FenUtils();
    let currentFen = FenUtil.getFen();

    if (currentFen === ("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1") || currentFen === ("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR b KQkq - 0 1")) {
        enemyScore = 0;
        myScore = 0;
        Interface.boardUtils.updateBoardPower(myScore, enemyScore);
    }

    Interface.boardUtils.updateBoardFen(currentFen);

    isPlayerTurn = playerColor == null || turn == playerColor;

    callback();
}

function sleep(ms) {
    return new Promise(resolve => setTimeout(resolve, ms));
}

function getBestMoves(request = null) {
    if (request == null) {
        request = getLastBestMoveRequest();
    }


    if (engineIndex != node_engine_id) {
        // local engines
        while (!engine) {
            sleep(100);
        }

        engine.postMessage(`position fen ${request.fen}`);

        if (engineMode == DEPTH_MODE) {
            engine.postMessage('go depth ' + current_depth);
        } else {
            engine.postMessage('go movetime ' + current_movetime);
        }

        engine.onmessage = e => {
            if (getLastBestMoveRequest().id != request.id) {
                return;
            }
            if (e.data.includes('bestmove')) {


                let move = e.data.split(' ')[1];
                let opponent_move = e.data.split(' ')[3];



                moveResult(move.slice(0, 2), move.slice(2, 4), current_depth, true);
            }

            else if (e.data.includes('info')) {

                const infoObj = LozzaUtils.extractInfo(e.data);
                let depth = infoObj.depth || current_depth;
                let move_time = infoObj.time || current_movetime;



                if (engineMode == DEPTH_MODE) {

                    Interface.updateBestMoveProgress(`Depth: ${depth}`);

                } else {

                    Interface.updateBestMoveProgress(`Move time: ${move_time} ms`);

                }

            }
            Interface.engineLog(e.data);
        };

    } else {
        getNodeBestMoves();
    }
}

function observeNewMoves() {
    updateBestMove();

    const boardObserver = new MutationObserver(mutationArr => {
        const lastPlayerColor = playerColor;

        updatePlayerColor();


        if (playerColor != lastPlayerColor) {
            Interface.log(`Player color changed from ${lastPlayerColor} to ${playerColor}!`);

            updateBestMove();
        } else {

            updateBestMove(mutationArr);
        }
    });

    boardObserver.observe(chessBoardElem, { childList: true, subtree: true, attributes: true });
}

function addGuiPages() {
    if (Gui?.document) return;

    Gui.addPage("Main", `
    <div class="rendered-form" id="main-tab">
        <script>${GM_getResourceText('jquery.js')}</script>
        <script>${GM_getResourceText('chessboard.js')}</script>
        <div class="card">
            <div class="card-body" id="chessboard">
                <div class="main-title-bar">
                    <h4 class="card-title">Live Chessboard:</h4>
                    <p class="card-title" id="best-move-progress"></p>
                </div>

                <div id="board" style="width: 447px"></div>
            </div>
            <div id="orientation" class="hidden"></div>
            <div class="card-footer sideways-card"><input class="btn" type="button" value="Get Best Move" id="bestmove-btn"></input></div>
            <div class="card-footer sideways-card">FEN :<div id="fen"></div></div>
            <div class="card-footer sideways-card">ENEMY SCORE :<div id="enemy-score"></div></div>
            <div class="card-footer sideways-card">MY SCORE : <div id="my-score"></div></div>
        </div>
        <script>
        const orientationElem = document.querySelector('#orientation');
        const fenElem = document.querySelector('#fen');

        let board = ChessBoard('board', {
            pieceTheme: '${repositoryRawURL}/content/chesspieces/{piece}.svg',
            position: 'start',
            orientation: '${playerColor == 'b' ? 'black' : 'white'}'
        });

        const orientationObserver = new MutationObserver(() => {
            board = ChessBoard('board', {
                pieceTheme: '${repositoryRawURL}/content/chesspieces/{piece}.svg',
                position: fenElem.textContent,
                orientation: orientationElem.textContent == 'b' ? 'black' : 'white'
            });
        });

        const fenObserver = new MutationObserver(() => {
            board.position(fenElem.textContent);
        });

        orientationObserver.observe(orientationElem, { attributes: true,  childList: true,  characterData: true });
        fenObserver.observe(fenElem, { attributes: true,  childList: true,  characterData: true });
        </script>
    </div>
    `);

