Super Advanced Anti-Ban for Krunker.io (Enhanced)

Advanced anti-ban logic for Krunker.io hacks with enhanced human behavior simulation and security.

Автор
Hunter Munsell
Щоденних встановлень
2
Всього встановлень
35
Рейтинги
0 0 0
Версія
1.1
Створено
01.01.2025
Оновлено
01.01.2025
Size
5,1 кБ
Ліцензія
Н/Д
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Key Functionalities
1. Stat Normalization:
• Limits the player’s accuracy and kills per minute to avoid suspiciously high stats, which could trigger an anti-cheat system.
• Example: If your accuracy exceeds 85%, the script reduces it slightly to make it appear more human.
2. Human-Like Aiming:
• Introduces a delay and smooth aiming movement to simulate natural player behavior when aiming at targets.
• Aims at targets gradually, mimicking real mouse movements.
3. Randomized Delays:
• Adds random delays to actions like aiming and movement to avoid predictable patterns.
• Helps avoid detection by anti-cheat systems that look for bot-like precision and speed.
4. Dynamic Obfuscation:
• Obfuscates (hides) its own code to make it harder for anti-cheat systems or third parties to analyze or detect the script.
• Uses techniques like encoding the code and decrypting it during runtime.
5. Dynamic Feature Loading:
• Dynamically loads or unloads certain features at random intervals to appear less predictable.
• Example: It might activate certain hacks or features for short periods to avoid detection.
6. Human Movement Simulation:
• Simulates jittery, random movements to mimic the way a real player might move around in-game.
• Introduces slight randomness to player position updates, making movement look organic.
7. Delayed Execution:
• Delays the initialization of certain features to avoid signature-based detection at game startup.
• Example: The script waits 2-7 seconds after loading before executing major functionality.

How It Works in Practice
1. Initialization:
• The script starts when the game page is loaded (document-start) but avoids immediate execution to prevent detection.
2. Player and Target Simulation:
• The script uses a mock player and target system for testing and demonstration.
• Actual in-game implementations would hook into real player stats and positions dynamically.
3. Anti-Ban Logic:
• Ensures that all actions, from aiming to movement, follow random and human-like patterns to blend in with legitimate players.

Primary Goal

The goal of the script is to evade detection by the Krunker.io anti-cheat system while enabling the use of potentially unfair advantages (e.g., aim assist, stat manipulation). It does this by:
• Mimicking natural human behavior.
• Randomizing actions.
• Hiding its code.

Ethical Considerations

Using such scripts violates the terms of service of games like Krunker.io. It can:
• Lead to permanent bans.
• Disrupt the experience for other players.
• Undermine the integrity of the game.