    Gui.addPage('Log', `
    <div class="rendered-form" id="log-tab">
        <div class="card">
            <div class="card-body">
                <h4 class="card-title">Userscript Log:</h4>
                <ul class="list-group" id="userscript-log-container"></ul>
            </div>
        </div>
        <div class="card">
            <div class="card-body">
                <h4 class="card-title">Engine Log</h4>
                <ul class="list-group" id="engine-log-container"></ul>
            </div>
        </div>
    </div>
    `);







    Gui.addPage('Settings', `
    <style>
        body{
            width:40% !important;
            display:grid;
            justify-items: center;
            background-color:#fff;

            transition:0.2s;
        }


        body.night{
            background-color:#312e2b;
            transition:0.2s;
        }



        .rendered-form{
            width:500px;
        }

        .card{
            border: 3px solid rgba(0,0,0,.2) !important;
            background-color:#fff;
            transition:0.2s;
        }
        .card.night{
            background-color:#545454;
            transition:0.2s;
        }



        .card-title{
            color:#000;
            transition:0.2s;
        }
        .card-title.night{
            color:#fff;
            transition:0.2s;
        }


        .form-control{
            color:#000;
            background-color:#fff;
            transition:0.2s;
        }
        .form-control.night{
            color:#fff;
            background-color:#525252;
            transition:0.2s;
        }


        label,input{
            color:#000;
            transition:0.2s;
        }
        label.night,input.night{
            color:#fff;
            transition:0.2s;
        }

        input{
            background-color:#fff;
            transition:0.2s;
        }
        input.night{
            background-color:#525252;
            transition:0.2s;
        }


        .list-group div{
            background-color:#fff;
            transition:0.2s;
        }
        .list-group.night div{
            background-color:#bbb;
            transition:0.2s;
        }



        .card-footer{
            color:#000;
            font-weight:bold;
            transition:0.2s;
        }
        .card-footer.night{
            color:#fff;
            transition:0.2s;
        }

        #fen{
            color:#000;
            font-size: 15px;
            max-width: min-content;
            transition:0.2s;
        }
        #fen.night{
            color:#fff;
            transition:0.2s;
        }


        .nav-tabs .nav-link:hover {
            border-color: #454646  #454646  #454646;
            isolation: isolate;
        }
        .nav-tabs .nav-link.night:hover {
            border-color: #e9ecef #e9ecef #dee2e6;
            isolation: isolate;
        }

        .nav-tabs .nav-link.active{
            background-color:#bbb;
        }
        .nav-tabs .nav-link.active.night{
            background-color:#fff;
        }

        .btn{
            border-color:#bbb;
            border-width:3px;
            width:100%;
            transition :0.2s;
        }
        .btn:hover{
            background-color: #0d6efd;
            transition :0.2s;
        }
        .btn:active{
            background-color: #0c5acd;
            transition :0.2s;
        }

        .space{
            height:10px;
        }

        .form-control,.list-group{
            border: 2px solid #0000004f !important;
        }
        #reload-count{
            width:15%;
        }
        .nav-link{
            font-weight:bold;
        }
    </style>

    <div class="rendered-form" id="settings-tab">

    <div class="card">
        <div class="card-body">
            <h4 class="card-title">Main Settings:</h4>
            <input class="btn" type="button" value="Reset Settings" id="reset-settings">
            <div class="space"></div>
            <input class="btn" type="button" value="${nightMode == true ? 'Disable Night Mode' : 'Enable Night Mode'}" id="night-mode">

        </div>
    </div>

        <div class="card">
            <div class="card-body">
                <h4 class="card-title">Engine:</h4>
                <div class="form-group field-select-engine">
                    <select class="form-control" name="select-engine" id="select-engine">
                        <option value="option-lozza" id="select-engine-0">Lozza</option>
                        <option value="option-stockfish" id="select-engine-2">Stockfish 5</option>
                        <option value="option-stockfish2" id="select-engine-3">Stockfish 2018</option>
                        <option value="option-nodeserver" id="select-engine-4">Node Server Engines</option>
                    </select>
                </div>


                <div>
                    <input type="checkbox" id="use-book-moves" ${use_book_moves == true ? 'checked' : ''}>
                    <label for="use-book-moves">Use book moves</label>
                </div>


                <div id="reload-engine-div" style="display:${node_engine_id == engineIndex ? 'none' : 'block'};">
                    <input type="checkbox" id="reload-engine" ${reload_engine == true ? 'checked' : ''}>
                    <label for="reload-engine">Enable Engine Reload</label>

                    <div id="reload-count-div" style="display:${reload_engine == true ? 'block' : 'none'};">
                        <label for="reload-count">Reload Engine every</label>
                        <input type="number" id="reload-count" value="${reload_every}">
                        <label for="reload-count"> moves</label>
                    </div>
                </div>



				
				<div id="node-engine-div" style="display:${(engineIndex == node_engine_id) ? 'block' : 'none'};">
                    <div>
                    <label for="engine-url">Engine URL:</label>
                    <input type="text" id="engine-url" value="${node_engine_url}">
                    </div>

                    <div class="space"></div>
                    <div>
					<label for="engine-name">Engine Name:</label>
					<input type="text" id="engine-name" value="${node_engine_name}">
                    </div>
				</div>
            </div>
        </div>


        <div class="card">
            <div class="card-body">
                <h4 class="card-title">Engine Strength:</h4>

			<h7 class="card-title">Engine Mode:</h7>
            <div class="form-group field-select-engine-mode">
			
                <select class="form-control" name="select-engine-mode" id="select-engine-mode">
                    <option value="option-depth" id="select-engine-mode-0">Depth</option>
                    <option value="option-movetime" id="select-engine-mode-1">Move time</option>
                </select>
            </div>
			
            <h7 class="card-title">Engine Power:</h7>
                <input type="range" class="form-range" min="${MIN_DEPTH}" max="${MAX_DEPTH}" step="1" value="${current_depth}" id="depth-range">
                <input type="number" class="form-range" min="${MIN_DEPTH}" max="${MAX_DEPTH}" value="${current_depth}" id="depth-range-number">
                <input type="range" class="form-range" min="${MIN_MOVETIME}" max="${MAX_MOVETIME}" step="50" value="${current_movetime}" id="movetime-range">
                <input type="number" class="form-range" min="${MIN_MOVETIME}" max="${MAX_MOVETIME}" value="${current_movetime}" id="movetime-range-number">
			</div>
            <div class="card-footer sideways-card" id="elo">${getEloDescription()}</div>
        </div>



        <div class="card">
            <div class="card-body">
                <h4 class="card-title">Visual:</h4>

                <div>
                    <input type="checkbox" id="display-moves-on-site" ${displayMovesOnSite == true ? 'checked' : ''}>
                    <label for="display-moves-on-site">Display moves on site</label>
                </div>


                <div>
                    <input type="checkbox" id="show-opposite-moves" ${show_opposite_moves == true ? 'checked' : ''}>
                    <label for="show-opposite-moves">Show Opponent best moves</label>
                </div>



       
            </div>
        </div>


        <div class="card">
        <div class="card-body">
            <h4 class="card-title">Other:</h4>

            <div>
                <input type="checkbox" id="enable-user-log" ${enableUserLog == true ? 'checked' : ''}>
                <label for="enable-user-log">Enable Userscript Log</label>
            </div>

            <div>
                <input type="checkbox" id="enable-engine-log" ${enableEngineLog == true ? 'checked' : ''}>
                <label for="enable-engine-log">Enable Engine Log</label>
            </div>



    </div>
    </div>
    `);


}

function fixDepthMoveTimeInput(depthRangeElem, depthRangeNumberElem, moveTimeRangeElem, moveTimeRangeNumberElem, eloElem) {
    if (engineMode == DEPTH_MODE) {
        if (isNotCompatibleBrowser()) {
            depthRangeElem.style.display = "none";
            depthRangeNumberElem.style.display = "block";
            moveTimeRangeElem.style.display = "none";
            moveTimeRangeNumberElem.style.display = "none";
        } else {
            depthRangeElem.style.display = "block";
            depthRangeNumberElem.style.display = "none";
            moveTimeRangeElem.style.display = "none";
            moveTimeRangeNumberElem.style.display = "none";
        }
    } else {
        if (isNotCompatibleBrowser()) {
            depthRangeElem.style.display = "none";
            depthRangeNumberElem.style.display = "none";
            moveTimeRangeElem.style.display = "none";
            moveTimeRangeNumberElem.style.display = "block";
        } else {
            depthRangeElem.style.display = "none";
            depthRangeNumberElem.style.display = "none";
            moveTimeRangeElem.style.display = "block";
            moveTimeRangeNumberElem.style.display = "none";
        }
    }


    eloElem.innerText = getEloDescription();

}

function openGUI() {



    Gui.open(() => {
        const bodyElem = Gui.document.querySelector("body");
        const cardElem = Gui.document.querySelectorAll(".card");
        const cardTitleElem = Gui.document.querySelectorAll(".card-title");
        const FormControlElem = Gui.document.querySelectorAll(".form-control");
        const labelElem = Gui.document.querySelectorAll("label");
        const inputElem = Gui.document.querySelectorAll("input");
        const listGroupElem = Gui.document.querySelectorAll(".list-group");
        const cardFooterElem = Gui.document.querySelectorAll(".card-footer");
        const textMutedElem = Gui.document.querySelectorAll("#fen");
        const navLinkElem = Gui.document.querySelectorAll(".nav-tabs .nav-link");




        const depthRangeElem = Gui.document.querySelector('#depth-range');
        const depthRangeNumberElem = Gui.document.querySelector('#depth-range-number');
        const moveTimeRangeElem = Gui.document.querySelector('#movetime-range');
        const moveTimeRangeNumberElem = Gui.document.querySelector('#movetime-range-number');
        const engineModeElem = Gui.document.querySelector('#select-engine-mode');
        const engineElem = Gui.document.querySelector('#select-engine');
        const engineNameDivElem = Gui.document.querySelector('#node-engine-div');
        const reloadEngineDivElem = Gui.document.querySelector('#reload-engine-div');
        const reloadEngineElem = Gui.document.querySelector('#reload-engine');
        const reloadEveryDivElem = Gui.document.querySelector('#reload-count-div');
        const reloadEveryElem = Gui.document.querySelector('#reload-count');
        const nodeEngineNameElem = Gui.document.querySelector('#engine-name');
        const nodeEngineUrlElem = Gui.document.querySelector('#engine-url');
        const useLocalEngineElem = Gui.document.querySelector('#use-book-moves');
        const showOppositeMovesElem = Gui.document.querySelector('#show-opposite-moves');
        const displayMovesOnSiteElem = Gui.document.querySelector('#display-moves-on-site');
        const enableUserLogElem = Gui.document.querySelector('#enable-user-log');
        const enableEngineLogElem = Gui.document.querySelector('#enable-engine-log');
        const eloElem = Gui.document.querySelector('#elo');
        const getBestMoveElem = Gui.document.querySelector('#bestmove-btn');
        const nightModeElem = Gui.document.querySelector('#night-mode');
        const resetElem = Gui.document.querySelector('#reset-settings');


        const setNightClassName = (elem) => {
            const pos = elem.className.indexOf("night");
            if (pos == -1) {
                elem.className += " night";
            }
        }

        const removeNightClassName = (elem) => {
            const pos = elem.className.indexOf("night");
            if (pos != -1) {
                elem.className = elem.className.slice(0, pos - 1);
            }
        }

        const setNightClassNames = (elems) => {
            for (var a = 0; a < elems.length; a++) {
                setNightClassName(elems[a]);
            }
        }
        const removeNightClassNames = (elems) => {
            for (var a = 0; a < elems.length; a++) {
                removeNightClassName(elems[a]);
            }
        }


        const checkNightMode = () => {
            if (nightMode) {
                setNightClassName(bodyElem);
                setNightClassNames(cardElem);
                setNightClassNames(cardTitleElem);
                setNightClassNames(FormControlElem);
                setNightClassNames(inputElem);
                setNightClassNames(labelElem);
                setNightClassNames(listGroupElem);
                setNightClassNames(cardFooterElem);
                setNightClassNames(textMutedElem);
                setNightClassNames(navLinkElem);
            } else {
                removeNightClassName(bodyElem);
                removeNightClassNames(cardElem);
                removeNightClassNames(cardTitleElem);
                removeNightClassNames(FormControlElem);
                removeNightClassNames(inputElem);
                removeNightClassNames(labelElem);
                removeNightClassNames(listGroupElem);
                removeNightClassNames(cardFooterElem);
                removeNightClassNames(textMutedElem);
                removeNightClassNames(navLinkElem);
            }
        }




        fixDepthMoveTimeInput(depthRangeElem, depthRangeNumberElem, moveTimeRangeElem, moveTimeRangeNumberElem, eloElem);
        engineElem.selectedIndex = engineIndex;
        engineModeElem.selectedIndex = engineMode;
        checkNightMode();


        // compatibility fix
        if (isNotCompatibleBrowser()) {
            var forms = Gui.document.querySelectorAll('.rendered-form');
            for (var a = 0; a < forms.length; a++) {
                forms[a].style.width = "auto";
            }
            Gui.document.querySelector('#gui').style.minWidth = "350px";
            Gui.document.querySelector('#content').style.maxHeight = "500px";
            Gui.document.querySelector('#content').style.overflow = "scroll";
            Gui.document.querySelector('#chessboard').style.display = "none";
            Gui.document.querySelector('#orientation').style.display = "none";
            Gui.document.querySelector('#engine-log-container').style.maxHeight = "100px";
            Gui.document.querySelector('#engine-log-container').style.overflow = "scroll";
            Gui.document.querySelector('#userscript-log-container').style.maxHeight = "100px";
            Gui.document.querySelector('#userscript-log-container').style.overflow = "scroll";

            Gui.document.querySelector('#button-close-gui').addEventListener('click', e => {
                e.preventDefault();
                if (closedGui == true) {
                    closedGui = false;
                    Gui.document.querySelector("#content").style.display = "block";
                }
                else {
                    closedGui = true;
                    Gui.document.querySelector("#content").style.display = "none";

                }
            });
        }



        resetElem.onclick = () => {
            nightMode = false;
            engineMode = 0;
            engineIndex = 0;
            reload_engine = false;
            reload_every = 10;
            enableUserLog = true;
            enableEngineLog = true;
            displayMovesOnSite = true;
            show_opposite_moves = false;
            use_book_moves = false;
            node_engine_url = "http://localhost:5000";
            node_engine_name = "stockfish-15.exe"
            current_depth = Math.round(MAX_DEPTH / 2);
            current_movetime = Math.round(MAX_MOVETIME / 3);

            GM_setValue(dbValues.nightMode, nightMode);
            GM_setValue(dbValues.engineMode, engineMode);
            GM_setValue(dbValues.engineIndex, engineIndex);
            GM_setValue(dbValues.reload_engine, reload_engine);
            GM_setValue(dbValues.reload_every, reload_every);
            GM_setValue(dbValues.enableUserLog, enableUserLog);
            GM_setValue(dbValues.enableEngineLog, enableEngineLog);
            GM_setValue(dbValues.displayMovesOnSite, displayMovesOnSite);
            GM_setValue(dbValues.show_opposite_moves, show_opposite_moves);
            GM_setValue(dbValues.use_book_moves, use_book_moves);
            GM_setValue(dbValues.node_engine_url, node_engine_url);
            GM_setValue(dbValues.node_engine_name, node_engine_name);
            GM_setValue(dbValues.current_depth, current_depth);
            GM_setValue(dbValues.current_movetime, current_movetime);


            Gui.close();
            initialize();
        }


        nightModeElem.onclick = () => {
            if (nightMode) {
                nightMode = false;
                nightModeElem.value = "Enable Night Mode";
            } else {
                nightMode = true;
                nightModeElem.value = "Disable Night Mode";
            }



            checkNightMode();

            GM_setValue(dbValues.nightMode, nightMode);


        }

        getBestMoveElem.onclick = () => {
            forcedBestMove = true;
            clearBoard();



            sendBestMoveRequest();
        }

        engineModeElem.onchange = () => {
            engineMode = engineModeElem.selectedIndex;
            GM_setValue(dbValues.engineMode, engineMode);

            fixDepthMoveTimeInput(depthRangeElem, depthRangeNumberElem, moveTimeRangeElem, moveTimeRangeNumberElem, eloElem);
        }
        nodeEngineNameElem.onchange = () => {
            node_engine_name = nodeEngineNameElem.value;
            GM_setValue(dbValues.node_engine_name, node_engine_name);
        }
        nodeEngineUrlElem.onchange = () => {
            node_engine_url = nodeEngineUrlElem.value;
            GM_setValue(dbValues.node_engine_url, node_engine_url);
        }

        enableUserLogElem.onchange = () => {
            enableUserLog = enableUserLogElem.checked;


            GM_setValue(dbValues.enableUserLog, enableUserLog);
        }
        enableEngineLogElem.onchange = () => {
            enableEngineLog = enableEngineLogElem.checked;


            GM_setValue(dbValues.enableEngineLog, enableEngineLog);
        }

        reloadEngineElem.onchange = () => {
            reload_engine = reloadEngineElem.checked;

            if (reload_engine) {
                reloadEveryDivElem.style.display = "block";
            } else {
                reloadEveryDivElem.style.display = "none";
            }

            GM_setValue(dbValues.reload_engine, reload_engine);
        }

        reloadEveryElem.onchange = () => {
            reload_every = reloadEveryElem.value;
            GM_setValue(dbValues.reload_every, reload_every);
        }

        engineElem.onchange = () => {
            lastEngine = engineIndex;
            engineIndex = engineElem.selectedIndex;
            GM_setValue(dbValues.engineIndex, engineIndex);


            if (node_engine_id == engineIndex) {
                reloadEngineDivElem.style.display = "none";
                engineNameDivElem.style.display = "block";


            }
            else {
                reloadEngineDivElem.style.display = "block";
                engineNameDivElem.style.display = "none";
            }





            if (engineObjectURL) {
                URL.revokeObjectURL(engineObjectURL);
                engineObjectURL = null;
            }




            reloadChessEngine(true, () => {
                Interface.boardUtils.removeBestMarkings();

                removeSiteMoveMarkings();

                Interface.boardUtils.updateBoardPower(0, 0);
            });

        }



        depthRangeElem.onchange = () => {
            changeEnginePower(depthRangeElem.value, eloElem);
        };

        depthRangeNumberElem.onchange = () => {
            changeEnginePower(depthRangeNumberElem.value, eloElem);
        };

        moveTimeRangeElem.onchange = () => {
            changeEnginePower(moveTimeRangeElem.value, eloElem);
        };

        moveTimeRangeNumberElem.onchange = () => {
            changeEnginePower(moveTimeRangeNumberElem.value, eloElem);
        };

        showOppositeMovesElem.onchange = () => {
            show_opposite_moves = showOppositeMovesElem.checked;


            GM_setValue(dbValues.show_opposite_moves, show_opposite_moves);
        }

        useLocalEngineElem.onchange = () => {
            use_book_moves = useLocalEngineElem.checked;



            GM_setValue(dbValues.use_book_moves, use_book_moves);
        }

        displayMovesOnSiteElem.onchange = () => {
            displayMovesOnSite = displayMovesOnSiteElem.checked;


            GM_setValue(dbValues.displayMovesOnSite, displayMovesOnSite);
        };






        window.onunload = () => {
            if (Gui.window && !Gui.window.closed) {
                Gui.window.close();
            }
        };

        const isWindowClosed = setInterval(() => {
            if (Gui.window.closed) {
                clearInterval(isWindowClosed);
                if (engine != null)
                    engine.terminate();
            }
        }, 1000);



        Interface.log('Initialized GUI!');

        observeNewMoves();
    });
}

function changeEnginePower(val, eloElem) {
    if (engineMode == DEPTH_MODE) {
        current_depth = val
        GM_setValue(dbValues.current_depth, current_depth);
    } else {
        current_movetime = val
        GM_setValue(dbValues.current_movetime, current_movetime);
    }


    eloElem.innerText = getEloDescription();
}

function reloadChessEngine(forced, callback) {
    // reload only if using local engines
    if (node_engine_id == engineIndex && forced == false)
        callback();
    else if (reload_engine == true && reload_count >= reload_every || forced == true) {
        reload_count = 1;
        Interface.log(`Reloading the chess engine!`);

        if (engine)
            engine.terminate();

        loadChessEngine(callback);
    }
    else {
        reload_count = reload_count + 1;
        callback();
    }
}



function loadChessEngine(callback) {
    if (!engineObjectURL) {
        if (engineIndex == 0)
            engineObjectURL = URL.createObjectURL(new Blob([GM_getResourceText('lozza.js')], { type: 'application/javascript' }));
        else if (engineIndex == 1)
            engineObjectURL = URL.createObjectURL(new Blob([GM_getResourceText('stockfish-5.js')], { type: 'application/javascript' }));
        else if (engineIndex == 2)
            engineObjectURL = URL.createObjectURL(new Blob([GM_getResourceText('stockfish-2018.js')], { type: 'application/javascript' }));
    }

    if (engineObjectURL) {
        engine = new Worker(engineObjectURL);


        engine.postMessage('ucinewgame');

        Interface.log(`Loaded the chess engine!`);
    }

    callback();
}



async function updatePlayerColor() {
    const boardOrientation = Interface.getBoardOrientation();

    playerColor = boardOrientation;
    turn = boardOrientation;


    Interface.boardUtils.updateBoardOrientation(playerColor);
}

async function initialize() {
    Interface = new InterfaceUtils();
    LozzaUtils = new LozzaUtility();

    const boardOrientation = Interface.getBoardOrientation();
    turn = boardOrientation;

    initializeDatabase();


    loadChessEngine(() => {
        updatePlayerColor();


        addGuiPages();
        openGUI();
    });




}

if (typeof GM_registerMenuCommand == 'function') {
    GM_registerMenuCommand("Open Smart Chess Bot", e => {
        if (chessBoardElem) {
            initialize();
        }
    }, 's');
}

const CHESS_COM = 0;
const LICHESS_ORG = 1;
let CURRENT_SITE = null;
let boardElem = firstPieceElem = null;

const waitForChessBoard = setInterval(() => {


    if (CURRENT_SITE) {
        return;
    }



    if (window.location.href.includes("lichess.org")) {
        CURRENT_SITE = LICHESS_ORG;
        boardElem = document.querySelector('.main-board');
        firstPieceElem = document.querySelector('piece');

    }
    else if (window.location.href.includes("chess.com")) {
        CURRENT_SITE = CHESS_COM;
        boardElem = document.querySelector('chess-board');
        firstPieceElem = document.querySelector('.piece');
    }


    if (boardElem && firstPieceElem && chessBoardElem != boardElem) {
        chessBoardElem = boardElem;

        initialize();

    }
}, 2000);


function initializeDatabase() {
    const initValue = (name, value) => {
        if (GM_getValue(name) == undefined) {
            GM_setValue(name, value);
        }
    };

    initValue(dbValues.engineMode, 0);
    initValue(dbValues.engineIndex, 0);
    initValue(dbValues.reload_engine, false);
    initValue(dbValues.reload_every, 10);
    initValue(dbValues.enableUserLog, true);
    initValue(dbValues.enableEngineLog, true);
    initValue(dbValues.displayMovesOnSite, true);
    initValue(dbValues.show_opposite_moves, false);
    initValue(dbValues.use_book_moves, false);
    initValue(dbValues.node_engine_url, "http://localhost:5000");
    initValue(dbValues.node_engine_name, "stockfish-15.exe");
    initValue(dbValues.current_depth, Math.round(MAX_DEPTH / 2));
    initValue(dbValues.current_movetime, Math.round(MAX_MOVETIME / 3));


    nightMode = GM_getValue(dbValues.nightMode);
    engineMode = GM_getValue(dbValues.engineMode);
    engineIndex = GM_getValue(dbValues.engineIndex);
    reload_engine = GM_getValue(dbValues.reload_engine);
    reload_every = GM_getValue(dbValues.reload_every);
    enableUserLog = GM_getValue(dbValues.enableUserLog);
    enableEngineLog = GM_getValue(dbValues.enableEngineLog);
    displayMovesOnSite = GM_getValue(dbValues.displayMovesOnSite);
    show_opposite_moves = GM_getValue(dbValues.show_opposite_moves);
    use_book_moves = GM_getValue(dbValues.use_book_moves);
    node_engine_url = GM_getValue(dbValues.node_engine_url);
    node_engine_name = GM_getValue(dbValues.node_engine_name);
    current_depth = GM_getValue(dbValues.current_depth);
    current_movetime = GM_getValue(dbValues.current_movetime);

}